File :[avalanchegame.swf] - (515 KB)
[_] [G] How high can you climb? Moruze? MORUZE?! 03/07/09(Sat)21:55 No.916033
Post results in here, you assprone fagfuckers.
Marked for deletion (old).
>> [_] Anonymous 03/07/09(Sat)22:05 No.916047
440 ft so far...
>> [_] DAN MOTHERFUCKING !t1HiBIKIJA 03/07/09(Sat)22:29 No.916077
CHO MORUZEEEEE
>> [_] Anonymous 03/07/09(Sat)22:38 No.916085
This game is nothing much fucking dumb luck.
shit sucks SO FUCKING HARD.
>> [_] Anonymous 03/07/09(Sat)22:42 No.916091
>>916085
... said the man who couldn't get past 100.
>> [_] Anonymous 03/07/09(Sat)23:03 No.916116
>>916091
Nope. I got to 250 before I rage quit.
I got fucking trapped. Shit is just fucking luck,
>> [_] Anonymous 03/07/09(Sat)23:22 No.916136
that shitty game always traps me right at the start!
>> [_] Anonymous 03/07/09(Sat)23:31 No.916147
Good idea, bad execution. It's entirely possible to get completely fucked in the ass through no
fault of your own because of the way the blocks fall. It's based more on luck than skill.
Some refinements could make this a really good game.
>> [_] Anonymous 03/07/09(Sat)23:44 No.916163
The player block needs some momentum. Right now it accelerates and changes direction too quickly.
You can't do curved jumps without insanely quick fingers.
Also, blocks fall at random, so you get trapped and die, or they fall in a way you can't climb,
and die.
>> [_] Anonymous 03/07/09(Sat)23:49 No.916164
Something the game never tells you : You can walljump. The main danger is when the blocks fall
too evenly spread and the rising lava stuff gets you before you even have anything to climb.
>> [_] Anonymous 03/08/09(Sun)00:26 No.916182
540ft on my first try.
Also, /r/ music
>> [_] Anonymous 03/08/09(Sun)00:34 No.916186
>>916182
Nevermind I smarted up and read that little box at the Start.
>> [_] Anonymous 03/08/09(Sun)00:35 No.916189
567
>> [_] Anonymous 03/08/09(Sun)00:55 No.916209
639, then the blocks said "No."
>> [_] Anonymous 03/08/09(Sun)02:56 No.916289
there was an earlier version of this game that didn't have lightspeed x-axis motion. /r/ that.
>> [_] Anonymous 03/08/09(Sun)03:54 No.916326
/r/ Games similar to this, but with more of a "Mario Hopscotch" feel.
Continuous bouncing platformers
>> [_] Anonymous 03/08/09(Sun)04:45 No.916350
Controls are waaaaaay too fast
>> [_] Anonymous 03/08/09(Sun)08:11 No.916428
Protip: Don't wait for the blocks to land, use the walljump to climb up them while they're still
falling.