STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is resource F677D9A, an Archived Thread.
Original location: http://boards.4chan.org/f/res/1914259 Recognized format: Yes, thread post count is 12. Discovered flash files: 1 File: howdoimakegame.swf-(2.88 MB, Other) [_] How do I Make a Flash Game? Anonymous 03/14/13(Thu)21:59 No.1914259 sup /f/ i was wondering if anyone knew how i can make a flash game kind of like this http://www.andkon.com/arcade/mousegames/keepitup2/ but at the same time just without having to click on the ball just getting the ball to come down with velocity on a controllable paddle, any help would be appriciated music source: http://www.youtube.com/watch?v=X-ebZt_plw0 >> [_] Anonymous 03/14/13(Thu)22:04 No.1914267 I also forgot to mention that I'd like to keep the game simple as in just a paddle and a ball and a score tracker. no real fancy text telling you that you suck or something. >> [_] Anonymous 03/14/13(Thu)22:06 No.1914270 google. >> [_] Anonymous 03/14/13(Thu)22:08 No.1914271 pay someone to do it for you if you really dont want to do it yourself >> [_] Anonymous 03/14/13(Thu)22:10 No.1914274 >>1914271 this. you can prob find someone here to do it for you for like 5 bucks? >> [_] Anonymous 03/14/13(Thu)22:13 No.1914275 How familar are you with programming? http://blog.dreamcss.com/flash/free-flash-editors/ Get a flash editor. You'll need to do two things. Create a game model. Your box is size X by Y. If the ball approaches the sides, it reflects in a mirrored direction, but keeps speed. Or gravity accelerates 'down'. Then you have to model your paddle. A position, length, etc. If the ball is in contact - make it bounce as per a wall. You'll need an update per time increment to move the pieces/handle collisions, and then the ball. Then you need to make graphic representations, and when the ball moves, animate it's new location, and same for the paddle. Simple, if you are familiar with Programming. Without it, you'll want a simpler (animation only) tutorial, or a bit of scripting tutorials. Typically flash games are javascript or similar. http://www.echoecho.com/flash.htm http://www.baycongroup.com/flash/00_flash.htm >> [_] Anonymous 03/14/13(Thu)22:22 No.1914284 >>1914275 I only have a basic understanding on how to program but I'm not that good at it. Most of the things that I'd want to do is via AS3 and I've made a basic game of pong but other than that I'd still want to figure out how to make this kind of game. >> [_] Anonymous 03/14/13(Thu)22:30 No.1914291 Hey, maybe you can help me; I want to make basic flashes that are just music with a photo background, maybe some simple animations. What program did you use to make this one? >> [_] Anonymous 03/14/13(Thu)22:32 No.1914293 >>1914284 Ok, so looking at your linked game. You need to make an object - the ball. It's a graphical component - I mean that you paint it and it has a defined shape. This is good because there is built in functionality to detect collisions when graphical objects overlap. Graphical objects can also be hooked with an event handler - namely, you can link a mouse click on that object to run a piece of code - so that you can click the ball and run code to accelerate it . https://www.youtube.com/watch?v=bstKMsZtCPs http://board.flashkit.com/board/showthread.php?781018-Creating-a-clickable-object-how-do-I-do-it >> [_] Anonymous 03/14/13(Thu)22:36 No.1914297 OP, just pay this nigga to do it for you >>1914275 >>1914293 and just leave >> [_] Anonymous 03/14/13(Thu)22:43 No.1914300 >>1914297 Money can't buy happiness. At least, not at my rates. . . >> [_] Anonymous 03/15/13(Fri)00:39 No.1914387 >>1914284 > I only have a basic understanding on how to program You should probably work on that first. |
|