File: DeliriousBird.swf-(2.63 MB, 600x400, Game)
[_] Anonymous 06/20/14(Fri)00:31 No.2423052
Marked for deletion (old).
>> [_] Anonymous 06/20/14(Fri)01:30 No.2423105
>adding more hard to an already hard game
shiggy diggy
>> [_] Anonymous 06/20/14(Fri)01:41 No.2423110
>>2423105
>hard
The only thing that could make this game hard is if those were Viagra pills.
>> [_] Anonymous 06/20/14(Fri)02:08 No.2423129
>>2423110
stop trying to compensate anon, no one can get far in flappybird.
>> [_] Anonymous 06/20/14(Fri)02:09 No.2423131
>>2423129
this isnt flappybird
>> [_] Lockwert !nnIgGerRZ. 06/20/14(Fri)02:12 No.2423137
>>2423105
>hard
>not bad design
Ever heard of hitboxes?
And even then it's possible to compensate for the bad hitboxes.
Delirious Bird on the other hand has good hitboxes and is hard by design.
>> [_] Anonymous 06/20/14(Fri)02:20 No.2423141
>>2423131
Not my point idiot.
>> [_] Anonymous 06/20/14(Fri)04:01 No.2423264
y'all just suck at it is all. got 58 seconds.
>> [_] Anonymous 06/20/14(Fri)04:30 No.2423294
lol I got to the point were the blocks were just all the fuck over the place with nothing even
resembling the level.
LSD/10