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This is resource Y8K6DX7, a Archived Thread.
Original location: http://cgi.4chan.org/f/res/942741.html Recognized format: Yes, thread post count is 6. Discovered flash files: 1 File :[xenotactic.swf] - (1.12 MB) [_] [G] Impossible wins Anonymous 04/04/09(Sat)19:16 No.942741 >> [_] Anonymous 04/04/09(Sat)20:50 No.942801 this game is easy. you need to design a path with two ways to reach another path that leads to both exits. then seal one way to get to the ending path. as they reach the exit of the other path, sell the turret that seals off the second path, then seal off the first path with a turret. the monsters will be forced to turn around and walk through the whole level again. you can do this over and over, ground can never get through. for air just replace some of your center turrets with anti-air and focus upgrades there, since ground cant get through so it doesnt matter how upped your anti ground is. >> [_] Anonymous 04/04/09(Sat)21:03 No.942814 Been there done that... last lvl pretty tough >> [_] Anonymous 04/04/09(Sat)21:16 No.942830 This is a code-for-code rip of DTD How lame They even managed to get rid of some of the things that made DTD good, like keyboard shortcuts, and the cool towers Also lol at SAM turrets hitting GROUND only >> [_] Anonymous 04/04/09(Sat)21:26 No.942838 Holy fuck Dumb nigger programmer even managed to break the pathfinding. Sell all your towers Monsters walk around an invisible maze!! >> [_] Anonymous 04/04/09(Sat)21:41 No.942848 fucking addicting game *aplausos*! |
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