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This is resource DMMPD2O, an Archived Thread.
Original location: http://boards.4chan.org/f/res/2335589 Recognized format: Yes, thread post count is 65. Discovered flash files: 1 File: thelastnight.swf-(1.07 MB, 720x300, Game) [_] Games with a Cyberpunk aesthetic Anonymous 03/31/14(Mon)16:17 No.2335589 The future has imploded into the present. Controls: Arrow keys, Space, T. Marked for deletion (old). >> [_] Anonymous 03/31/14(Mon)16:22 No.2335592 This is incredible, OP. >> [_] Anonymous 03/31/14(Mon)16:23 No.2335593 Damn, this is cool. How long does it take for somebody to make something like this? >> [_] Anonymous 03/31/14(Mon)16:27 No.2335594 >>2335593 6 days... apparently. Kinda short to be considered a "game". >> [_] Anonymous 03/31/14(Mon)16:28 No.2335595 wow that was shit >> [_] Anonymous 03/31/14(Mon)16:28 No.2335596 >>2335592 >>2335593 game dev detected. Why not let the product speak for itself instead of shilling on 4chan? >> [_] Anonymous 03/31/14(Mon)16:29 No.2335597 >>2335595 make something better, I impore you >> [_] Anonymous 03/31/14(Mon)16:29 No.2335598 WHy would anyone ever vote for this? It's like 30 seconds long and unloosable There's little to no cyberpunk other than the designe. This isn't bad, just empty. 4/10 apply yourself >> [_] Anonymous 03/31/14(Mon)16:30 No.2335600 >>2335596 Not game dev you dumb, undetecting scrub. >> [_] Anonymous 03/31/14(Mon)16:32 No.2335603 >>2335596 Not game dev. Not artistic at all, actually. I think cyberpunk and 8bit stuff is cool, especially when it goes into great detail like this. Just wondering how long it would take and how one would even go about this. >> [_] Anonymous 03/31/14(Mon)16:32 No.2335604 >>2335600 stay mad, shillbert. >> [_] TMZ-19 03/31/14(Mon)16:33 No.2335607 For something made in 6 days, this was kind of cool. I'd like to see what the full game is like. >> [_] Anonymous 03/31/14(Mon)16:35 No.2335610 lol What a pointless game. PROTIP: Never make something just to win an award. >> [_] Anonymous 03/31/14(Mon)16:35 No.2335611 >>2335604 >I failed at my one job >d-d-don't be mad Okay, lel >> [_] Anonymous 03/31/14(Mon)16:36 No.2335612 >>2335611 Develop 'games' Give himself blow jobs That's TWO jobs man >> [_] Anonymous 03/31/14(Mon)16:37 No.2335613 How can you even shill for something that can't be bought? >> [_] Anonymous 03/31/14(Mon)16:37 No.2335614 >>2335612 Here's how it's done: >>2335595 >>2335596 >>2335604 >>2335610 Step up your game, scro. >> [_] Anonymous 03/31/14(Mon)16:38 No.2335616 >>2335613 Because here on 4chan everything is a conspiracy. Everything. >> [_] Anonymous 03/31/14(Mon)16:39 No.2335619 Why did you ask us to vote for your game and not give a link Like what's up with that >> [_] Anonymous 03/31/14(Mon)16:39 No.2335620 Jealous buttmad rival devs detected git good >> [_] Anonymous 03/31/14(Mon)16:42 No.2335624 >>2335619 The vote is already over, this is the winning game of this http://itch.io/jam/cyberpunk-jam/results competition. >> [_] Anonymous 03/31/14(Mon)16:44 No.2335626 FFS, I actually enjoyed the vibe of the game. Fucking bodyguard shot me dead first go around. Killed him and target 2nd go around. I liked it. Extremely simple but can catch you off guard. >> [_] Anonymous 03/31/14(Mon)16:45 No.2335628 >>2335596 >>2335597 >>2335600 >>2335604 >>2335610 >>2335611 >>2335612 >>2335613 >>2335620 If you're finished arguing, could you answer my fucking question? >>2335603 >> [_] Anonymous 03/31/14(Mon)16:47 No.2335631 It's like I'm playing a remastered Beneath a Steel Sky. 10/10 bretty good >> [_] Anonymous 03/31/14(Mon)16:48 No.2335632 >in a packed nightclub >pull out a handgun and fire off 50 rounds rapid fire without reloading >nobody reacts at all >walk to the right five feet >gunned down by some dude without any warning >> [_] Anonymous 03/31/14(Mon)16:50 No.2335636 >>2335632 Welcome to England, 2081. >> [_] Anonymous 03/31/14(Mon)16:51 No.2335637 Club sauce http://youtu.be/LRrTR7hNO-M >> [_] Anonymous 03/31/14(Mon)16:53 No.2335640 walk right and shoot indiscriminately. The limitations of a 1-D game. >> [_] Anonymous 03/31/14(Mon)16:53 No.2335641 Thx for the art, gameplay and story art: Cyberpunk pixels gameplay: walk right and press t story: shoot everything in your way and then shoot 'the' guy genuinely enjoyed tho >> [_] Anonymous 03/31/14(Mon)16:53 No.2335642 >>2335637 Thank you based sauce-god Here's a similar choon: http://www.youtube.com/watch?v=IzBx52Btx_E >> [_] Anonymous 03/31/14(Mon)16:54 No.2335643 >>2335637 thank you! was just about to ask >> [_] Anonymous 03/31/14(Mon)16:57 No.2335649 >>2335637 Could you identify the song at the end after you kill the businessman? >> [_] Anonymous 03/31/14(Mon)16:57 No.2335650 >>2335640 That'll be the first time I've heard "shoot indiscriminately" and "limitation" used in a bad context on 4chan. >> [_] Anonymous 03/31/14(Mon)16:57 No.2335651 Seriously? Art is alright, but it's just go right, shoot shit and continue till you can't do that anymore. There's no opportunity to do anything creative or on the spot. Nope, go right and shoot till win. Nothing interesting. >> [_] Anonymous 03/31/14(Mon)16:58 No.2335652 >>2335589 >no one reacts to man pulling a gun and firing wildy >drones are there for no reason >shoot bots in front of club >camera is still there above them shit/10 >> [_] Anonymous 03/31/14(Mon)17:01 No.2335659 >>2335651 I mean if objectives mean everything, then yeah, this is going to be a short game. Personally, I just enjoyed walking around and soaking it all in. >> [_] Anonymous 03/31/14(Mon)17:03 No.2335664 >Futuristic >Not using a laser gun or anything cool >> [_] Anonymous 03/31/14(Mon)17:04 No.2335665 >>2335652 If you walk back and forth in front of the drones they'll summon a SWAT vehicle and you'll get shot out of nowhere. And you can walk left. >> [_] Anonymous 03/31/14(Mon)17:06 No.2335670 >>2335656 And that's fine, it's the atmosphere of the game. But with no actual gameplay, it's all wasted potential and is instead a crutch for its lack of actual intuitiveness. If you could have the option to sneak around and be stealthy or decide to go in guns ablaze, then maybe it'd be more interesting as a hitman. >> [_] Anonymous 03/31/14(Mon)17:06 No.2335671 >>2335664 "I put the shotgun in an Adidas bag and padded it out with four pairs of tennis socks, not my style at all, but that was what I was aiming for: If they think you're crude, go technical; if they think you're technical, go crude." >> [_] Anonymous 03/31/14(Mon)17:08 No.2335672 >>2335665 Walking left is pretty dope. >> [_] Anonymous 03/31/14(Mon)17:19 No.2335689 >>2335598 Its short but >unloosable You can still die and lose. Try walking past guards without killing them. >> [_] Anonymous 03/31/14(Mon)17:22 No.2335694 >>2335613 the point is to get people to vote for it so it wins an award. How are you this dumb? >> [_] Anonymous 03/31/14(Mon)17:26 No.2335700 >>2335694 See >>2335624 The vote is over, the award was given two weeks ago. >> [_] Anonymous 03/31/14(Mon)17:32 No.2335703 90% art 10% game. fuck this shit. >> [_] Anonymous 03/31/14(Mon)17:34 No.2335709 >>2335703 back to CoD with you, kid >> [_] Anonymous 03/31/14(Mon)17:39 No.2335711 >>2335628 It said it took six days for him to make it during the game credits. >> [_] Anonymous 03/31/14(Mon)17:43 No.2335715 >>2335632 That actually makes sense in cyberpunk. Everyone's on either too many drugs or too much VR to notice what's going on in any more than a foot away from their lungs. >> [_] Anonymous 03/31/14(Mon)17:44 No.2335717 >>2335709 >implying a game can either have art or good gameplay and not both do you even sotc dude? >> [_] Anonymous 03/31/14(Mon)17:45 No.2335721 Art was really kickass. Gameplay was shallow, though. >> [_] Anonymous 03/31/14(Mon)18:20 No.2335756 >>2335709 are you fucking serious? You walk right and shoot. That's literally it. No challenge. And it's extremely short. >> [_] Anonymous 03/31/14(Mon)18:22 No.2335759 >>2335709 >cod >good gameplay >> [_] Anonymous 03/31/14(Mon)18:26 No.2335765 I liked the art and setting. Music playback was inconsistent, unfortunately. I could see this being the next Hotline Miami >> [_] Anonymous 03/31/14(Mon)18:39 No.2335780 >>2335715 you know nothing about firearms or drugs >> [_] Anonymous 03/31/14(Mon)19:27 No.2335844 Ok I'm a gamedev and I can recognize this is shit. >Pixel art >buggy music loop >gameplay is literally just walk and shoot things >The whole game is trying to stand on the leg of art Art without gameplay is what's killing the gaming industry. >> [_] Anonymous 03/31/14(Mon)19:29 No.2335848 >>2335844 okay. >> [_] Anonymous 03/31/14(Mon)19:45 No.2335866 >>2335844 people like you who want nothing more than artless brown walls walls and high res blood effects in an fps is whats killing the game industry. NOTHING is new anymore its all the fucking same. i hope you lose your fucking job or better yet just an hero plz >> [_] Anonymous 03/31/14(Mon)19:48 No.2335868 >>2335844 Yeah, no. I'm gonna play Obduction. You can stick with your North American Meta and leaderboard rankings. >> [_] Anonymous 03/31/14(Mon)19:49 No.2335870 >>2335844 ded yourself in a quake 3 murderhole plz >> [_] Anonymous 03/31/14(Mon)19:50 No.2335871 Ya know, I'd actually pay money for a full length game of this. Maybe improve the controls and have a neat story line, but for a flash game it was surprisingly ambient >> [_] Anonymous 03/31/14(Mon)19:53 No.2335872 >>2335871 sanic >> [_] Anonymous 03/31/14(Mon)20:00 No.2335874 >comment #61 >> [_] Anonymous 03/31/14(Mon)20:04 No.2335880 >>2335589 How do you even start? There's just a shot of three people hanging out and buttons do nothing >> [_] Anonymous 03/31/14(Mon)20:06 No.2335884 >>2335880 This is the reason games are getting dummer >> [_] Anonymous 03/31/14(Mon)20:07 No.2335885 >>2335880 Click on the flash. |
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