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This is resource SK3ZVP7, a Archived Thread.
Discovered:4/5 -2009 05:07:11

Ended:4/5 -2009 13:06:41

Checked:12/5 -2009 03:15:43

Original location: http://cgi.4chan.org/f/res/970952.html
Recognized format: Yes, thread post count is 17.
Discovered flash files: 1


IAMCYCLONE.swf
FIRST SIGHT [W] [I] | WIKI



File :[IAMCYCLONE.swf] - (1.64 MB)
[_] [G] w00t Anonymous 05/03/09(Sun)21:52 No.970952

  finally got my shit together, got the depth sorting to work right.

  A,S,D toggle effects, tell me which one makes the game run smoothest.

  For the two tornado guy- made the cyclone thicker, having another tornado made it way slower.

  Last post for a while, next one will likely be an alpha, and once again try to find bugs. I
  haven't fixed the rightclick play one yet.

>> [_] Anonymous 05/03/09(Sun)21:54 No.970953

  shit, wrong version. disregard this, I suck cocks.

>> [_] Anonymous 05/03/09(Sun)21:55 No.970955

  d and s are wrong on the menu

  things disappear when I suck them up instead of flying into other objects

  get your shit together, use physX

>> [_] Anonymous 05/03/09(Sun)22:03 No.970958

  really? When I play it it doesn't do any of that?

  No clouds, no sucking shit up, no keys on the menu...
  It's the exact same as the last one I put on here. That's really weird. Anyone else got this
  problem? Basically, if you can suck shit up and there are clouds at the base of the tornado
  that's the good version.

  And I plan on getting physics in eventually, I want to get the base of the engine in first. Which
  it seems to be fucking up now. fml.

>> [_] Anonymous 05/03/09(Sun)22:08 No.970959

  nvm, I think chrome's caching is just retarded.

>> [_] Anonymous 05/03/09(Sun)22:14 No.970964

  >>970959
  yes

  chrome is really retarded

>> [_] Anonymous 05/03/09(Sun)22:18 No.970968

  -After a while the cyclone just disappears for no reason

  -Right click play stack the movie

  -and get physics up, otherwise it's just another shitty flash game

>> [_] Anonymous 05/03/09(Sun)22:22 No.970971

  I just noticed that the grass is different every time. Tripped me out.

>> [_] Anonymous 05/03/09(Sun)22:29 No.970982

  I did notice at one point that a person on the other side of the screen flew up like I ran over
  them, don't know if that's a bug or not :D

>> [_] Anonymous 05/03/09(Sun)22:31 No.970984

  >>970982

  yeah, that'd be a bug

>> [_] Anonymous 05/04/09(Mon)01:45 No.971162

  the cyclone lags it up like a shitter for me

>> [_] Anonymous 05/04/09(Mon)01:51 No.971167

  >>970952

  Hahaha, wow I'm the "two tornado guy". I like that.

  so it lagged like a bitch when you made a second tornado? .. hmm.. Well a thicker tornado is much
  better then what you had. Why did it lag from the second tornado, though?

  I got to admit, the load screen caught me off guard (when you said you made the cyclone
  "thicker"). I thought you just made an MS Paint version of a tornado to replace the awesome one
  you have.

  Not bad. You need a point system, and other stuff since you're making a mock-game of... however
  it's spelled.

  It'd be cool if you could keep the sprites that were "sucked up" to stay in the tornado and spin
  about, bit I'd think that after a few 10 sprites, everything will lag and before you know it
  *BAM* shitty game.

  Keep up the good work, bro.

  -the "two tornado guy"

>> [_] Anonymous 05/04/09(Mon)03:05 No.971205

  >>971167

  I'm guessing inferiority complex, or overall faggotness.

>> [_] Anonymous 05/04/09(Mon)03:47 No.971218

  lol @ someone trying to develop a game on /f/

>> [_] Anonymous 05/04/09(Mon)04:05 No.971228

  Sauce on music?

>> [_] Anonymous 05/04/09(Mon)04:11 No.971232

  I got it from something here. Search rave on swfchan? +400 results?

>> [_] Anonymous 05/04/09(Mon)05:40 No.971264

  Give us a mute option, please.



http://swfchan.net/2/SK3ZVP7.shtml
Created: 4/5 -2009 05:07:11 Last modified: 12/5 -2009 03:15:45 Server time: 04/05 -2024 22:42:17