File: machine music v2.swf-(3.97 MB, 1280x720, Loop)
[_] A remix. Rubber NAND 02/19/15(Thu)22:51 No.2694223
I made some changes since last time.
>Flash documentation says SoundChannel.position resets when the sound loops
>position doesn't reset when the sound loops
Fuck you too, Adobe. Thanks a lot for all the out of array bounds errors.
>> [_] Anonymous 02/19/15(Thu)22:54 No.2694228
>>2694223
Did you make this remix? Is it on youtube or anywhere I could listen to? This is good studying
music.
>> [_] Rubber NAND 02/19/15(Thu)22:57 No.2694230
>>2694228
Yeah, but it's not finished per se. I was planning on putting it up on my soundcloud when I
finished it, but give me a minute and I'll put the current version up.
>> [_] Rubber NAND 02/19/15(Thu)23:02 No.2694233
>>2694228
https://soundcloud.com/9c5/machine-music-wip
>> [_] Anonymous 02/19/15(Thu)23:05 No.2694237
>>2694233
thanks based anon. I'm looking forward to the completed version as well. I really hope you get
some recognition for your work someday, it's really great.
>> [_] Anonymous 02/19/15(Thu)23:14 No.2694245
I could not get into this fucking game. I've tried several times and I always get so damn bored
15 minutes in I just give up.
>> [_] Rubber NAND 02/19/15(Thu)23:17 No.2694248
>>2694245
I think the main problem with it is that it's not always clear what you can interact with, and
you can't check until you're right next to it, so a lot of time is spent just going around to
different areas clicking on everything. And it's worse when you have to use an inventory item on
something.