File[gravity.swf] - (45 KB)
[_] [?] moar liek this? Anonymous 05/03/11(Tue)02:04 No.1505094
Marked for deletion (old).
>> [_] Anonymous 05/03/11(Tue)02:17 No.1505099
Seconded.
Fun stuff.
>> [_] Anonymous 05/03/11(Tue)02:21 No.1505101
Any tips?
Fun stuff to try, that sort of thing?
>> [_] Anonymous 05/03/11(Tue)02:45 No.1505115
holding ctrl lets you move around
holding shift deletes an object
other than that I cant figure out how to get more than a couple of objects to stick in orbit
>> [_] Anonymous 05/03/11(Tue)04:24 No.1505139
spawn an omfg in the center of a newly created proto disk. makes some pretty nice designs with
the orbits and paths
>> [_] Anonymous 05/03/11(Tue)13:33 No.1505264
Try putting a bunch of slow-moving Tiny objects on one side, and an OMFG on the other, paths
enabled. It's like I'm really watching Macross!
>> [_] Anonymous 05/03/11(Tue)13:45 No.1505267
Spawn a whole bunch of slow-moving objects on one side, and an OMFG on the other. Also, trying to
get those things to orbit each other is a riot.
>> [_] Anonymous 05/03/11(Tue)17:48 No.1505316
Stumbled on a good one.
OMFG in the middle, and about 20 or so tiny's at the top left corner. Shoot the tiny's toward the
middle of the top of the screen at about an inch length.
If done right, it'll get most of them orbiting and with the paths on it looks pretty good.
>> [_] Anonymous 05/03/11(Tue)18:58 No.1505336
http://imgur.com/4jLzm
wheeeeee
Anyone who has trouble getting orbits needs to go read a book.
I had a lot of medium distant stuff, some super rapid ones, then 3 (or more) really elongated
see-every-other minute ones. I decided to increase the mass of the center by a few dozen omfg
and..... now I'll never see my plutos again....