File: hall1.swf-(1.24 MB, 550x400, Loop)
[_] Anonymous 12/20/16(Tue)14:17:50 No.3191519
I created that music. Any feedback is appreciated
Marked for deletion (old).
>> [_] Anonymous 12/20/16(Tue)14:27:17 No.3191520
>>3191519
what did you recorded it with?
>> [_] Anonymous 12/20/16(Tue)14:32:07 No.3191523
>>3191520
Fl studio with piano one plugin
>> [_] Anonymous 12/20/16(Tue)14:55:06 No.3191532
>>3191523
So you have a keyboard plugged into your PC and FL records what you play, right? So it could be
easy to put some tones in the right timeline because it looks like your right hand is faster than
your left
also the audio quality is poor probably because you didn't compress it and the standart setting
for flash is to put everything in 16kbps so first you need to go to library, right click the
audio and hit properties. If it's a wav ther should be option compression, you select mp3 and
then select the highest possible bitrate and set quality to best. Above that you uncheck convert
stereo to mono which also helps a lot
>> [_] Anonymous 12/20/16(Tue)15:02:31 No.3191535
Your composition could do with some work too. The starting two tone oscillation feels barren
without any changes through the song, though the build up is at least good. The length of pause
in the mid point is a bit excessive too, and could use something, even just a slow fade of
previous tones, to make it more effective. That or just shortening it. That's my input, do with
it what you will.
>> [_] Anonymous 12/20/16(Tue)16:45:42 No.3191571
These anons aren't totally wrong in their analysis, but I have to say you look you've got all the
pieces you need to make some really great flash work, anon. All you have to do is start making
more refined assets, like nicer pillars and nicer music. I know that can be a lot harder than I
say it is, but you've already figured out how to add music to a scene like the one you've made
and make it interactive in such a way that it creates the illusion of depth. I look forward to
seeing more of your stuff.
>> [_] Anonymous 12/20/16(Tue)17:06:11 No.3191575
>>3191535
I agree with this guy, the opening is garbo. Kinda hurt my ears a little.
>> [_] Anonymous 12/20/16(Tue)17:24:18 No.3191582
This is pretty cool. Are the pillars coded separately or do they all move over the same integer
regardless of size/position?
>> [_] Anonymous 12/20/16(Tue)19:37:44 No.3191628
out of time, no feel/dynamic which is the difference between that intro being good and being shit
which it currently is..just all together no personality whatsoever in it currently.
>> [_] Anonymous 12/20/16(Tue)21:20:30 No.3191651
>>3191519
that first few tunes reminded me of fran bow
https://www.youtube.com/watch?v=fcR3XiEyNHw
>> [_] Anonymous 12/20/16(Tue)21:36:20 No.3191660
The two-tone in the beginning is super repetitive and sounds like something made for amateurs to
practice. It's fine once the song hits its stride, though it could use a little polish and clean
up work.
>> [_] Anonymous 12/20/16(Tue)21:51:28 No.3191668
>>3191519
Not enough air horns