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This is the wiki page for Flash #111106
Visit the flash's index page for basic data and a list of seen names.


Loneliness27.swf
2,33 MiB, 00:00 | [W] [I]

Threads (3):

[YVW25Z4]! http://boards.4chan.org/f/res/2245567
ARCHIVEDDiscovered: 2/1 -2014 21:04:58 Ended: 3/1 -2014 00:03:34Flashes: 1 Posts: 23
File: Loneliness27.swf-(2.32 MB, 600x450, Game)
[_] Loneliness Anon 2245567 Marked for deletion (old).
>> [_] Anon 2245573 gay, didn't even feel
>> [_] Anon 2245576 THE BREAKS DON'T WORK! GET OUT THE WAY! RUN!!!
>> [_] Anon 2245577 tfw cant be represented with a pixel
>> [_] Anon 2245579 2deep4me
>> [_] Anon 2245586 >># I lol'd heartily
>> [_] Anon 2245591 This put a smile on my face.
>> [_] Anon 2245602 This flash always breaks when it starts talking about Korea. How does it end?
>> [_] Anon 2245614 >making a game about being a social reject to try and comfort social rejects Fantastic plan
>> [_] Anon 2245617 >remove starcraft
>> [_] Anon 2245635 What, I don't even get points for running into people?
>> [_] Bhut_Trolokia !!h8Km0Ylczep 2245670 Stupid game, bad design, no goal, unsatisfying end.
>> [_] Anon 2245677 OP, you tricked me into playing a filthy gook-sympathiser game. Take responsibility.
>> [_] Anon 2245678 >># This is what I don't understand. Surely this game will make you feel like shit by just presenting you with your predicament. It doesn't really help you. Fucking art, man.
>> [_] Anon 2245689 AAAAAAAARRRRRRRRRRRRTTTTTTT
>> [_] Anon 2245694 >># it shows to people who is not lonely how it feels to be lonely and make them feel like shit also who the fuck is kevin macleod and why is he making music for every other flash game?
>> [_] Anon 2245695 > Avoid everyone > Call them filthy casuals while doing so It's perfect.
>> [_] Anon 2245700 >making a game where a bunch of dots fly away 2deep
>> [_] Anon 2245701 >># shut up japan
>> [_] Anon 2245706 everything i touch dies.
>> [_] Anon 2245729 tfwno.gf
>> [_] Anon 2245740 Koreans are depressing. Their history is depressing. Their geography is depressing. Their geopolitical significance is depressing. Their independence in the world relative to their economic weight is really depressing. Their governments are either a depressing, somewhat working democracy or North Korea. Their schooling places all emphasis on rigorous standardized testing and little practical exercise, which is depressing for students. Korea is suffering.
>> [_] Anon 2245751 >># He makes royalty-free music.


[H4GT6KV]! http://boards.4chan.org/f/res/2013743
ARCHIVEDDiscovered: 24/6 -2013 07:45:02 Ended: 24/6 -2013 10:11:31Flashes: 1 Posts: 13
File: Loneliness.swf-(2.32 MB, 600x450, Game)
[_] For anyone who has ever felt lonely Anon 2013743 Subtle but powerful Marked for deletion (old).
>> [_] Anon 2013748 what part was powerful???
>> [_] Anon 2013755 would be better if you couldn't catch up to the fleeing boxes
>> [_] Anon 2013760 >># the part where the movable box is a person and the other persons actively ostracize you by running away from you
>> [_] Anon 2013761 >># The Part after you push all the dots away and go to the end and walk back to the beginning for the Happy Ending where all the dots are waiting for you
>> [_] Anon 2013766 Shit's retarded
>> [_] Anon 2013774 >># You're so mean ; __ ;
>> [_] Anon 2013776 >># I liked it so EH
>> [_] Anon 2013791 >># the part where you catch up to someone, just to have them fade out of you life.
>> [_] Anon 2013853 This not game only makes you feel more lonely :(
>> [_] Anon 2013864 PRETTY NEET.
>> [_] Anon 2013865 >># Doesn't matter. You can stay with them all you want but they always fade away...
>> [_] Anon 2013891 And this is why you should take regular showers and not spend 72 hours at a time playing Starcraft.


[E57K2EK]F !! http://boards.4chan.org/f/res/1739269
ARCHIVEDDiscovered: 8/8 -2012 23:04:44 Ended: 9/8 -2012 04:35:49Flashes: 1 Posts: 39
File: Loneliness27.swf-(2.32 MB, Game)
[_] Fell free to read after playing. Anon 1739269 Whether you liked the game or not, take a look at this. http://penny-arcade.com/patv/episode/mec hanics-as-metaphor-part-1 Have fun. Marked for deletion (old).
>> [_] Anon 1739270 No boobs no fun
>> [_] Anon 1739272 liked it
>> [_] Anon 1739274 >># Glad to hear. Watched the video?
>> [_] Anon 1739279 >># yea. it was a little stupid but i guess examining mechanics is alright
>> [_] Anon 1739281 >># the show is usually interesting but not quite accurate, I admit. But I like the ideas being brought up, that's why I thought I might as well post it here.
>> [_] Anon 1739285 Not a game, just a metaphor for whiny bitches.
>> [_] Anon 1739323 9deep11me ;_;
>> [_] Anon 1739329 >># >># see the vid.
>> [_] Anon 1739336 OP, that was really touching for some reason. Thank you for making it.
>> [_] Anon 1739340 >># just posted it here, heh. Have a nice day.
>> [_] Anon 1739345 pretty fucking pointless
>> [_] Anon 1739352 I feel bad now.
>> [_] Anon 1739370 >a notgame closed, reported, disliked and called the police on your garbage shit 'art game' for gay faggots
>> [_] Anon 1739373 >># read the goddamn OP for crying out loud
>> [_] Anon 1739387 Hot damn, my childhood in a flash movie!
>> [_] Anon 1739392 i kinda wish for an in da hood in the middle of that but the power to change the course of everyone else in the (x) is good is the metaphor i got
>> [_] Anon 1739398 Is it wrong that I got a feeling of sadistic satisfaction knowing that I was traveling along destroying all those other dots and their meaningless little formations? chasing every last one of them down and ensuring that all of their well laid plans were completely ruined?
>> [_] Anon 1739410 >># Oh please. According to the video, >># is just as valid a response as any other.
>> [_] Doublegold !!AuAuJw9qixy 1739416 I audibly baw'd. Poor pixel.
>> [_] Anon 1739422 how fucking pretentious can you get holy shit, both this shitty game and this shitty video.
>> [_] Anon 1739428 >># The video was pretty dumb because I didn't get emotional in the game. I thought the point of the game was to run into each group and push them away but that didn't make me feel lonely and I wasn't angry at the dots for being propelled away. It was a shitty game and the video tried to glorify it as having more choice than fallout 3 and other games. There was no choice in this game other than your own imagination, which all the games the video compared it to would be a better place to imagine things. The game shows you as a dot traveling along a white screen with other dots moving away from you. You're meaning to tell me this game has more choice because of its mechanic than a 3-D world with a shitload of landscapes?
>> [_] Anon 1739432 Neckbeard simulator.swf
>> [_] Double Gold !!AuAuJw9qixy 1739441 >># >># You're trashing the video because the game didn't relate to you? The video even considered people that didn't receive a reaction. If the game didn't emotionally include you, that's your own prerogative. Plenty of people obviously suffer from loneliness, and can relate themselves to the game. Clearly it isn't a problem for you, so why /would/ it spark any emotion?
>> [_] Anon 1739443 >># I've been lonely before you faggot. You seriously expect me to believe that dots moving away from other dots is an extremely complex concept and "metaphorical mechanic" that justifies a five minute video because "theres just so much to talk about"? No, fuck you OP, you're a fag.
>> [_] Double Gold !!AuAuJw9qixy 1739446 >># Everyone has, but you obviously don't suffer from it -- or you can't/refuse to relate to games in this way. Nobody said it was extremely complex. You're so mad about nothing, and you're missing the point of the video. Even if the game didn't emotionally involve you, it was an example of having that mechanic in games -- you don't believe such an example would work for everybody, do you?
>> [_] Anon 1739465 >># I played the game, I understood the concept of loneliness being conveyed because of the title of the game and because of the way the game progresses. I didn't feel lonely or associate with the dots like they were people, but I understood. The video is dumb because it plays it off like the mechanic is the entire reason someone would feel lonely when playing this game. Even the creator calls it a nongame because its basically an interactive story demonstrating loneliness, but the video somehow thinks that a dot moving around in its little linear storyline gives more opportunity for choice than a 3-D sandbox landscape like Fallout 3.
>> [_] Anon 1739468 >># (cont.): So no, I didn't get the point of the video because the video is stupid and there is no mechanic here that can be applied to other video games, unless you consider the mechanic to be loneliness itself which is already present in video games. There's nothing new or groundbreaking here which is why OP is a fag for urging people to watch the video. If OP wanted intelligent discussion, he could have just submitted the flash without the pretentious video.
>> [_] Anon 1739471 >># The video also accounted for people thinking that the whole thing is stupid and quitting halfway through...
>> [_] Anon 1739477 At first I was like "lulz, daily serving of hipster bs." And then I was like "HOOOOO! CLEAR A PATH MUTHERFUCKERS!" as I ran into crowd after crowd like pigeons. And then as they got fewer and fewer I kind of gulped but I didn't surrender my nervous smile. And by the time I reached the end, the only thing I could see was my face reflected in my pitch-black screen, and it wasn't smiling anymore. It was the face of a person who knew that feel.
>> [_] Double Gold !!AuAuJw9qixy 1739481 >># >like the mechanic is the entire reason someone would feel lonely when playing this game ...It /is/, but of course the user has to be involved to make the mechanic effective -- if that's what you're saying. What would this game be without it? You could move a pixel on a gradient. Where does the emotional involvement stem from, then? The choices in this game VS. actual games was really dumb, no need to even argue there. Clearly there's better games available, but he said beforehand that the choices you make can say a lot about your personality -- that's the point I interpreted. I don't think it's the best video either, but your main argument was about the video not relating to you, and trashing the video because of your own experience with the game. Again, the video clearly pointed out there's some people who don't have a reaction from the game. For some people it's new or insightful; but of course, it isn't groundbreaking by any means.
>> [_] Anon 1739490 >># After posting this I see some people posting who didn't seem to play it all the way through. It's probably ruined for you now because now you have expectations of the game and the impact has faded, but its actually a very poignant little game. I remember reading the article OP posted and this is a great example of what they were talking about. There's a sort of "The 6th Sense" moment where everything clicks, and you realize the author isn't just showing you loneliness, he's showing you the dynamic of loneliness itself. Where the punch lies is when the pattern of what the other dots do is so deeply ingrained in you that when the frequency of them fades and you no longer see them as a group, but as an individual, in the momentary space between when you first see them individually and when you approach them, you realize what's going to happen and that you're already defeated. And then everything fades into itself and nothing matters anymore.
>> [_] Anon 1739494 >># Alright, I see your point, and I understand. I liked the game, just not the video. For these kinds of things you just have to be in the right mood to take it in.
>> [_] Anon 1739496 How do I shoot?
>> [_] Double Gold !!AuAuJw9qixy 1739497 >># >># Deep. Sad, but deep. It's amazing what emotions can be triggered by a simple little game.
>> [_] Double Gold !!AuAuJw9qixy 1739500 >># I see your point too. I didn't really like the video to begin with, anyway. 8D Agreed. Can't really gain anything from the video unless you capture the experience yourself -- otherwise it seems like bullshit.
>> [_] Anon 1739509 It would have been better if instead of the other dots were women and the your dot was the Korean boy the end statement speaks of
>> [_] Anon 1739527 >># That was beautiful...
>> [_] Anon 1739557 if the artist's intent can be summarized in a single simple sentence, the piece is objectively juvenile this idea of art being a vague series of stimuli (dots on white background moving away from each other) with a small inkling of coherency (a title, an afterword) is just boring. art should have multiple layers of concepts and philosophies that can be unified into a worldview because that's what the human experience is - complexity, contradiction, multifariousness. simplicity is great, but only if the message isn't trite like this is. tl;dr: things can make you feel, but not everything that makes you feel is "art"



http://swfchan.net/23/111106.shtml
Created: 8/8 -2012 23:14:57 Last modified: 13/3 -2019 10:18:34 Server time: 11/05 -2024 18:31:52