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This is resource MWITBH3, an Archived Thread.
Original location: http://boards.4chan.org/f/res/2264933 Recognized format: Yes, thread post count is 8. Discovered flash files: 1 File: Yuginesan and Ransama do Kiss Me I Love You.swf-(9.45 MB, 592x334, Japanese) [_] Anonymous 01/21/14(Tue)15:04 No.2264933 Marked for deletion (old). >> [_] Anonymous 01/21/14(Tue)15:18 No.2264941 why would someone make mamma ran so lewd? >> [_] Anonymous 01/21/14(Tue)15:21 No.2264945 MMD really has evolved. Too bad it still kinda sucks. >> [_] Anonymous 01/21/14(Tue)17:34 No.2265023 The only reason I watch this anymore is to see the physics engine struggle to keep up with those flailing tits. >> [_] Anonymous 01/21/14(Tue)17:36 No.2265027 >>2265023 How is something like this animated? What programs are used? >> [_] Anonymous 01/21/14(Tue)17:43 No.2265037 >>2265027 I don't know what programs are used here, but I do know it's most likely a soft-body physics simulation. Each breast has a mesh of point physics objects that deform the graphical model when moved. They may also have bones in them to control overall direction but this technique was the first one used for breast physics and may be outdated by now. I just like playing "spot whenever something clips through the boobs." >> [_] Anonymous 01/21/14(Tue)17:45 No.2265039 >>2265037 Ahhh I see. Damn well I'm trying to get into 3D Animation and hoping to find good programs to run for it and learn. >> [_] Anonymous 01/21/14(Tue)17:51 No.2265045 >>2265039 I know that Maya has some decent rigid body physics simulation in it. But honestly, unless you're doing something like game graphics where you need to push tons of animation out quickly and can cut corners, you should just focus on being a good key frame animator. Or so I've heard. I'm more on the technical side of things. |
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