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This is resource YUSLOKF, an Archived Thread.
Discovered:21/2 -2013 05:46:09

Ended:21/2 -2013 09:34:42

Checked:21/2 -2013 22:20:38

Original location: http://boards.4chan.org/f/res/1892196
Recognized format: Yes, thread post count is 16.
Discovered flash files: 1





File: FLASH.swf-(73 KB, Loop)
[_] /r/ Flash help Anonymous 02/20/13(Wed)21:21 No.1892196

  Hey /f/.

  I'm trying to make a flash for next Tousday. Just a long loop really, but I tried making it look
  very bullet hell. Kind of after the point of "this is getting stupid" but before "oh fuck my
  computer is going at 1fpsasdaiksd".

  The problem is that every time I try to publish it, Flash crashes after struggling for about 10
  minutes. I don't want to delete any of the bullets because I think it's at a pretty good sweet
  spot now, but is there any way to optimize it or something to make it not shit itself? It's not a
  very large file but I know it's the bullets that are causing the issue.

  I'm using an ancient version of MX from 2002 so some of my options may be limited.

Marked for deletion (old).
>> [_] Anonymous 02/20/13(Wed)21:43 No.1892211

  xenon was a pretty cool guy. then he got cancer and i added him on facebook and now i get
  depressed when i think about him cause all he does is act miserable. sort a

>> [_] Anonymous 02/20/13(Wed)21:45 No.1892212

  oh you have a prob. dude no1 here does animation / flash. there faggots. pirate flash cs3 dude.
  thats yo prob tbh. it cant be over 10,000 frames

>> [_] Anonymous 02/20/13(Wed)22:05 No.1892230

  >>1892212
  Maybe, I'm at 7883 frames and it just won't do it. Thanks for the advice though. Do you mean
  10,000 altogether across all layers? I think it's more how there's a few hundred objects tweening
  off the screen at once near the end.

  And well some people do, you'd be surprised! Hopefully I'll be surprised.

>> [_] Anonymous 02/20/13(Wed)22:35 No.1892255

  Use another program, flash is shitty.

>> [_] Anonymous 02/20/13(Wed)23:39 No.1892300

  >>1892255
  lol

  Post the .fla op, I'll check it out/export it for you.

>> [_] Anonymous 02/21/13(Thu)00:02 No.1892321

  >>1892300
  You wouldn't mind givin' it a shot? Uploadin' it then. Don't expect anything that isn't shit of
  course!

>> [_] Anonymous 02/21/13(Thu)00:05 No.1892326

  >>1892300
  >>1892321
  http://filesmelt.com/dl/hina_spin3.zip

  Hope my choice of uploader works, I picked whatever I thought of first.

>> [_] f4r !HanakoDlmg 02/21/13(Thu)00:16 No.1892333

  >>1892326
  CS5.5 here, I'll give it a go.

>> [_] Anonymous 02/21/13(Thu)00:36 No.1892351

  i found my flash crashed when i upgraded to windows 7, i would suggest using Macromedia Flash 8
  and if it still crashes check the file size and if it still crashes check the frames per second,
  back in the day we would make a file like 5 frames of rather detailed images and set it to 200
  frames a second and send it to people.

>> [_] Anonymous 02/21/13(Thu)00:49 No.1892357

  I downloaded it too. Lets see...

>> [_] Anonymous 02/21/13(Thu)00:54 No.1892364

  Well that fucked my computer up OP. I think you have to many symbols on the stage for that final
  whirlwind part. Pretty cool though. Whats this for anyways?

>> [_] Anonymous 02/21/13(Thu)00:55 No.1892367

  >>1892351
  I'm still using XP. I've made a few flashes here and there to post but this is the first one
  that's ever frozen up on me.

  It's at 60FPS which probably doesn't help. If it comes to it I'll probably end up changing
  everything to halve that.

>> [_] Anonymous 02/21/13(Thu)01:03 No.1892374

  >>1892364
  Yeah, like I said it makes flash hang for 10 minutes on publish then just CTD. Thanks for trying,
  though.

  It really is the amount of symbols during the last bit, I deleted it once to test it out and it
  publishes. But I don't want to skimp out on them, it's already pretty heavily reduced compared to
  the game. That's why I was wondering if it was just my shitty version of flash or if there was
  any way of grouping the symbols that made it easier to process.

  And it's just for /f/ because I like loops and I like tuesdays.

>> [_] f4r !HanakoDlmg 02/21/13(Thu)01:35 No.1892410

  >>1892367
  Locked up CS5.5 for a while. I fell asleep. When I woke up it was gone and the .swf was 26 bytes.

  Sorry bro.

>> [_] Anonymous 02/21/13(Thu)01:56 No.1892422

  >>1892196
  make all of the bullets into one symbol the use that instead of all the other symbols. and merge
  as many layers as possible



http://swfchan.net/14/YUSLOKF.shtml
Created: 21/2 -2013 05:46:09 Last modified: 21/2 -2013 22:20:39 Server time: 19/04 -2024 07:13:29