File: The_Good_Sister.swf-(77 KB, 600x500, Hentai)
[_] Intense Lockwert !nnIgGerRZ. 04/18/14(Fri)20:06 No.2355169
Hello niggers
Marked for deletion (old).
>> [_] Anonymous 04/18/14(Fri)20:11 No.2355175
what am I playing
>> [_] Anonymous 04/18/14(Fri)20:12 No.2355176
Is there supposed to be sound?
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)20:19 No.2355179
>>2355175
Rape
>>2355176
Nope, just rhythm
>> [_] Anonymous 04/18/14(Fri)20:25 No.2355182
Jesus. That was pretty dark.
>> [_] Anonymous 04/18/14(Fri)20:31 No.2355186
Meh. Just another one of *those* games again.
Lack of graphics and sound doesn't make a game deep, it just means the creator is lazy and
pretentious.
>> [_] Anonymous 04/18/14(Fri)20:33 No.2355187
>>2355186
I don't really think not being formulaic means being pretentious.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)20:33 No.2355188
>>2355186
Perhaps it was designed to get this kind of reaction
>> [_] Anonymous 04/18/14(Fri)20:55 No.2355209
Shit
>> [_] Anonymous 04/18/14(Fri)20:56 No.2355210
shit barely functions. so many lost imputs.
>> [_] Anonymous 04/18/14(Fri)20:57 No.2355214
There is a difference with being non-formulaic and really trying hard to get some sort of hack
artistic thing out.
>> [_] Anonymous 04/18/14(Fri)21:00 No.2355218
>>2355210
>lost imputs
>not part of the experience
>> [_] Anonymous 04/18/14(Fri)21:04 No.2355220
shit game. once you get the rhythm down, it's really easy. story was shit. everything shit. 0/10,
would not play again.
>> [_] Anonymous 04/18/14(Fri)21:08 No.2355224
>>2355210
You're supposed to hit space a little before the blocks are at the line. I was having the same
problem.
>> [_] Anonymous 04/18/14(Fri)21:11 No.2355228
This is stupid. I hope whoever made this shit kills themself.
>> [_] Anonymous 04/18/14(Fri)21:11 No.2355230
terrible
>> [_] Anonymous 04/18/14(Fri)21:13 No.2355233
>>2355186
True, but it worked for what it was.
I don't mind a bit of minimalism.
>> [_] Anonymous 04/18/14(Fri)21:16 No.2355239
GAY
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:17 No.2355241
Yes, the story is shit and even a bit leftist I'd say. But can't you guys try to appreciate it?
>> [_] Anonymous 04/18/14(Fri)21:18 No.2355243
Let me save you all from this shit:
The mother divorces the dick of a father. The father then goes to their daughter's window every
once in a while, tapping it and telling her to trick her mother into going out to the barn if she
wants a baby brother. It is untold, but implied that he rapes her and whatnot. After 3 baby
brothers, whom the daughter loves dearly and all become close, the mother dies during childbirth.
The end.
This story was shitty and you should feel bad at making me work my ass off to get it.
>> [_] Anonymous 04/18/14(Fri)21:18 No.2355244
>>2355241
What's there to appreciate?
>> [_] Anonymous 04/18/14(Fri)21:20 No.2355246
>>2355241
Hard to appreciate something when the input is complete fucking garbage and you can't get
anywhere in it
>> [_] Anonymous 04/18/14(Fri)21:20 No.2355247
I'm going to make a game. I'll display a line of text in the DOS font, then make the player play
a game of tic tac toe to see the next line of DOS text, and so on until the player has seen a
whole paragraph of text. A lot of people won't "get" it, but it's because they're not deep like
me. Totally worth the $20,000 of my parents' money I spent at DeVry.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:23 No.2355251
>>2355243
>>2355244
>>2355246
>>2355247
Plot twist: You play the rapist and the game actually makes you feel mad for not being able to be
it flawlessly
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:24 No.2355253
>>2355251
But then again, this is /f/
I guess you guys are right
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:25 No.2355254
Well, the point is:
Some mechanics are meant to be flawed in order to fulfill a greater (or more subjective) purpose
>> [_] Anonymous 04/18/14(Fri)21:30 No.2355258
>>2355251
>>2355254
>I created a pile of shit and have to make up some 'deep' meaning behind why it only works 10% of
the time
>> [_] Anonymous 04/18/14(Fri)21:35 No.2355265
>>2355254
>>2355251
kill yourself faggot
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:35 No.2355266
>>2355258
It's actually very simple and I'm not even the developer (which I know is a very capable one)
Each mistake does not only delay you in getting forward, but actually gets you some steps behind.
Some simple psychology here.
Information on you being the evil protagonist is shoved on your face since the begining; Beats
thrice, three squares. Yet the player keeps playing like it's nothing and blames the environment.
Shit story, nice design concept
>> [_] Anonymous 04/18/14(Fri)21:36 No.2355268
if you do it perfectly, the story changes near the end
>> [_] Anonymous 04/18/14(Fri)21:38 No.2355270
>>2355254
>Some mechanics are meant to be flawed in order to fulfill a greater (or more subjective) purpose
Is this what postmodern artists actually believe?
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:39 No.2355271
>>2355270
Idk, I'm not advocating for the idea here, I'm just presenting it
>> [_] Anonymous 04/18/14(Fri)21:40 No.2355272
>>2355271
Unless the idea was to make the player feel powerless, you shouldn't LITERALLY TAKE CONTROL OUT
OF THE PLAYER'S HANDS.
0/10, see me after class
>> [_] Anonymous 04/18/14(Fri)21:50 No.2355281
>>2355272
What I noticed wasn't that it randomly drops inputs, but that you need to do the input before the
box actually hits the line. It's still pretty shitty, though.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)21:52 No.2355284
>>2355272
You can actually stop playing it
Best piece of advice as of yet
>> [_] Anonymous 04/18/14(Fri)22:09 No.2355297
>>2355268
Liar. Text dump doesn't show anything that you don't normally see in the game.
They used the Flixel game library to make this. That amuses me.
>Many Flixel users make their first game ever in Flixel.
> -- flixel.org/about.html
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)22:16 No.2355305
>>2355297
I believe this game was made in the begining of 2012 by Increpare/Stephen Lavelle
>> [_] Anonymous 04/18/14(Fri)22:28 No.2355317
>>2355284
I went one better when the maker of Spec Ops: The Line pulled that stunt... I didn't even PAY for
the game.
Too bad that doesn't work on indie freeware bullshit. I think they're on to my scheme.
>> [_] Anonymous 04/18/14(Fri)22:58 No.2355351
Remember: Games are only art when they have pixels the size of hams.
>> [_] Anonymous 04/18/14(Fri)23:01 No.2355359
>>2355351
And they're only good art when they're fucking unplayable
>> [_] Anonymous 04/18/14(Fri)23:09 No.2355370
Ah I get it. So that's why Espa Roba and his brothers have that baby they carry everywhere.
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)23:12 No.2355374
>>2355359
>>2355351
I'd say it's a proof of concept. You guy's reaction actually proes it.
>> [_] Anonymous 04/18/14(Fri)23:13 No.2355375
>>2355374
https://www.youtube.com/watch?v=YgHNtzxO0y8
>> [_] Lockwert !nnIgGerRZ. 04/18/14(Fri)23:14 No.2355377
>>2355375
danke tyrone
>> [_] Anonymous 04/18/14(Fri)23:21 No.2355379
this was bad enough of a flash where i left a comment
>> [_] Anonymous 04/18/14(Fri)23:25 No.2355388
I know for a fact that Increpare makes shit frustrating and shitty on purpose. He's actually very
talented. He made Puzzlescript and other fun stuff. He was roommates with the guy who made VVVVV
and super hexagon.
>> [_] Lemur-kun !o5tbkzPCnA 04/18/14(Fri)23:28 No.2355389
>>2355375
:^)
>> [_] Anonymous 04/18/14(Fri)23:28 No.2355390
It just seems to be awfully pretentious, and the twist was hardly even a twist.