STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228086
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27313053?noj=FRM27313053-3DN" width="1" height="1"></div>

This is resource VHW4HYQ, a Archived Thread.
Discovered:13/11 -2008 04:51:26

Ended:14/11 -2008 02:01:54

Checked:25/11 -2008 07:19:14

Original location: http://cgi.4chan.org/f/res/847535.html
Recognized format: Yes, thread post count is 17.
Discovered flash files: 1





 File :[dice.swf] - (96 KB)
[_] [G] Anonymous 11/12/08(Wed)22:30 No.847535

  die

Marked for deletion (old).

>> [_] Anonymous 11/12/08(Wed)23:46 No.847561

  good game but really hard

>> [_] Anonymous 11/13/08(Thu)02:02 No.847586

  Rules please

>> [_] Anonymous 11/13/08(Thu)02:23 No.847593

  For attacks, both stacks get rolled and the winner is the stack with the highest sum (defender
  wins ties, I guess, been a while since I played). Otherwise, it's like Risk besides that the
  computer decides where to place your new dice.

>> [_] Anonymous 11/13/08(Thu)03:15 No.847605

  What determines how many new dice you get?

>> [_] Anonymous 11/13/08(Thu)03:44 No.847613

  >>847605

  This, Normally I just try an use a "hot gates" strategy with a maxed out stack and wait till all
  my dices stack up

>> [_] Anonymous 11/13/08(Thu)03:46 No.847614

  >>847605

  The number at the bottom is the number of new dice you get, it's distributed equally among your
  dice stacks, the smaller ones receiving more.

>> [_] Anonymous 11/13/08(Thu)07:34 No.847658

  At the end of each round you get dice equal to the number of territories in the largest nation
  you control. They are distributed randomly among your territories, with a maximum of eight dice.
  If all your territories have eight dice, it'll start building up a buffer, I forget how many dice
  can be in that buffer.

>> [_] Anonymous 11/13/08(Thu)07:51 No.847659

  What determines the number? It doesn't always increase with the number of territories, I've
  noticed.

>> [_] Anonymous 11/13/08(Thu)12:38 No.847713

  >>847659

  consecutive (touching) territories

>> [_] Anonymous 11/13/08(Thu)12:48 No.847716

  >>847659

  determined by your largest connected empire

>> [_] Anonymous 11/13/08(Thu)13:12 No.847720

  The computer cheats at dice rolling

>> [_] Anonymous 11/13/08(Thu)15:07 No.847751

  This game is pretty hard. Early on, I try to grab edges and let the computers fight each other,
  but during 1v1 situations, it seems like whoever had the biggest territory coming into that
  situation wins.

  Also, I don't know whether or not to bother trying to defend, or to just attack whenever an enemy
  territory is at a dice disadvantage.

>> [_] Anonymous 11/13/08(Thu)15:57 No.847768

  i won it first try, was pretty easy :/

>> [_] Anonymous 11/13/08(Thu)17:04 No.847784

  no u

>> [_] friendsofsandwiches 11/13/08(Thu)18:39 No.847815

  Computer will NOT attack any territory with more dice then the attacker.
  a)consolidate territory.
  Get as much of your territories together at the start as you can. Don't go for split groups.
  b)Divide and conquor.
  If you can force the competing territories to split, that'll make it that much harder for them to
  build up.
  c)Contain and control.
  If you can maintain a larger territory, and then prevent anyone else from busting in, usually by
  having one group act as a buffer to other groups that are building up larger resources, Hold the
  one group back and build.
  Once you're the largest force, computer will stop attacking each other, which you can use.
  Be careful on loosing streaks. Also, let 8 die enemies bust thier attackers on your fortress die,
  and then take over afterwards. Don't go trying to rampage 8vs8. You'll loose.

>> [_] Anonymous 11/13/08(Thu)19:15 No.847827

  Success on first try suckers (I mean once I understood what was going on)



http://swfchan.net/1/VHW4HYQ.shtml
Created: 13/11 -2008 04:51:26 Last modified: 25/11 -2008 07:20:21 Server time: 03/05 -2024 02:23:44