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This is resource F61Q6Q0, a Archived Thread.
Original location: http://boards.4chan.org/f/res/1561952 Recognized format: Yes, thread post count is 24. Discovered flash files: 1 File[gravity.swf] - (45 KB) [_] [G] BEHOLD Anonymous 09/19/11(Mon)08:37 No.1561952 SCIENCE Marked for deletion (old). >> [_] Anonymous 09/19/11(Mon)09:27 No.1561955 Neat >> [_] The Anti-Komeiji 09/19/11(Mon)09:38 No.1561956 >>1561952 The attraction power of the OMFG esphere is massive >> [_] Anonymous 09/19/11(Mon)10:07 No.1561965 what is this christian magic? >> [_] Anonymous 09/19/11(Mon)10:07 No.1561966 Error #2032 >> [_] Anonymous 09/19/11(Mon)10:39 No.1561976 This is all nice and good, but I wish there was anything at all on /f/ that wasnt either here at least 2 years ago, an insipid cartoon by someone younger than 16, or some retared vocaloid Jpop cover. >> [_] Anonymous 09/19/11(Mon)10:46 No.1561979 Watch out for that gravity, watch out, watch out. Gravity, watch out... watch out for that gravity. Science times mass equals gravity. Gravity is gonna kill you, Harry. Gravity is gonna kill you... gravity. It's time to learn about astronomy. It's time to learn about astronomy. It's time to learn about astronomy. Hey... >> [_] Anonymous 09/19/11(Mon)11:46 No.1561985 1. put mass on Higher level as OMFG 2. place one in the middle 3. Press: Photo Disk 4. ??? 5. WHAAA>AAATAATTATATH >> [_] Anonymous 09/19/11(Mon)11:47 No.1561986 >>1561985 don't forget to put the paths on ! >> [_] Anonymous 09/19/11(Mon)13:45 No.1562007 >>1561976 This is the system we have created for ourselves. You helped. >> [_] Anonymous 09/19/11(Mon)14:45 No.1562017 >>1561976 You get what you pay for. Feel free to add something yourself. >> [_] Anonymous 09/19/11(Mon)15:10 No.1562020 How do I Big Bang properly? >> [_] Anonymous 09/19/11(Mon)15:44 No.1562023 >>1561979 HIS JAWS CAN DISSOLVE ANYTHING >> [_] Anonymous 09/19/11(Mon)16:00 No.1562026 >>1561986 Time dilation in this dimension is just processing lag in the next dimension up. >> [_] Anonymous 09/19/11(Mon)16:11 No.1562032 > create an object with over 100000000000 mass > all other objects pass through it and hyperspeed off into oblivion > collision detection is sprite-based rather than path-based, physics uses Euclidean model > presence of inaccurate physics simulator on Internet causes Einstein to roll over in grave > Newton's corpse is fine with it >> [_] Anonymous 09/19/11(Mon)16:20 No.1562034 >>1561986 >>1561985 I have a super computer how the fuck is this lagging my shit! WWWWWWWWWWWWWWWWAHHHHHHHHHHHHHHHHHHHHHHHHHHTtttt >> [_] Anonymous 09/19/11(Mon)16:27 No.1562035 >>1562034 n-body problem http://en.wikipedia.org/wiki/N-body_problem >> [_] Anonymous 09/19/11(Mon)16:38 No.1562036 neat, I got a binary system on the first proto-disk >> [_] Anonymous 09/19/11(Mon)18:10 No.1562068 I like this. >> [_] Anonymous 09/19/11(Mon)23:16 No.1562139 Trying to make a tiny solar system of sorts but the whole thing falls apart after the addition of more than 3 bodies of mass other than the gravitational center >> [_] Anonymous 09/20/11(Tue)02:38 No.1562178 I'm pretty sure I simulated our solar system and according to this program, it ends badly. >> [_] Anonymous 09/20/11(Tue)03:09 No.1562187 Neat, binary OMFG spheres. >> [_] Anonymous 09/20/11(Tue)09:32 No.1562243 >>1562139 I've made a solar system with five planets and one moon. One of the planets has a really bad elliptical orbit, so I expect it to crash into something soon, though the moon appears to be stable and all around pretty neat. >> [_] Anonymous 09/20/11(Tue)11:33 No.1562254 hhahaha try putting a - in front of your mass |
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