File: TerrifiedAnywhereElse.swf-(1.75 MB, 1280x800, Loop)
[_] Anonymous 08/10/17(Thu)03:34:40 No.3271202
>> [_] Anonymous 08/10/17(Thu)03:47:07 No.3271204
>>3271202
>still picture
you could at least make it shake
>> [_] Anonymous 08/10/17(Thu)03:50:22 No.3271205
>>3271204
I did.
It's actually h264 video, but it's shoddily coded. It can't handle unsynchronized video and audio
loops, so I had to manually import the sound and add a dummy sound stream to the video file so
it'd loop, because it loops properly only if it has an AAC audio stream for some reason. But now
it borked again.
It works just fine in flash player 13 locally, freezes after one loop in anything newer.
If only that faggot SWFAnts made it open source so I could unfuck its loop handling.
>> [_] Anonymous 08/10/17(Thu)03:52:55 No.3271207
>>3271205
or you could make it, now stay with me, in adobe flash?
>> [_] Anonymous 08/10/17(Thu)03:54:49 No.3271209
>>3271207
Then it'd be 8MB in VP8 .flv. That's as much as 8000kb, and that is terrible.
>> [_] Anonymous 08/10/17(Thu)04:18:30 No.3271213
>>3271209
How about not making it a movie, then? Just a mere picture that moves a few pixels here and
there, you know, motion tweening?