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This is resource H6OJBOG, a Archived Thread.
Discovered:25/5 -2012 09:44:42

Ended:2/6 -2012 01:12:20

Checked:2/6 -2012 08:44:31

Original location: http://boards.4chan.org/f/res/1684523
Recognized format: Yes, thread post count is 10.
Discovered flash files: 1


legends.swf
FIRST SIGHT [W] [I] | WIKI



 File[legends.swf] - (55 KB)
[_] [G] ソカトア 05/25/12(Fri)02:41 No.1684523

  Megaman game engine: Day 2

  Basic physics functions are stable. Adding basic projectile animations this weekend.

>> [_] Anonymous 05/25/12(Fri)02:47 No.1684529

  wow, look, a dead franchise
  a fangame of a dead franchise, even!
  good job faggot

>> [_] Anonymous 05/25/12(Fri)03:01 No.1684536

  FNevermind the hater, this is quite nice op. I'm intrigued to see your progress, but /f/ deletes
  shit constantly
  could you email updates to scammerdelight@live.com? sorry about the name, i'm no scammer xD

>> [_] Anonymous 05/25/12(Fri)03:06 No.1684538

  You need to lower his terminal velocity. As far as I can tell, you're not capping it, and it
  feels weird.

>> [_] Anonymous 05/25/12(Fri)03:12 No.1684540

  Heh. Platform glitch that allows me to just float in the air at the peak of my jump if I'm the
  right distance from the edge of a platform above me.

>> [_] Anonymous 05/25/12(Fri)03:19 No.1684543

  >>1684540
  This. The edges of your platforms are all fucked up.
  You can't jump on them, the running animation doesn't stop,
  and megaman hangs there. Also a collision bug at the edges. If you collide with a wall connected
  to a platform you'll fall through like a shitty 2006 FPS with knifing glitches.
  Also very low framerate. I notice that when transitioning between shapes, there is "clipping" on
  the edges, which by that I mean is a sign of slow rendering. Usually caused by CPU rendering. Is
  this using GPU rendering or CPU rendering? If you're using a recent version of Flash you should
  be able to set the renderer to GPU in publishing.

>> [_] Anonymous 05/25/12(Fri)04:23 No.1684568

  >>1684536
  lol shut the fuck up. don't encourage the shitty megafan OMG1MTOTEHMOON. bastards.

>> [_] Anonymous 05/25/12(Fri)05:17 No.1684583

  a good post list base controls deerp

>> [_] Anonymous 05/25/12(Fri)05:58 No.1684585

  >hating Megaman
  Seriously, get out of 4chan, now and don't bother to come back, please.

>> [_] Anonymous 05/25/12(Fri)06:05 No.1684587

  i'm all for a megaman fangame as the next person, but you're going to have to use a proper
  fucking tile based system, not this shitty .hitTest bullshit you appear to be doing



http://swfchan.net/11/H6OJBOG.shtml
Created: 25/5 -2012 09:44:42 Last modified: 2/6 -2012 09:31:26 Server time: 03/01 -2025 04:19:59