File: ConwayMatrix.swf-(34 KB, 768x768, Game)
[_] Make Fucktabulous Music hujackus 01/30/14(Thu)14:42 No.2274195
Based on Matrix.swf, but adds Conway's Game of Life.
Hit enter for console and type help for command list.
Marked for deletion (old).
>> [_] hujackus 01/30/14(Thu)14:52 No.2274199
Example: Final Fantasy fans will enter this and press keys 1-6 in order.
p;o 3;v 2;bpm 82;q on;s ffmajor;k 1 t 0\;s ffmajor;k 2 t -3\;s madd9;k 3 t -3\;s m7#5;k 4 t -1\;s
m7#5;k 5 t -4\;s maj7;k 6 t -2\;s maj7;load $$$$$$$8bo$7bobo$6bo3bo$5bo5bo$4bo7bo$3bo9
bo$2bo11bo$bo13bo$o$
>> [_] Anonymous 01/30/14(Thu)15:00 No.2274202
Any way to pause it so as to actually make particular designs?
>> [_] hujackus 01/30/14(Thu)15:04 No.2274205
Type pause or p.
or you can bind the P key like this:
key p pause
>> [_] Anonymous 01/30/14(Thu)15:08 No.2274206
>>2274205
No, pause key isn't doing anything when I use it.
>> [_] hujackus 01/30/14(Thu)15:17 No.2274209
Sorry. the command line (:>) must be open to enter commands. So first push enter then type
"pause" then push enter again.
If you bind a key, you don't have to open the command line every time.
>> [_] Anonymous 01/30/14(Thu)15:19 No.2274211
Fucking brilliant! Playing field is just big enough for a pulsar. Symmetric patterns in general
sound very nice.
Also, keys aren't working for me either.
>> [_] hujackus 01/30/14(Thu)15:33 No.2274219
>>2274211
Binding a key should work if you've figured out how to open and close the command line. Though, I
admit it is not very user friendly for first-time users.
Examples of keys to bind:
key p pause;key m mute;key r load random15
>> [_] Anonymous 01/30/14(Thu)15:42 No.2274224
>>2274219
no, the keyboard isn't working after I hit enter and the prompt comes up. Even after clicking
there to show a cursor.
(Confirmed: Safari is gay. Works fine in Chrome and Firefox.)
Lots of options! all it needs is a way to expand the play field as well as zooming out.
>> [_] Anonymous 01/30/14(Thu)15:45 No.2274226
Brilliant!
The glider sounds pretty elegant facing down-left
>> [_] Anonymous 01/30/14(Thu)15:45 No.2274227
Yes, this is nice.
>> [_] Anonymous 01/30/14(Thu)15:49 No.2274229
>>2274227
Posted this in the wrong thread, but it's an apt description here too.
Would probably help to make the :> visible even when the command line's not selected, or some
other indicator inside the flash that it's there.
>> [_] hujackus 01/30/14(Thu)15:50 No.2274230
>>2274224
I have been working on expanding the grid in a Unity3d version of the game with midi support.
Currently you can move/zoom by holding ALT and moving the mouse/wheel.
>> [_] Anonymous 01/30/14(Thu)16:22 No.2274248
>>2274219
>>2274230
The help text goes off the bottom of my screen. Also, my laptop has no mouse wheel.
>> [_] Anonymous 01/30/14(Thu)17:15 No.2274297
This is pretty neat. Anyone understand what the hell is going on?
>> [_] Anonymous 01/30/14(Thu)17:23 No.2274310
Shit is so cash.
Any way we can bend this into a VST?
I simply MUST have this in my DAW, automatable.
Thank you in advance, otherwise KNISHES.
>> [_] Anonymous 01/30/14(Thu)17:30 No.2274325
http://en.wikipedia.org/wiki/Glider_(Conway's_Life)
>> [_] Anonymous 01/30/14(Thu)17:32 No.2274328
the lowest row doesn't gets cut off on my screen but shit's pretty cool still though I don't
really know how to use it properly
>> [_] hujackus 01/30/14(Thu)17:40 No.2274336
>>2274328
You can ALT-LeftClick and drag the grid around.
Zoom out using Alt-MouseWheel (or use the command below to zoom out and center the grid if you
don't have a mouse wheel).
zoom -1;center 8,8
>> [_] Anonymous 01/30/14(Thu)17:42 No.2274339
>>2274336
Thanks, that was useful
>> [_] Anonymous 01/30/14(Thu)18:19 No.2274387
great pseudo-random background music
>> [_] Anonymous 01/30/14(Thu)18:31 No.2274401
>>2274195
Is there any way to set the beats per minute to more than 99?
>> [_] hujackus 01/30/14(Thu)18:38 No.2274413
>>2274401
The default is 120. You can set it up to 240 or down to 1 using the bpm command. Like:
bpm 198