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This is resource D1QU5K0, an Archived Thread.
Discovered:24/5 -2013 08:22:30

Ended:24/5 -2013 17:21:48

Checked:24/5 -2013 18:52:14

Original location: http://boards.4chan.org/f/res/1982349
Recognized format: Yes, thread post count is 16.
Discovered flash files: 1





File: TheRoseGarden.swf-(5.87 MB, Game)
[_] Awesome Games Fest Anonymous 05/24/13(Fri)01:14 No.1982349

  By Increpare

  http://www.increpare.com/

>> [_] Anonymous 05/24/13(Fri)01:35 No.1982363

  Starting with a shitty game for contrast?

>> [_] Anonymous 05/24/13(Fri)01:40 No.1982367

  > moves north

  > room does nothing

  > close window

>> [_] Anonymous 05/24/13(Fri)01:45 No.1982372

  >>1982363
  >>1982367
  You guys surely didn't understand

>> [_] Anonymous 05/24/13(Fri)01:51 No.1982377

  >complete 40 easy "puzzles" so I can walk around a set of rooms with a box full of changing
  pixels in the middle of each room

  No thanks. This is not an awesome game. It's not even a shitty game. It's barely a game at all,
  and I wish I could get back the 5 or so minutes I spent playing this steaming pile of shit.

>> [_] Anonymous 05/24/13(Fri)01:55 No.1982379

  >>1982377
  HAHA!

>> [_] Anonymous 05/24/13(Fri)01:56 No.1982380

  >>1982377
  I think you don't get the second part

>> [_] Anonymous 05/24/13(Fri)01:57 No.1982381

  >>1982367
  In the first part, move the cursor over the square that has a symbol in all four quadrants and
  press space. Repeat a bunch to fill up the middle bar. Then repeat this process in all four
  rooms. Boring, but not too difficult.

  For the second part, you need to have been paying attention to the first part and remembering or
  writing shit down, because it turns out there was a different pattern common to each "correct
  square" within a given room.

  Of course, there's no indication that the two parts are connected or that you need to be paying
  attention to the patterns (which during the first part are unnecessary and incidental), and you
  can't go back to the first part from the second, so the whole thing is very poorly designed, in
  addition to being boring and ugly.

>> [_] Anonymous 05/24/13(Fri)01:57 No.1982382

  >>1982381
  Those patterns are, to paraphrase another thread:

  North: the only rose in both its row and its column.

  South: at the center of an axis of horizontal and an axis of vertical symmetry.

  West: has a ring of empty space around it (although this may not be obvious if it's on an edge)

  East: the room as a whole is always very sparse, with few roses and many spaces.

>> [_] Anonymous 05/24/13(Fri)02:14 No.1982393

  >>1982381
  Oh, and all you get for your trouble is basically the title screen, except without "Press Space
  to Start."

>> [_] Anonymous 05/24/13(Fri)02:18 No.1982394

  >>1982393
  It is nice to figure everything out, though

>> [_] Anonymous 05/24/13(Fri)02:23 No.1982396

  so, can you "solve" the second part and what comes after it?

>> [_] Anonymous 05/24/13(Fri)02:31 No.1982398

  >>1982396
  Yeah, the designs in the center match a puzzle from the first level, and you have to remember
  which room had a map that shape.

  It makes sense in hindsight. I was really nice to realize what I had been doing was the right
  thing to solve the puzzle.

>> [_] Anonymuos 05/24/13(Fri)02:44 No.1982413

  >>1982349

  Shit ending

>> [_] Anonymous 05/24/13(Fri)02:51 No.1982417

  >>1982394
  yeah, nah, i'm not an aspie so this basically has no appeal for me.

>> [_] Anonymous 05/24/13(Fri)08:00 No.1982522

  >>1982382
  With this you can actually beat the second part by finding if the pattern in the middle has the
  same caracteristics as the rooms in south, west north or east (and then go towards the direction
  the room should be in).



http://swfchan.net/15/D1QU5K0.shtml
Created: 24/5 -2013 08:22:30 Last modified: 24/5 -2013 18:52:15 Server time: 15/05 -2024 18:23:23