STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228061 |
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Threads (2):
File: Pac-Maso.swf-(8 KB, 468x60, Game) [_] Tiny flash Anon 2411377 Marked for deletion (old). >> [_] Anon 2411386 >># Why? I had three ghosts standing in a line, nowhere safe to go and no power pellets to eat before it happened. >> [_] Anon 2411392 >># It happens: it's randomly generated. Sometimes you die as soon as you press start, other times you get a 20x combo and get a score in the millions. Try checking the background out before you start the game again. >> [_] Anon 2411394 >># Also, if you scroll hard enough, you skip the middle row. >> [_] Anon 2411405 >># How'd you save his flashes on the website? There's fuckloads. >> [_] Anon 2411413 >># Dunno. This is a repost from something uploaded around 5-6 years ago. Try Tools->Page Info->Media->Save As? >> [_] Anon 2411436 >># I got nothing. I tried running pages into JDownloader and still got nothing. Went into page source and found nothing. I can't even open the games in separate tabs. I don't know enough code to get through this. Thanks for the help though. >> [_] Anon 2411564 >># I got 26,225,400 on my last score. Crazy how power pellets can just keep showing up like that, doubling points, right? Thanks for the post, OP. Really liked this flash. >> [_] Anon 2411589 >># Use a real browser like Firefox instead of IE Right click on name of flash save link as ??? Profit
File: Pac-Maso.swf-(8 KB, Game) [_] Neverending pacman Anon 1736931 >> [_] Anon 1737028 469220 >> [_] Anon 1737029 >Neverending pacman >neverending I hit a ghost and it ended. >> [_] Anon 1737067 >># If there were no ghosts, it wouldn't be pacman now, would it? >> [_] Anon 1737083 13128880 The key is to keep Pacman high, and the score keeps doubling as you eat ghosts. Got bored after losing my big chain. >> [_] Anon 1737115 tvtropes.org/pmwiki/pmwiki.php/Main/Luck BasedMission >> [_] Anon 1737118 1) Pacman is a circle, not a square 2) See 1 3) Should speed up gradually as it goes along 4) Should give the user the ability to move Pacman forward and backward within the screen boundaries so it's less luck-based 5) Maybe more than 3 levels would be better Other than that, pretty good. |
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