File[schoolgirlsf.swf] - (5.05 MB)
[_] [G] Anonymous 08/21/11(Sun)11:54 No.1552391
Marked for deletion (old).
>> [_] Anonymous 08/21/11(Sun)12:56 No.1552406
This is pretty cool. Almost won my first fight, is there a way to do any special attacks?
>> [_] Anonymous 08/21/11(Sun)13:55 No.1552412
>>1552406
I suppose so, but i haven't figured it out yet.
>> [_] Anonymous 08/21/11(Sun)21:50 No.1552535
There's definitely special moves, the creator seems to like dragon punch inputs (right, down,
down-right+button) and quarter circle backs (opposite of a hadouken, down, down-back,
back+button) but there's other stuff too.
Further investigation is required.
>> [_] Anonymous 08/21/11(Sun)22:20 No.1552546
Is it ok if I just do this in numbers for speed's sake? Look at your numpad for reference (6 is
towards, 2 is down, 3 is down-forwards etc)
Zhi Zhi:
623+J flurry of kicks, close range
623+L flurry of kicks, close range
236+K CRACK SHOOT, close range attack moves you back slightly (not a crack shoot at all but a man
can dream)
41236+J spinning kick, good range (I think this is the input?)
41236+K close range flaming shin kick
214+J summon carrot from beneath, long range
214+K CRACK SHOOT, moves forward
214+L summon carrot from beneath, very short range
SPECIALS (I think they take one special meter)
236x2+J special attack, short range
236x2+L similar special, slightly longer
2141236+K fly forwards doing a bunch of kicks
Figure anything else out, give a shout.
>> [_] Anonymous 08/21/11(Sun)22:33 No.1552549
All the special moves seem to be documented in the options screen.
>> [_] Anonymous 08/21/11(Sun)22:37 No.1552550
>>1552549
Good eye. I may have just wasted twenty minutes.