File: NAWNCO.swf-(84 KB, 688x600, Game)
[_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:19 No.2355311
sup niggeurs
Marked for deletion (old).
>> [_] Anonymous 04/18/14(Fri)22:37 No.2355324
>>2355311
Took me a bit to get, but once I did, I won it like nothing was up. 3 rounds, tops.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:39 No.2355327
>>2355324
Yeah, the best part is getting how it works
>> [_] Anonymous 04/18/14(Fri)22:43 No.2355332
man what the fuck even is this
>> [_] Anonymous 04/18/14(Fri)22:44 No.2355333
I can't tell if I won or lost.
>> [_] Anonymous 04/18/14(Fri)22:45 No.2355334
swfchan.net/15/RCRU5IW.shtml for spoilers and discussion of why games should have feedback the
player can understand.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:47 No.2355336
>>2355334
Lol, I posted this that time
I still advocate that it's better to discover it by yourself
>> [_] Anonymous 04/18/14(Fri)22:48 No.2355338
so i get that the next board is only made of the words you found in the previous board
but i don't see what the fuck the goal is, maybe fill the left board with one shape? i think at
that point it becomes a fixed point so there's no advancing past that
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:53 No.2355343
>>2355338
The game ends when you reach the goal
>> [_] Anonymous 04/18/14(Fri)22:54 No.2355344
>>2355336
Maybe so, but I have to agree that the game gives no indication whatsoever whether you're doing
well or badly, until you've already won.
>> [_] Anonymous 04/18/14(Fri)22:57 No.2355348
>>2355343
way to be not helpful
it would seem to me that the game's goal might be to find a fixed point
is that not the case
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:57 No.2355350
>>2355344
But the game is so simple there would be no challenge in finishing it once you already know the
rules; it's possible to finish it on the first board a good a good percent of the tries.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:58 No.2355352
>>2355348
Try to keep the vocabulary as simple as possible
>> [_] Anonymous 04/18/14(Fri)22:59 No.2355353
So... I won?
>> [_] Anonymous 04/18/14(Fri)23:01 No.2355358
The "goal" is to discover the actual goal yourself
First off, don't expect the game to hand-feed you every detail. Experiment and observe
>> [_] Anonymous 04/18/14(Fri)23:02 No.2355362
>>2355350
I'm not saying that it should provide the rules, but it should provide some kind of stimulus that
you did something bad when you do something bad. Check >>2355354 out -- it doesn't provide rules,
but it does let you know when you did something wrong, in a universally understandable way.
>> [_] Anonymous 04/18/14(Fri)23:04 No.2355363
>>2355352
if you won't tell me what the goal of this game is i won't explain what a fixed point is
el oh el you gotta figure it out for yourself
quit being a dick
>> [_] Anonymous 04/18/14(Fri)23:05 No.2355366
meh, it wasn't hard to grasp the basic concept after a few round but it wasn't particularly
entertaining, that's for sure. I didn't realize what the goal was though, so that finding that
out made the game more of a puzzle, which was nice.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)23:11 No.2355372
>>2355362
I get your point but I'd say the premises are different
I didn't finish the game you posted yet, but just by seeing it I'd say it's some sort of sudoku.
This game I posted is somewhat a new concept to puzzling, a basic concept that could be worked
on. But it's so simple the challenge actually comes in finding it out yourself. The stimulus can
be gotten on the first board exchange. You see the symbols, you understand what creates them, and
you can basicaly understand how to make your job easir since it's the only actual thing you can
do.
>> [_] Anonymous 04/18/14(Fri)23:22 No.2355382
I have to say I liked this, it may seem like the game is lacking directions but I think that any
sort of clues would cheapen the fun of figuring out what you are supposed to be doing.
>> [_] Anonymous 04/18/14(Fri)23:45 No.2355403
you're trying to simplify the board by using the least number of combinations of 4 squares as
possible
very stupid
it's not like a clever game that takes you a while to "get it". there's nothing to really get,
it's just silly.
>> [_] Anonymous 04/18/14(Fri)23:49 No.2355408
Pretentious.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)23:49 No.2355409
>>2355403
People in this >>2355334 archived thread didn't think the same way
Nor people in this thread to be honest. Are you sure you aren't the odd one out?
>> [_] Anonymous 04/18/14(Fri)23:57 No.2355415
Good game.
>> [_] Anonymous 04/19/14(Sat)00:09 No.2355423
WE BE SPOILIN'
Bretty good. For a while, it seemed like it might be about getting as many different shapes as
possible, but it looks like the opposite was true.
The former does make it easier to achieve the latter, though.
When you have eight possible tiles, it's a lot easier to pick out the same combination in all of
them.
>> [_] Anonymous 04/19/14(Sat)00:27 No.2355436
I think I might have been here for the original thread. I definitely remember this .swf.
>> [_] Anun 04/19/14(Sat)00:28 No.2355440
>>2355409
everything you post is shit. go back to newgrounds
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)00:29 No.2355443
>>2355440
thanks
>> [_] Anonymous 04/19/14(Sat)00:32 No.2355446
>>2355443
So you're adverse to praise, then?
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)00:33 No.2355449
>>2355446
I'd consider that praise since most of what people post here is shit. If what I post stands out,
it must be at least considerable.
>> [_] Anun 04/19/14(Sat)00:36 No.2355450
>>2355449
nope, there is "why do you even bother posting this" shit, and "actually don't post anymore"
shit. just don't post anymore. 0/10 try harder kid.
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)00:38 No.2355451
>>2355450
3/10 could be less obvious
>> [_] Anonymous 04/19/14(Sat)00:44 No.2355455
>>2355423
Yeah, I thought I was supposed to find 8 different shapes and didn't figure it out until glancing
here.
>> [_] Anonymous 04/19/14(Sat)00:46 No.2355457
http://www.increpare.com/
Dude makes all kind of weird, trippy shit. Maybe a schitzo?
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)00:48 No.2355458
>>2355457
Yeah, I bet he has some mental issues
>> [_] Anonymous 04/19/14(Sat)00:48 No.2355459
needs levels with 3x3, 2x4, 4x2, etc.
would be sick
>> [_] Anonymous 04/19/14(Sat)00:56 No.2355466
>>2355457
Holy shit, the dude made Appalachian Nights, too! The one with the inexplicable nazi blowjob at
the end!
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)00:58 No.2355467
>>2355466
He has some awesome stuff, som... all of his executable games are insane (really insane)
>> [_] Anonymous 04/19/14(Sat)01:06 No.2355473
wow posting in epic thread
you guys are really going for the gold this time!
>> [_] Anonymous 04/19/14(Sat)01:21 No.2355478
>>2355467
I think it's safe to say that "Spiders and Cubes" is of at least masterwork quality.
>> [_] Lockwert !nnIgGerRZ. 04/19/14(Sat)01:24 No.2355481
>>2355478
But I like most his non post-modernist stuff, most of his puzzles are total innovations
>> [_] Anonymous 04/19/14(Sat)01:45 No.2355497
>>2355481
I am a fan too. MMMMM was actually a great puzzle reimagining of VVVVVV. More directions, too.
>> [_] Anonymous 04/19/14(Sat)01:48 No.2355501
>>2355459
he always teases with innovative ideas that have potential but then he moves on to the next
thing. I think Puzzlescript was a way to allow fans to pursue these concepts on their own.
Knowing him, it's probably because making a full-fledged game out of a clever concept is not
trivial, and requires care in designing that he doesn't have time to invest, to ensure that the
concept isn't ruined or lost.