File: bulb_pendulum.swf-(2.94 MB, 640x360, Loop)
[_] Anonymous 11/28/14(Fri)12:16 No.2613532
Marked for deletion (old).
>> [_] Anonymous 11/28/14(Fri)12:54 No.2613563
Is this a Castlevania song?
>> [_] Anonymous 11/28/14(Fri)12:55 No.2613564
Music sauce?
>> [_] Maybe/maybe not nostalgia 11/28/14(Fri)13:08 No.2613573
wait can the force of the colliding objects actually travel like that? Going through multiple
objects that are only connected because there's blocks keeping the middle ones from moving until
they reach the end one that isn't blocked in? And even after that question is there another
variable I'm not catching cuz I'm not quite sure electricity transfers works that way even if the
force from the collisions do.
>> [_] Anonymous 11/28/14(Fri)13:09 No.2613574
sauce?
>> [_] Anonymous 11/28/14(Fri)13:16 No.2613583
give sauce
>> [_] Anonymous 11/28/14(Fri)13:29 No.2613593
>>2613573
It's a rig. The secret lies in the wooden blocks that the bulbs are hitting.
>> [_] Anonymous 11/28/14(Fri)13:38 No.2613596
isnt this song in runescape?
i haven't played it in awhile and i feel like i remember this song in it
>> [_] Anonymous 11/28/14(Fri)13:38 No.2613597
https://www.youtube.com/watch?v=IYwS6481oQk
>> [_] Anonymous 11/28/14(Fri)14:41 No.2613629
symphony of the night - beatiful memories
>> [_] Anonymous 11/28/14(Fri)15:20 No.2613651
The way that the music syncs with the video made me very happy.
>> [_] Anonymous 11/28/14(Fri)15:32 No.2613653
>>2613651
Someone make one out of sync.
But very subtle so it goes out of sync noticeably after like, 10 loops.
>> [_] Anonymous 11/28/14(Fri)15:42 No.2613658
>>2613653
the original already is
>> [_] Anonymous 11/28/14(Fri)15:50 No.2613666
>>2613658it's in sync until the music has two clack sounds instead of one
it's boom - clack - boom - clack - boom - clack clack
ant then it's out of sync
>> [_] sage 11/28/14(Fri)16:28 No.2613700
>>2613596
Trollolol