File: Space Out.swf-(2.37 MB, 960x540, Other)
[_] Anonymous 03/20/16(Sun)01:18:37 No.3044874
>> [_] Anonymous 03/20/16(Sun)01:51:05 No.3044913
>>3044874
what game is that?
>> [_] Anonymous 03/20/16(Sun)01:56:03 No.3044918
This shit always makes me so depressed
>> [_] Anonymous 03/20/16(Sun)02:00:52 No.3044921
>>3044913
Legend of Dragoon, for Ps1
>> [_] Anonymous 03/20/16(Sun)02:13:10 No.3044932
>>3044918
i always find it calming
>> [_] Anonymous 03/20/16(Sun)02:17:06 No.3044936
I find it to be both calming and depressing. The music is nice, but I play games to explore scifi
worlds and shit. It depresses me that someone several hundred years can waste as much time as we
when they have a god damn space ship!
>> [_] Anonymous 03/20/16(Sun)02:49:59 No.3044951
>>3044936
space is big, so big that it takes a long time to go from planet to planet.
Thus, in the future, people in space might have lots of time to waste.
Also, because space is big, ping times can be HUGE.
>> [_] Anonymous 03/20/16(Sun)03:28:32 No.3044971
>>3044936
see, for me the depressing part is realizing that even once we get space ships, it'll be just as
boring if not more so out there as it is here.
space is just empty void. exoplanets are barren, markedly inhospitable rocks. stars are pretty,
but if you've seen one you've seen them all.
There's nothing exciting out there we don't already have here.
All the "coolness" of sci-fi settings comes from the fantastical (nonrealistic) elements, or from
things we created, which would be common-place household items or at best for that settting's
inhabitants.
An iphone is egregiously mundane to you, a first-world inhabitant of the 21st century, even if to
someone from medieval europe, it would be a wonderous invaluable artifact, something that can
access a database with nearly all collected human knowledge, that can contact anyone within a
global network just by having the right routing number, and can display and vocalize events
previously recorded or that are hypothetical and previously designed, and can even do so in an
interactive manner, allowing for moment by moment manipulation of time, or in some cases, as part
of an elaborate game-like structure, which almost seems a fanciful waste of such an amazing
device...
The only thing implausible or unreasonable about this picture as a future occurrence is that
she's playing a PS1 game. You probably don't play commodore 64 titles very often (unless you're
from /vr/). It'd probably be a similar case. She'd instead likely be playing something more
modern by her days standards. But maybe she is a /vr/ of her day
>> [_] Anonymous 03/20/16(Sun)04:00:40 No.3044976
song source?
>> [_] Anonymous 03/20/16(Sun)04:00:56 No.3044977
>>3044913
The legend of dragoon
>> [_] Anonymous 03/20/16(Sun)04:31:09 No.3044990
>>3044971
Another unrealistic thing is wearing shoes when the is zero G.
>> [_] Anonymous 03/20/16(Sun)06:39:08 No.3045024
Fukin vashperado no hentai ಠ益ಠ
>> [_] Anonymous 03/20/16(Sun)07:02:38 No.3045033
>>3044976
resize the flash, faggot
>> [_] Anonymous 03/20/16(Sun)07:44:50 No.3045044
>>3044971
Fuck, that's so true and depressing (the part about space being pretty fucking empty). I mean,
I'd love to actually go out to space if I was guaranteed survival or something, but living there
long-term would probably be boring as fuck.
That being said, if there were aliens and shit like Star Wars/Cowboy Bebop/etc, I'd get off of
Earth the first fucking chance I get. That would be pretty fucking neat.
>> [_] Anonymous 03/20/16(Sun)07:55:41 No.3045046
>>3044874
The art is so good here, but the loneliness is real.
>> [_] Anonymous 03/20/16(Sun)08:04:59 No.3045048
>going into space alone
>can't put myself into hibernation because AI is not as advanced as it should have been
why would anyone do this?