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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM54999683-10DN&rnd=54999683" width="1" height="1"></div>

This is resource S0PCLYO, an Archived Thread.
Discovered:18/4 -2026 18:03:09

Ended:19/4 -2026 06:09:51

Checked:10/5 -2026 15:13:15

Original location: https://boards.swfchan.net/37446/
Recognized format: Yes, thread post count is 4.
Discovered flash files: 1





/ > /fap/ > Thread 37446

Age: 21.89d   Health: 61.24%   Posters: 4   Posts: 4   Replies: 3   Files: 1+3

>> Anonymous 18apr2026(sa)17:26 No.108560 OP P1

Max framerate Flash can handle

From what I understand Flash can technically output more FPS but it becomes unstable and slow, and
I can't set the stage framerate above 120FPS in CS6, so I'm going to assume this to be the limit.

[IMG] [PP34] Shygal Bounce 2 (120FPS).swf (5.9 MiB)
720x480, Compressed (Deflate). 1 frame, 120 fps (00:00).
Ver15, AS1/AS2. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: No. Video: No. <METADATA>
[find in archive]

>> Anonymous 18apr2026(sa)21:50 No.108565 A P2R1

My monitor doesn't go above 60hz so I can't really tell the difference, but this is appreciated as
I know I'll get my hands on a higher refresh rate monitor someday. Thanks.

>> Anonymous 19apr2026(su)02:45 No.108566 B P3R2

Was this out of spite of that one comment on the 60 ver? I love it!

>> Anonymous 19apr2026(su)06:03 No.108569 C P4R3

that's much better
the original holds up quite well, but now there's a decent difference in the side-by-side.
they do desync at the loop point, though not like it really matters much

gj anon



https://swfchan.net/50/S0PCLYO.shtml
Created: 18/4 -2026 18:03:09 Last modified: 10/5 -2026 15:14:11 Server time: 10/05 -2026 16:09:45