File: Missles.swf-(2.12 MB, Loop)
[_] Missile Guidance for Dummies Anonymous 03/31/13(Sun)01:53 No.1929902
>> [_] Anonymous 03/31/13(Sun)01:55 No.1929904
>where it is.swf
>> [_] Anonymous 03/31/13(Sun)02:49 No.1929939
>where it isn't.swf
>> [_] Anonymous 03/31/13(Sun)02:52 No.1929941
>where it wasn't.swf
>> [_] Anonymous 03/31/13(Sun)03:36 No.1929967
I'm fucking confused.
>> [_] Anonymous 03/31/13(Sun)05:51 No.1930049
brain just got scrambled trying to understand that
>> [_] Anonymous 03/31/13(Sun)05:57 No.1930053
This was intentionally confusing, naval missile guidance is secret or top secret, this course is
given to newbies probably, can you imagine translating that to any language and still have
coherence?
>> [_] Anonymous 03/31/13(Sun)06:00 No.1930054
>>1930053
It's quite simple, actually.
>> [_] Anonymous 03/31/13(Sun)07:32 No.1930075
ytmnd
it's really simple calculus. the ultimate path of a missile is actually made up of an infinite
series of points to which the missile is moving between. as such, the missile, beginning from its
launch, proceeds to calculate what the next point is in the line of points between its launch and
its target. therefore, "where it is" is the current point it's at, "where it isn't" is the point
it's heading toward, and "deviation" is the distance between the points. it is constantly
recalculating, changing it's definition of "where it is" and "where it isn't" and gathering new
deviations.
>> [_] Anonymous 03/31/13(Sun)07:33 No.1930077
in the event that it missed where it was supposed to go, it now has to use trigonometry,
triangulating where it was and where it should have been to determine where it now is, calling it
"error" and creating a new series of deviations.
(this trigonometry used for the error is actually being used in the regular flight path, as it is
moving along a curve that has to be calculated real time, thus requiring constant differential
equations.)