File: Silver Surfer Oscilloscope.swf-(9.89 MB, 1280x720, Other)
[_] Anonymous 10/17/18(Wed)21:56:48 No.3363700
Marked for deletion (old).
>> [_] Anonymous 10/18/18(Thu)05:19:57 No.3363779
Was this the one where 80% of the rom space was dedicated to one song, or was that Solstice.
>> [_] Anonymous 10/18/18(Thu)12:20:14 No.3363814
This is considered to be one of the most complex pieces of nes game music and its in one of the
worst games of its era. No health bar, no check points, touching walls/floors insta kills you and
its difficult to tell what stuff is safe to fly over, and your character sprite is like 4 times
larger than it would be in any other kind of side scrolling shooter which ramps up the artificial
difficulty level to max.
>> [_] Anonymous 10/18/18(Thu)12:24:14 No.3363815
>>3363779
solstice is the one that takes up all the space, but both songs were composed by the same guy:
tim follin
>> [_] Anonymous 10/18/18(Thu)15:52:16 No.3363835
SHITLOADAFUCK
>> [_] Anonymous 10/18/18(Thu)17:41:12 No.3363847
>>3363814
It's literally just a prog-rock song in chiptune format. Really not complicated from a
compositional standpoint, but then again I'm not too savvy about how difficult it would've been
to make using the technology of that era.
>> [_] Anonymous 10/18/18(Thu)17:57:09 No.3363849
>>3363847
there were no other composers or sound drivers of the day that used the technique that the follin
bros used of "falling pitch making a bass drum, immediately followed by the bass playing an
appropriate note"
Also, no one else used the arpeggio of "play the root note for 1/60th of second, play a 13th
above for 1/60th of sec, play the root again"
They also were the only ones to use that specific kind of psuedo echo on the leads which has the
pitch falling a bit.