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This is resource GSA043N, a Archived Thread.
Discovered:18/3 -2012 06:22:22

Ended:18/3 -2012 14:02:20

Checked:26/3 -2012 11:05:38

Original location: http://boards.4chan.org/f/res/1638716
Recognized format: Yes, thread post count is 8.
Discovered flash files: 1





 File[dice.swf] - (96 KB)
[_] [G] lets get the games going Anonymous 03/18/12(Sun)00:11 No.1638716

>> [_] Anonymous 03/18/12(Sun)00:11 No.1638717

  No, fuck this game and fuck you for posting it.

>> [_] Anonymous 03/18/12(Sun)01:14 No.1638744

  This game is fucking bullshit it's not game design it's shit design.

>> [_] Anonymous 03/18/12(Sun)01:22 No.1638746

  people need to stop posting this game. i dont think anyone ever plays it and its just a shitty
  version of risk

>> [_] Anonymous 03/18/12(Sun)01:38 No.1638753

  It's actually a fun game once you figure out the correct strategy.
  ProTip: Build up reserves to let the enemy exhaust themselves pushing into your territory. Then
  use massive reserves to retake territory and use strong bastions near the front to take the now
  week enemy territories. But don't go too far to allow your armies to replenish before the next
  turn.

>> [_] Anonymous 03/18/12(Sun)01:41 No.1638754

  >>1638717
  >>1638744
  >>1638746
  ultra case of same fag

>> [_] Anonymous 03/18/12(Sun)05:19 No.1638837

  My four dice against two dice of the enemy.
  Get a 7, enemy a 9.

  WTF????

>> [_] friendsofsandwiches 03/18/12(Sun)07:51 No.1638857

  Start off with territory everywhere. If survive opening round, manage to connect stuff up untill
  the last 2 die zone needed to connect it all.
  FAIL
  EVERY
  TIME.

  raaaaaaaaaaaaage.



http://swfchan.net/11/GSA043N.shtml
Created: 18/3 -2012 06:22:22 Last modified: 26/3 -2012 17:40:45 Server time: 05/11 -2024 13:54:30