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This is resource DJ68DH8, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1736931 Recognized format: Yes, thread post count is 7. Discovered flash files: 1 File: Pac-Maso.swf-(8 KB, Game) [_] Neverending pacman Anonymous 08/05/12(Sun)22:49 No.1736931 >> [_] Anonymous 08/06/12(Mon)00:14 No.1737028 469220 >> [_] Anonymous 08/06/12(Mon)00:16 No.1737029 >Neverending pacman >neverending I hit a ghost and it ended. >> [_] Anonymous 08/06/12(Mon)00:46 No.1737067 >>1737029 If there were no ghosts, it wouldn't be pacman now, would it? >> [_] Anonymous 08/06/12(Mon)01:11 No.1737083 13128880 The key is to keep Pacman high, and the score keeps doubling as you eat ghosts. Got bored after losing my big chain. >> [_] Anonymous 08/06/12(Mon)01:44 No.1737115 tvtropes.org/pmwiki/pmwiki.php/Main/LuckBasedMission >> [_] Anonymous 08/06/12(Mon)01:47 No.1737118 1) Pacman is a circle, not a square 2) See 1 3) Should speed up gradually as it goes along 4) Should give the user the ability to move Pacman forward and backward within the screen boundaries so it's less luck-based 5) Maybe more than 3 levels would be better Other than that, pretty good. |
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