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This is resource Y80I7IK, a Archived Thread.
Discovered:3/5 -2009 20:28:03

Ended:4/5 -2009 00:33:11

Checked:11/5 -2009 17:51:41

Original location: http://cgi.4chan.org/f/res/970467.html
Recognized format: Yes, thread post count is 17.
Discovered flash files: 1


IAMCYCLONE.swf
FIRST SIGHT [W] [I] | WIKI



File :[IAMCYCLONE.swf] - (1.64 MB)
[_] [G] I AM CYCLONE (again) Anonymous 05/03/09(Sun)13:13 No.970467

  More tests. If any comsci fags out there know anything about z-buffers/sorting let me know. And I
  know it's laggy, the graphics suck, etc. trying to get all the rendering right.

Marked for deletion (old).

>> [_] Anonymous 05/03/09(Sun)13:18 No.970470

  not care about graphics on this. just want to see destruction

>> [_] Anonymous 05/03/09(Sun)13:18 No.970471

  I like how the cyclone can do nothing but removing grass.

>> [_] Anonymous 05/03/09(Sun)13:19 No.970474

  >>970471
  Oh. And it can also shit on the ground!

>> [_] Anonymous 05/03/09(Sun)13:22 No.970478

  I'm testing it loading/parsing the data, most of the stuff is defined in an external XML. Also,
  testing the z-sorting, please post bugs that you find.

>> [_] Anonymous 05/03/09(Sun)13:27 No.970483

  Right Click : Play

  Game stacks on itself, 8 cyclones and growing

>> [_] Anonymous 05/03/09(Sun)13:44 No.970495

  A tree stays in the background and doesn't move with depth.

>> [_] Anonymous 05/03/09(Sun)13:59 No.970507

  >>970483
  may crash web browser

>> [_] Anonymous 05/03/09(Sun)14:24 No.970521

  Yeah, but how many people are going to do that? I guess I'll get around to fixing it eventually.

>> [_] Anonymous 05/03/09(Sun)14:54 No.970556

  playing around with layers are we? "z-buffers"..

>> [_] Anonymous 05/03/09(Sun)15:11 No.970572

  IAMCYCLONE - Grass Remover's Edition?

>> [_] Anonymous 05/03/09(Sun)15:16 No.970576

  >>970556

  No, I mean a true z-buffer. Flash manages depth like shit, but it looks like I may be stuck with
  swapDepths() just for speed reasons. Also, I figure z-sorting algorithms still apply, and a
  modified z-buffer would be great. Like, instead of buffering and drawing individual pixels, I can
  buffer and sort movieclips.

>> [_] Anonymous 05/03/09(Sun)15:39 No.970605

  enough with the zbuffers and give us CHAOS AND DESTRUCTION I WANNA SEE PPL and Trees FLYING
  DAMNIT!!

>> [_] Anonymous 05/03/09(Sun)16:28 No.970660

  Nice. Keep working on it man

>> [_] Anonymous 05/03/09(Sun)16:58 No.970680

  >>970576
  keep calling it z-buffer if you think it sounds cooler :)

>> [_] Anonymous 05/03/09(Sun)17:12 No.970698

  SAUCE ON SONG?

>> [_] Anonymous 05/03/09(Sun)17:15 No.970703

  Duuuuuuuuuuuuuuuude.......

  Are you the same guy from that other time?
  Because that first test looked a little more epic with said dust at bottom of the twister.

  And what about my double cyclone idea?



http://swfchan.net/2/Y80I7IK.shtml
Created: 3/5 -2009 20:28:03 Last modified: 11/5 -2009 17:51:43 Server time: 19/05 -2024 01:29:08