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This is resource TGA50M2, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/2462040 Recognized format: Yes, thread post count is 8. Discovered flash files: 1 File: Skylarks_WIP.swf-(135 KB, 800x600, Game) [_] PEW PEW PEW Anonymous 07/24/14(Thu)02:32 No.2462040 Space game dev, checking in. I've added (visual) explosions and fixed the issues with parallaxing starfields. However, the way I draw them might be kind of slow on Flash. Let me know if it's too laggy and I'll see what I can do. Some items on my todo list: - NPC ships - Governments/factions - Local minimap + compass - Galaxy map + hyperspace jumping - Docking/landing on stations/planets - More ship types - More weapons - Sounds - Better sprites for everything Marked for deletion (old). >> [_] Anonymous 07/24/14(Thu)03:10 No.2462058 too much parallax on the stars, maybe lower it and increase the star count, also the bullet is fired from the center of the ship, so if you rotate and fire it comes out of the ship to the left or to the right alright so far though >> [_] Anonymous 07/24/14(Thu)03:21 No.2462071 I like to slow down and try to match the speed of the asteroids. Even if its just a wip its super relaxing and i like it. >> [_] Anonymous 07/24/14(Thu)05:00 No.2462135 It took me a little while to realize the circles had no collision. This was pretty cool, I'm looking forward to what comes of this. >> [_] Anonymous 07/24/14(Thu)05:26 No.2462150 If you plan on putting sound effects, make sure its kinda 'blocked' like its behind a wall or something because you can hear sounds in space and it would really raise the immersion feeling. >> [_] Anonymous 07/24/14(Thu)05:27 No.2462152 >>2462150 'can't' oops >> [_] Anonymous 07/24/14(Thu)05:37 No.2462154 those explosions are awesome m8 I can't wait for power ups where you make auto-fire so it would be more enjoyable destroying those "asteroids" >> [_] Anonymous 07/24/14(Thu)08:52 No.2462224 play escape velocity op? if not do so. |
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