STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228095
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/80467563?noj=FRM80467563-5DN" width="1" height="1"></div>

This is resource VHDRVE3, an Archived Thread.
Discovered:23/7 -2014 17:07:45

Ended:22/2 -2015 12:23:45

Checked:22/2 -2015 12:29:50

Original location: http://swfchan.org/5871/
Recognized format: Yes, thread post count is 4.
Discovered flash files: 1


SoundBoard.swf
FIRST SIGHT [W] [I] | WIKI



/ > /show/ > Thread 5871

Age: 213.78d   Health: 1%   Posters: 2   Posts: 4   Replies: 2   Files: 1+3

>> Anonymous 23jul2014(we)17:05 No.13932 OP P1

Testing soundboard

Trying to make a sound board with flashdevelop.

This is the code I used in ActionScript 3:

package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.display.SimpleButton;
import flash.events.MouseEvent;
import flash.media.Sound;
import flash.net.URLRequest;
[Embed(source = "../Sounds/Vocaroo_s0CEsDXdcBuk.mp3")]
public class Main extends Sprite
{
public function Main():void
{
var goButton:SimpleButton = new SimpleButton();

var myButtonSprite:Sprite = new Sprite();
myButtonSprite.graphics.lineStyle(1, 0x555555);
myButtonSprite.graphics.beginFill(0xff000,1);
myButtonSprite.graphics.drawRect(0,0,200,30);
myButtonSprite.graphics.endFill();
goButton.overState = goButton.downState = goButton.upState = goButton.hitTestState = myButtonSprite;
goButton.addEventListener(MouseEvent.CLICK, PlaySound);
addChild(goButton);
}
public function PlaySound(event:MouseEvent):void
{
var mySound:Sound = new Sound();
mySound.load(new URLRequest("../Sounds/Vocaroo_s0CEsDXdcBuk.mp3"));
mySound.play();
}

}
}

[IMG] SoundBoard.swf (171.2 KiB)
800x600, Compressed. 1 frame, 30 fps (00:00).
Ver10, AS3. Network access: Yes. Text: No.
Bitmaps: No. Audio: Yes. Video: No. <METADATA>
[find in archive]

>> Anonymous 23jul2014(we)17:07 No.13933 OP P2

Ok it does not work.

Ok the problems seems to be that it only works, because I have the sound file. But how do I compile
the sound file with the swf file?

>> Anonymous 24jul2014(th)22:31 No.13955 A P3R1

>>13933
you make it in flash

>> Anonymous 25jul2014(fr)18:36 No.13988 OP P4R2

I found the problem.

I did not use embed the right way:

Here is the updated version.

package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.display.SimpleButton;
import flash.events.MouseEvent;
import flash.media.Sound;
import flash.net.URLRequest;
import flash.text.TextField;
public class Main extends Sprite
{
[Embed(source = "../Sounds/f1.mp3")]
private const embeddedSound:Class;

public function Main():void
{
//create the button
var goButton:SimpleButton = new SimpleButton();

//set the graphics for the button
var myButtonSprite:Sprite = new Sprite();
myButtonSprite.graphics.lineStyle(1, 0x555555);
myButtonSprite.graphics.beginFill(0xff000,1);
myButtonSprite.graphics.drawRect(0,0,100,20);
myButtonSprite.graphics.endFill();
//define the state of the button
goButton.overState = goButton.downState = goButton.upState = goButton.hitTestState = myButtonSprite;
//Create text for button:
var textForButton:TextField = new TextField();
textForButton.text = "hello";
textForButton.x = (myButtonSprite.width - 25)/2 ;
textForButton.y = (myButtonSprite.height - 20) /2 ;
goButton.addEventListener(MouseEvent.CLICK, PlaySound);
addChild(goButton);
myButtonSprite.addChild(textForButton);
}

public function PlaySound(e:Event)
{
var soundClip:Sound = new embeddedSound();
soundClip.play();
}
}
}



http://swfchan.net/23/VHDRVE3.shtml
Created: 23/7 -2014 17:07:45 Last modified: 24/3 -2016 01:06:29 Server time: 05/05 -2024 11:37:22