File[Slaves.swf] - (168 KB)
[_] [G] You might like this. Anonymous 01/19/11(Wed)06:22 No.1453453
This is a game I'm developing in which you can buy & sell slaves. Black slaves, specifically, but
I'm just gonna say that was just an accident when I release it so people don't think I'm racist.
Suggestions to make the game better?
Marked for deletion (old).
>> [_] Anonymous 01/19/11(Wed)07:05 No.1453463
First of all, it's not really any fun because there isn't any real gameplay or decision making.
This is a problem that many flash "games" have in common.
Second of all, there is no goal and no reward, so there is little motivation to play.
Third of all, the auction process is so painfully long that it is impossible to sit though.
Fourth of all, your "Nothing" button actually didn't do anything at all when I pressed it.
So yeah, speed up the auctions, fix the "Nothing" button, add in some kind of decision making
element, and add a time limit to reach a certain goal. Then it will actually be just a bad game
instead of not a game at all.
>> [_] Anonymous 01/19/11(Wed)07:06 No.1453464
How about an option to spend money to make slaves marginally better, thereby making them worth
more?
>> [_] Anonymous 01/19/11(Wed)07:10 No.1453465
Make them sex slaves. Include sex options.
>> [_] noko noko 01/19/11(Wed)07:10 No.1453466
noko goes in all fields
>> [_] Anonymous 01/19/11(Wed)07:12 No.1453467
Let us put them to work on plantations to make money from them and stuff. Also add sex.
>> [_] Anonymous 01/19/11(Wed)07:14 No.1453469
But report: Clicking off the game while auctioning means the price increases without possible
failure.
>> [_] Anonymous 01/19/11(Wed)07:22 No.1453471
There seems to be absolutely no gameplay-relevant reason why the commodity you're trading is
slaves. You might as well be trading cars or paintings and the game would be exactly the same.
What's up with that?
>> [_] Anonymous 01/19/11(Wed)07:34 No.1453475
i sold 0 slaves and got $1450...
>> [_] Anonymous 01/19/11(Wed)07:51 No.1453481
>>1453471
It's aimed for the dumb minds of the up and coming generation. You've seen how stupid people are
now.
>> [_] Anonymous 01/19/11(Wed)07:55 No.1453482
>>1453481
Bullshit, anon.
People were always stupid.
>> [_] Anonymous 01/19/11(Wed)07:56 No.1453483
>>1453482
Yeah, but have you seen the flash games put out that people love? They fucking suck. I can just
add a little music, add a few levels, perhaps a save function, and BAM, I got a hit.
>> [_] Anonymous 01/19/11(Wed)08:06 No.1453488
make an option where you can buy a slave through auctions, also this >>1453464
>> [_] noko noko 01/19/11(Wed)08:16 No.1453491
>>1453466
what is noko i dont even?
>> [_] good plan you have there op Anonymous 01/19/11(Wed)08:17 No.1453492
"hey hitler, about this solution of yours. how come you kill all the jews?"
"IT WAS JUST AN ACCIDENT :D"
>> [_] Anonymous 01/19/11(Wed)08:20 No.1453498
>buy 100 slaves
>sell them all in auction
>leave tab and wait
>900/each
>get money
>buy more slaves!
>> [_] Anonymous 01/19/11(Wed)10:33 No.1453536
>>1453498
sounds like a game to me!
>> [_] Anonymous 01/19/11(Wed)10:52 No.1453547
>>1453466
only email
>> [_] Anonymous 01/19/11(Wed)11:02 No.1453549
>today's slave price: 397
>some stupid fuck buys my slaves for 650 each
>> [_] Anonymous 01/19/11(Wed)11:06 No.1453552
>>1453547
Lurk more.
>> [_] Anonymous 01/19/11(Wed)11:07 No.1453554
oh wow, the "Nothing" button did... nothing
>> [_] Anonymous 01/19/11(Wed)11:10 No.1453555
Looks like a boring version of farmville to me.
>> [_] Anonymous 01/19/11(Wed)11:11 No.1453556
>>1453555
This is just a small example of the game.
>> [_] Anonymous 01/19/11(Wed)11:15 No.1453558
STUPID GAME! FUCKING AUCTIONS ARE STUPID! I KEEP LOSING MY MONEY!!!
>> [_] Anonymous 01/19/11(Wed)11:21 No.1453560
>>1453463
>Third of all, the auction process is so painfully long that it is impossible to sit though.
That's how all auctions are. Don't you realize that the raises are completely random?
>> [_] Anonymous 01/19/11(Wed)11:48 No.1453563
Just sold 4 for 700 each HA
>> [_] Anonymous 01/19/11(Wed)12:10 No.1453572
>>1453563
A while ago I got to 79 slaves and they sold for 950. Then I just got bored cause I had too much
money.
>> [_] Anonymous 01/19/11(Wed)12:12 No.1453573
>>1453560
tip: make games fun to get people to play it. realism doesn't make a good game, we have life for
that.
>> [_] Anonymous 01/19/11(Wed)12:31 No.1453576
>>1453573
Slavery's illegal. Your argument is invalid.
>> [_] Anonymous 01/19/11(Wed)12:46 No.1453580
>Auctioning 0 slaves.
>450/each
>wut
>> [_] Anonymous 01/19/11(Wed)13:24 No.1453593
>Buy slaves
>Put in negative number
>Get price per slave for free, negative number of slaves
>Buy 0 slaves until price is lower.
>Buy same amount of slaves.
>0 slaves, FREE MONEY.
>> [_] Anonymous 01/19/11(Wed)14:25 No.1453608
>>1453576
I think it's safe to refer to this guy regarding that.
>>1453471
>> [_] Anonymous 01/19/11(Wed)15:41 No.1453630
Slave price $381, price sold for $1000. It is even possible to lose this game?
>> [_] Anonymous 01/19/11(Wed)16:11 No.1453640
>single slave goes for 2050
this game is fucking awful
>> [_] Anonymous 01/19/11(Wed)16:40 No.1453646
You should make the slaves more obviously negro in apperance. U know monkey face, hueg lips, etc.
Also make them randomly say typical negro things like "do massa has watermelonz"
>> [_] Anonymous 01/19/11(Wed)17:20 No.1453660
>>1453576
tip: make games fun to get people to play it!!!