File: limbo.swf-(906 KB, 1024x576, Loop)
[_] question inside Anonymous 01/20/20(Mon)00:02:32 No.3415600
How do I make a loop from audio and reduce the seams? Are there any programs or techniques you
all use? I've been splicing segments together using Audacity but the results have been mixed so
far and flash compounds the issue by sometimes adding a gap when a timeline finishes like at the
end of the intro here.
>> [_] Anonymous 01/20/20(Mon)02:11:32 No.3415603
>>3415600
do you import .mp3?
because don't, the lame codec causes a small delay at the end which causes the loop to get thrown
off
make your loop in .wav, import into flash and set publish settings to .mp3
then it should be good
also, from my personal experience, if you have multiple parts which REALLY need to be played back
to back, it just doesn't work depending on the files
like loading in a hueege audio loop at the end of another audio can just sometimes be off
depending on the actual time it takes for the actionscript to pull it off
like, even completely preloaded and all, the swf would just be off loop with the visuals at the
seam, but if you reload the page, it would randomly be normal all of a sudden
if you have trouble with the AS, here is an example that uses an intro and a seperate looping part
https://web.archive.org/web/20180526083335/https://railgun.ml/flash/I%20Am%20(Not)%2
0Very%20High.fla
>> [_] Anonymous 01/20/20(Mon)06:11:36 No.3415610
>>3415600
basically what this anon said >>3415603
you need to create an audio file in WAV format, with 44.1 khz frequency, then in flash click on
the library tab, find the audio file, right click and hit properties
there you set compression to MP3, check Convert stereo to mono, bit rate 160kbps and set quality
to best
if you actually open the MP3 file in audacity and check the spectogram you can see at the very
beginning a little gap, that's what causes the silence between the loops