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This is resource JJF7XC9, an Archived Thread.
Original location: https://boards.swfchan.net/34687/ Recognized format: Yes, thread post count is 9. Discovered flash files: 1
/ > /fap/ > Thread 34687 Age: 127.5d Health: 32.8% Posters: 6 Posts: 9 Replies: 8 Files: 1+3 >> Not DinDin Ɛ> 20aug2025(we)12:34 No.104973 OP P1 New Dinner commissions, open as fuck [IMG] WTD Commissions Food Truck.swf (7.05 MiB) 1071x968.45, Compressed (Deflate). 1 frame, 24 fps (00:00). Ver15, AS3. Network access: No. Text: Yes. Bitmaps: Yes. Audio: Yes. Video: No. <METADATA> [find in archive] >> Anonymous 24aug2025(su)16:29 No.105011 A P2R1 source for the bottom-left Tomo flash? >> Anonymous 27aug2025(we)15:35 No.105044 OP P3R2 http://swfchan.net/collections/WT_Dinner--281/ This really needs to get updated at some point, by whoever made it... I guess it wasn't you DinDin? >>105011 probably one of the compilations with leftover stuff >> Anonymous 31aug2025(su)13:51 No.105073 B P4R3 >>105011 It's in his mega folder, under sfw flashes. You'll be disappointed. >> Anonymous 5sep2025(fr)22:56 No.105165 C P5R4 I hope that Dinner will be willing to share his commissioned work with us after they are sent to the customer, whether on this site or in your Mega archive ~~Now quick, someone pay him to do a Gundam GQux thing with any of the characters since they share the same artist as modern Pokemon games (RIP Ken Sugimori)~~ >> Anonymous 6sep2025(sa)17:23 No.105171 OP P6R5 >>105165 >>105011 Oh yeah, it's this one >>>105170 Never seen it before! I wonder how many Dinner flashes there are out there I've yet to see. I kinda just assumed he posted everything to /f/ or swfchan. >> Anonymous 7sep2025(su)10:09 No.105178 D P7R6 >>105171 Ask and ye shall receive: https://mega.nz/folder/itRhjQAZ#S0I-mmPRTAcUJ4daskdSvA >>105165 Sugimori ain't dead dude afaik he's still at Game Freak as the art supervisor just not designing mons and characters himself anymore Btw wtf you trying to invoke with the fancy ass tildes >> Anonymous 11sep2025(th)10:30 No.105191 C P8R7 >>105178 It was meant to be a strikethrough. I forget that this board does not completely follow 4chan text formatting. >just not designing mons and characters himself anymore And you think I don't know that? An artist who has been a core part of my childhood suddenly retiring and no longer doing artwork is not much different from him dying. Yet another reason why anything past Gen 7 is subpar (a benign reason compared to things like Dexit, mass move removal, and all the graphical glitches but still) >> Joshex 18nov2025(tu)04:24 No.106950 E P9R8 $100/base scene (minimum) $100/scene (scenes 1 - 4, 6-9, 11 - 14 etc) $50/scene (scenes 5, 10, 15 etc.) $0/ first character $30/every other character (max 4) $0/music $15/sfx I used to price my work like that, or rather in a similar fashion, $#/lines-only, $##/color, $##/shaded pic etc. but after a long time I realized theres a high probability someone will request something with too many details taking way too much time for the money. also I'm not fast. back in my pencil art day's 5 hours/pic was the normal. it's just not easy to price that in a way that's both good for the artist and good for the commissioner. So, now I charge by content (like below): $0.#/vector node $0.#/line $0.0#/handle $0.#/shape $#/gradient $#/mask that way if someone requests something with tons of content/definition/subitems but it's only 1 character and 1 scene, I can still give them a rough estimate, and tally up the lines and such after the fact. and then it's fair, they literally pay for what they get. I realized I could charge like this when I started doing web design and realized I could chage per tag, attribute and style, and charge per word for text. something to think about Dinner. |
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