File[metalurgy_v0.2.swf] - (513 KB)
[_] [G] Metallurgy alchemy Anonymous 06/20/11(Mon)06:00 No.1526102
I've been working on this in what little time I've had the last couple of days. It's nowhere near
completed yet. Lemme know if there's any glaring mistakes I may have overlooked. And I'm open to
any suggestions.
Marked for deletion (old).
>> [_] Anonymous 06/20/11(Mon)06:31 No.1526115
I'm not sure what you're trying to do with this? It's kind of interesting I guess, some kind of
record of what recipes you used to make each alloy would be nice. Maybe add a purity rating so
you can refine your recipes.
Still not sure how to intentionally do anything though, in my attempts to make bismuth bronze or
even basic bronze I kept making snargle bronze. I made iron and pig iron with no clue how. I've
no clue how to make steel either despite my attempts, I take it I need more than just flux, coal
and iron?
>> [_] Anonymous 06/20/11(Mon)09:02 No.1526132
I made steel and pearlsteel. No idea how, the formula seems to change each time. The basic idea
seems to have stuff from each of the four rows. Steel came from combining stuff on the left side
(with iron obviously), pearlsteel came about from the same using arcane oil.
>> [_] Anonymous 06/20/11(Mon)09:18 No.1526138
Yeah, it's definitely random. It's not easy to figure out when the same formula yields different
things each time. I guess the best you can do is pay attention to the elemental levels.
This formula leads to several types of steel, pig iron, and adamantium:
iron dolomite iron dolomite flux arcane_oil iron (dolomite iron dolomite)
>> [_] Anonymous 06/20/11(Mon)12:19 No.1526173
I made "Aurorun". I have no idea what that is.
>> [_] Anonymous 06/20/11(Mon)13:45 No.1526198
Three suggestions and one correction:
* Shouldn't dragon blood have more fire in it?
* Also, IIRC, the ancients believed that the "noble metals" - particularly gold - had a fair bit
of fire in them (hence the shine).
* Maybe you could allow the player to unlock new ingredients as he progresses, as is sometimes
the case with these kinds of games.
* Nickel is misspelled "nickle" in the game.
>> [_] Anonymous 06/20/11(Mon)14:35 No.1526208
>>1526198
Not the maker, but Dragon's Blood makes the fire you have go WILD.
Add a firegem and dragon's blood and see.
>> [_] Anonymous 06/20/11(Mon)16:53 No.1526238
first of all, you should really consider checking http://www.mindat.org/ or even fucking
wikipedia.
second, how bout sulfur?! you cant begin to talk about modern or mythic metallurgy and alchemical
reactions without sulfur (pyrites, sulfates, etc)
also, lol at acid making things more stable. There's a reason most mineralogy labs have done away
with acid testing, and its not just the advent of XRD or spectrometry.
>> [_] Anonymous 06/20/11(Mon)16:58 No.1526242
Also, micas and serpentines are hydrated phyllosillicates, heating them releases loads of water.
>> [_] Anonymous 06/20/11(Mon)17:10 No.1526244
/f/-Alchemy
>> [_] Anonymous 06/20/11(Mon)17:21 No.1526248
>>1526244
/f/ and /tg/ are the most productive of all the discussion image-boards on 4chan. Of course this
excludes /p/, /i/, /ic/, etc.
>> [_] Anonymous 06/20/11(Mon)17:32 No.1526253
>>* Shouldn't dragon blood have more fire in it?
Dragons blood multiplies fire
>> [_] Anonymous 06/20/11(Mon)19:22 No.1526291
The notes lie. I've made several things by having elements maxed out. For instance, Fever iron.