File: Madotsuki_01.swf-(5.47 MB, 795x630, Loop)
[_] Sans Identity 01/17/16(Sun)01:32:49 No.3001082
I beat Undertale like a week ago now. Ever since beating it, I've felt like shit knowing that I
left someone alone in the underground...
Marked for deletion (old).
>> [_] Anonymous 01/17/16(Sun)01:38:12 No.3001084
>>3001082
>Under-x
>> [_] Sans Identity 01/17/16(Sun)01:57:39 No.3001095
>>3001084
What about it?
>> [_] Anonymous 01/17/16(Sun)03:03:48 No.3001128
>>3001095
It's severely overrated.
It's an entertaining 5 hour story. That's all is it. I can't wait for people for completely
forgot about it. Should take another month or two.
>> [_] The Real Anonymous 01/17/16(Sun)03:13:13 No.3001136
>>3001128
You aren't me nigga
>> [_] Anonymous 01/17/16(Sun)03:24:20 No.3001142
>>3001082
get your homestuck-lite away from me...
>> [_] Anonymous 01/17/16(Sun)03:26:41 No.3001144
>>3001128
>5 hour story
>That's all
You haven't even stuck your finger into the delicious meta-snail pie and fought the most powerful
bosses while carrying 30 goddamn hotdogs on your head after causing a racing snail to become so
pressured to perform it spontaneously combusts. I'm guessing you never even uncovered the secrets
of the royal scientist, let alone got her into a lesbian relationship with a fish.
Glad to know there's another game being worked on right now, by the same small group that made
Undertale. So it looks like you're going to... have a bad time.
>> [_] Anonymous 01/17/16(Sun)03:27:09 No.3001145
>>3001128
>assuming that everyone experiences a story experience the same way
bitch I'm never forgetting about this game. I fucking cried after finishing the whole thing.
>> [_] Anonymous 01/17/16(Sun)03:29:23 No.3001146
>>3001145
>This post...
>It fills you with DETERMINATION!
>> [_] Sans Identity 01/17/16(Sun)03:29:41 No.3001147
>>3001145
That makes two of us.
>> [_] The Real Anonymous 01/17/16(Sun)03:30:08 No.3001148
inb4 the replies
>> [_] Anonymous 01/17/16(Sun)03:33:05 No.3001150
>>3001128
I hope to god you wouldn't say the same thing about yume nikki if it were popular
>> [_] !T6/TripFag 01/17/16(Sun)03:54:00 No.3001155
>>3001150
The thing about Yume Nikki is that it takes place in an expansive (and trippy as hell)
environment that has had plenty of care put into it. The game is also a hell of a lot longer than
five hours, and doesn't go for cheap laughs or feels, unlike certain games currently in the
limelight. I mean, Undertale gets a bit more flak than it deserves, yes. The game mechanics are
pretty novel, and the gameplay isn't boring. But the writing is cheesy as fuck, and the story is
only about as expansive as a young adult novella's.
Also, it's a sperg magnet. See >>3001144 .
>> [_] Anonymous 01/17/16(Sun)04:00:53 No.3001157
>>3001155
>it's a sperg magnet.
Well, none of the non-sperg fans are happy about that either.
>> [_] Anonymous 01/17/16(Sun)04:17:41 No.3001159
>>3001155
Excuse me
Autism thank you very much.
>> [_] !T6/TripFag 01/17/16(Sun)04:19:25 No.3001160
>>3001157
Doesn't really change the facts much, y'know. I mean, to be fair, any game aimed at young adults
that gets that much attention is bound to get people sperging everywhere.
>>3001159
k
>> [_] Anonymous 01/17/16(Sun)04:37:23 No.3001163
>>3001144
Sounds fucking stupid desu.
>> [_] Anonymous 01/17/16(Sun)04:54:16 No.3001171
>>3001160
It's annoying when a Triple A title pumps up it's numbers by making a "divergent storyline" based
on player choice, to say that their eight to fifteen hour game is really more like forty or
fifty, but there's a minimum of three unique endings for Undertale(if you cut it down to the
gristle of how each ending actually changes). You can get two pretty quickly if you're playing
through as a pacifist, but it's a lot more effort to murder everything you can possibly kill in
the game. But a game like Mass Effect 3, you could beat in eight hours with some difficulty.
Speedrunners do it in three hours, so assume six then. Most people take around thirty to forty
hours on it. Complete quests, get allies, Conrad Verner! etc. Plus you can get all three ME3
endings by saving, then choosing different pretty sparkling lights, where with Undertale, there
are conditions to meet, and the enemies you face will change as well.
It's easy to follow just the main quest in New Vegas and murder your way through without a care
and beat it in twelve hours or less. But you don't really have the experience of it all. I didn't
care about the NCR because they were a rehash of bureaucracy, and Caesar's Legion were "bad guys
go here" and I needed to go chase a mcguffin and get revenge. It was a trope soup with cliche
crackers and saw-it-coming salt, spoonfed by a villain that was pretty much Chandler from Friends.
If you never dug into the rest of the game, that is.
So when someone says the game was only five hours, it means they went as straight from point a to
point b as they could. They didn't find the deeper story, they didn't experiment, and they never
fucked up and decided to reset, only to find that something had changed. They didn't get a tingle
when a character told them something they shouldn't know, not in the context of the reset game.
You can cheapen any game when you only play a single way, once.
>> [_] Anonymous 01/17/16(Sun)05:59:54 No.3001194
>>3001144
I cringed
>> [_] Anonymous 01/17/16(Sun)06:04:04 No.3001198
>>3001171
you niggers are two steps away from being the next fnaf and you don't even realize
>> [_] !T6/TripFag 01/17/16(Sun)06:04:13 No.3001199
>>3001171
I fail to see how forcing a player to grind for hours in order to achieve a third ending is
somehow better than having action-based consequences in a triple-A title? Besides, the Undertale
alternate endings hardly add information or even so much as atmosphere. The cheesy writing, bad
mood whiplash, and incredible lack of any interesting story all combine into a supreme boredom
that stopped me from playing after getting the pacifist ending. I was curious enough to google
the story on the third ending, and it turns out that it's just a harder end boss plus an
incredibly threadbare addition to the story.
Undertale probably could have been improved by having a more cohesive story that the player
actually gets involved in, rather than a series of characters trying to win the title of "most
ridiculously overwritten" plus a couple of things of vague importance that happened a long, long
time ago, all while the protagonist sits there, fulfilling a prophecy by just existing.
And if you ask for an example of a game with a story that I actually liked, oh boy. I got The
Beginner's Guide on steam during the winter sale, and I really enjoyed it for what it was. It
doesn't really take advantage of the medium very well, with so little interactivity, but it's
short enough to grin and bear it. I didn't really mind that it was a bit preachy, especially
since it's left open for quite a bit of interpretation.
>> [_] Anonymous 01/17/16(Sun)06:56:47 No.3001211
>>3001082
I haven't played undertale.
not sure if I should. I've barely even read about it.
>> [_] Anonymous 01/17/16(Sun)06:58:55 No.3001212
>>3001194
ignoramus