STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is resource Y80I7IK, a Archived Thread.
Original location: http://cgi.4chan.org/f/res/970467.html Recognized format: Yes, thread post count is 17. Discovered flash files: 1 File :[IAMCYCLONE.swf] - (1.64 MB) [_] [G] I AM CYCLONE (again) Anonymous 05/03/09(Sun)13:13 No.970467 More tests. If any comsci fags out there know anything about z-buffers/sorting let me know. And I know it's laggy, the graphics suck, etc. trying to get all the rendering right. Marked for deletion (old). >> [_] Anonymous 05/03/09(Sun)13:18 No.970470 not care about graphics on this. just want to see destruction >> [_] Anonymous 05/03/09(Sun)13:18 No.970471 I like how the cyclone can do nothing but removing grass. >> [_] Anonymous 05/03/09(Sun)13:19 No.970474 >>970471 Oh. And it can also shit on the ground! >> [_] Anonymous 05/03/09(Sun)13:22 No.970478 I'm testing it loading/parsing the data, most of the stuff is defined in an external XML. Also, testing the z-sorting, please post bugs that you find. >> [_] Anonymous 05/03/09(Sun)13:27 No.970483 Right Click : Play Game stacks on itself, 8 cyclones and growing >> [_] Anonymous 05/03/09(Sun)13:44 No.970495 A tree stays in the background and doesn't move with depth. >> [_] Anonymous 05/03/09(Sun)13:59 No.970507 >>970483 may crash web browser >> [_] Anonymous 05/03/09(Sun)14:24 No.970521 Yeah, but how many people are going to do that? I guess I'll get around to fixing it eventually. >> [_] Anonymous 05/03/09(Sun)14:54 No.970556 playing around with layers are we? "z-buffers".. >> [_] Anonymous 05/03/09(Sun)15:11 No.970572 IAMCYCLONE - Grass Remover's Edition? >> [_] Anonymous 05/03/09(Sun)15:16 No.970576 >>970556 No, I mean a true z-buffer. Flash manages depth like shit, but it looks like I may be stuck with swapDepths() just for speed reasons. Also, I figure z-sorting algorithms still apply, and a modified z-buffer would be great. Like, instead of buffering and drawing individual pixels, I can buffer and sort movieclips. >> [_] Anonymous 05/03/09(Sun)15:39 No.970605 enough with the zbuffers and give us CHAOS AND DESTRUCTION I WANNA SEE PPL and Trees FLYING DAMNIT!! >> [_] Anonymous 05/03/09(Sun)16:28 No.970660 Nice. Keep working on it man >> [_] Anonymous 05/03/09(Sun)16:58 No.970680 >>970576 keep calling it z-buffer if you think it sounds cooler :) >> [_] Anonymous 05/03/09(Sun)17:12 No.970698 SAUCE ON SONG? >> [_] Anonymous 05/03/09(Sun)17:15 No.970703 Duuuuuuuuuuuuuuuude....... Are you the same guy from that other time? Because that first test looked a little more epic with said dust at bottom of the twister. And what about my double cyclone idea? |
|