STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
Visit the flash's index page for basic data and a list of seen names.
Threads (1):
File[fridayfinalwork_Scene 10.swf] - (13 KB) [_] [?] Anon 1588390 Folks, I don't know how this board works, but I do have a question. I want to put a song in a flash video, and I want it to continue until the video ends. How do? >> [_] >special cake Anon 1588399 Create a new layer, drag sound to it. Adjust frame sound properties (MP3 / 96kbs / Streaming) >> [_] Anon 1588400 >># Special cake, because syllables and rhyming! Thanks, based /f/ >> [_] Anon 1588402 Import the music into the library. Click the first frame in the timeline. Look for a "properties" tab for the selected frame. In the "sound" section, select the imported audio in the name drop-down. Then select Start in the Sync drop down. Make sure the audio is set to "Loop" in the final drop down just below the Sync drop down. >> [_] Anon 1588403 BONUS KNOWLEDGE: Now click the background (an empty spot). The properties tab is now for the flash itself (not the frame). Select "Publish Settings". Click on the text to the right of the "Audio event" label. Sound Settings opens up. Make sure it's MP3 compression. Set bit rate to 128 Kbps. Untick the "preprocessing" option (do not convert stereo to mono). Make sure the quality is "Fast". Fast actually gives the best audio, especially when an audio is looping. Hit OK and then OK again. Done. Now the song will loop for as long as the flash is open AND it will have good quality (important since it's 2011 for Christ's sake). Note that the audio will keep looping like a pro even if the flash timeline repeats and the flash starts over again. The audio will NOT start playing again (it won't overlay itself) since the Sync is "Start". >> [_] Anon 1588405 ......aaaand it looks like someone already answered. God fucking damn it, I should have learned from all these years not to write a proper guide and just sum shit up in one sentance without wasting time. Hopefully you will read the bonus shit I wrote at least. >> [_] Anon 1588407 Also I'll mention that what I wrote applies to Adobe Flash Professional CS5.5 (or just CS5). CS4 is a little bit different. >> [_] Anon 1588409 >># >Streaming streaming is a bad idea if the audio is shorter than the flash timeline and shall repeat. better to use loop then. only use streaming if the audio MUST sync 100% with the visual content in the flash using streaming audio will add bytes to the flash if the audio repeats. >> [_] Anon 1588410 >># I read it all, thank you very much. And I'm using CS 5.5 so, very helpful >> [_] Anon 1588518 Whoa. /f/ actually being polite and supplying viable info? The fuck is the internet coming to? >> [_] Anon 1588584 >># Because he isn't acting like hotshit, or look at this cool shit I made. I think he realizes he both needs help and his flash is crap.. |
|