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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38939495?noj=FRM38939495-19DN" width="1" height="1"></div>

This is resource A5ZKUO8, an Archived Thread.
Discovered:13/9 -2014 17:02:16

Ended:13/9 -2014 19:44:45

Checked:13/9 -2014 21:16:09

Original location: http://boards.4chan.org/f/thread/2525913
Recognized format: Yes, thread post count is 15.
Discovered flash files: 1





File: why run in heels.swf-(7.98 MB, 1280x720, Loop)
[_] still semi-OC Anonymous 09/13/14(Sat)09:22 No.2525913

  Fixed the music loop. I decided to say fuck AS3 for now.

>> [_] Anonymous 09/13/14(Sat)10:17 No.2525939

  Sauce on the video and music?

>> [_] Anonymous 09/13/14(Sat)10:19 No.2525940

  >>2525939
  Pretty sure video is the MV for Pefume - Nee
  and music source is in the flash.

>> [_] Anonymous 09/13/14(Sat)10:29 No.2525947

  >>2525913
  Script for this is poorly done. You've got 2 music track resources and only one is used.
  Loop code is basically non-existent, consider using the traditional 999 loop trick.
  Music compression fucked the track, adjust this in Library to MP3 or something.

>> [_] Anonymous 09/13/14(Sat)10:52 No.2525975

  >>2525947
  Yeah, I've completely ignored all script. I've fixed the compression already, but it's still
  shit. I can only get as high as 8.7 mb out of an uncompressed 15mb. I just changed the properties
  of the song to loop and just dropped it in the timeline. Pretty sure I only have one track now. I
  deleted one out of the library and the only one I have now is set to not export for AS.

  I appreciate the tips, I really haven't fucked around with flash since macromedia8/cs3.

>> [_] Anonymous 09/13/14(Sat)10:59 No.2525981

  >>2525975

  http://www15.zippyshare.com/v/14808816/file.html
  http://hastebin.com/ogarokadog.avrasm

  Use that as reference I guess.
  I'd post the FLA but it's FLCC which nobody seems to use.

>> [_] Anonymous 09/13/14(Sat)11:00 No.2525982

  >>2525981
  Oh, that ii var was used as a trace for the load % which I removed, ignore it.

>> [_] Anonymous 09/13/14(Sat)11:51 No.2526034

  >>2525981
  Where did you place your code though? Maybe it's because I'm more knowledgeable with AS2, but
  your code isn't connected to anything/ I can't see it? Especially the code that skips the initial
  frame.

>> [_] Anonymous 09/13/14(Sat)11:59 No.2526043

  the original song bit was so much better tho

>> [_] Anonymous 09/13/14(Sat)12:00 No.2526044

  >>2526034
  Place the code on the first frame, video on the second -> ?? frame.
  Have the last frame loop back to frame 2.
  Use stop(); to halt playback too.

  Use a decompiler on my SWF for analysis. AS3 is superior when you get used to it.

>> [_] Anonymous 09/13/14(Sat)12:24 No.2526056

  >>2526044
  I've defined functions for the frames to skip the first frame and replay audio, but it doesn't
  skip and thus get a blank frame. I have the function defined in the first frame though. Once I
  get that to work I imagine I will have problems with the audio starting on frame 2

>> [_] Anonymous 09/13/14(Sat)12:33 No.2526062

  >>2526056
  http://hastebin.com/ebuhajizuk.avrasm

  On first frame.
  Make sure to place your track in the library, enable export for actionscript, give it a
  meaningful ID.

  Use that ID in place of where I've used:
  var t:Sound = new JohnB_Numbers_Camo_KrookedRemix_();

  Replace that with what you've written:
  var t:Sound = new NEW_ID();
  Last frame gotoAndPlay(2);

  Learn AS3, Learn the IDE.

>> [_] Anonymous 09/13/14(Sat)12:39 No.2526067

  >>2526062
  I know I definitely sound retarded, but I had exactly that going for me and I had gotoandplay on
  the last frame but it wasn't doing shit for some reason (no idea why, but that is what I have
  been working on for the last 40+ minutes.) so I did a work around and used:
  function checkFrame(e:Event):void{
  if(currentFrame==totalFrames){
  gotoAndPlay(2);
  }

  on the main line and now it seems to work.

>> [_] Anonymous 09/13/14(Sat)12:40 No.2526068

  >>2526067
  Are you sure that the code is in fact on the last frame, and that it is a keyframe?

>> [_] Anonymous 09/13/14(Sat)12:43 No.2526069

  >>2526068
  Yes 100%. But it doesn't really matter since what I posted above seems to work- I figured it
  wouldn't since it "skips" the frame with all of the code on it. But I guess I am too AS2 for this
  shit as of right now.



http://swfchan.net/24/A5ZKUO8.shtml
Created: 13/9 -2014 17:02:16 Last modified: 13/9 -2014 21:16:19 Server time: 19/05 -2024 07:59:16