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This is resource CDAAEGY, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/2614439 Recognized format: Yes, thread post count is 53. Discovered flash files: 1 File: Anim test.swf-(286 KB, 1537x896, Loop) [_] Feedback is nice. Anonymous 11/29/14(Sat)02:49 No.2614439 Marked for deletion (old). >> [_] Anonymous 11/29/14(Sat)02:51 No.2614440 My first animated loop in flash. How's it look? >> [_] Anonymous 11/29/14(Sat)02:53 No.2614441 Like ass. What else you want to know? >> [_] Anonymous 11/29/14(Sat)02:53 No.2614442 its shit >> [_] Anonymous 11/29/14(Sat)02:53 No.2614443 >>2614440 Watched for about 15 seconds. Seems looped well if the audio was shorter than that. Better than most people's shit. >> [_] Anonymous 11/29/14(Sat)02:55 No.2614446 motion tween all day er day >> [_] Anonymous 11/29/14(Sat)02:57 No.2614449 drawing is shit, animation is good and the loop is fine >> [_] Anonymous 11/29/14(Sat)02:57 No.2614450 Those eyelashes put camels to shame. >> [_] Anonymous 11/29/14(Sat)02:58 No.2614451 The song is Ordinary Days by some guys I dont know who made the song I only know the song because its in Lethal League. Animation looks good and smooth but that fuckin drawing looks like ass >> [_] Anonymous 11/29/14(Sat)02:59 No.2614454 >>2614451 Klaus veen bretty cool music he makes >> [_] Anonymous 11/29/14(Sat)03:03 No.2614458 OP Here. Thanks for the replies. As much as I'd like to improve my drawings, my art style probably won't change. >> [_] Anonymous 11/29/14(Sat)03:04 No.2614459 > zoom in > pixels > "Wait a minute..." > decompile > raster bitmaps of vector objects God damn it, /f/. >> [_] Anonymous 11/29/14(Sat)03:05 No.2614462 >uses music from Lethal League >doesn't add source information it's fuckers like you >> [_] Anonymous 11/29/14(Sat)03:10 No.2614473 >>2614459 I dun't quite understand. Care to explain? I'm a newfag to Flash. >>2614462 Completely forgot, thanks for the reminder. >> [_] Anonymous 11/29/14(Sat)03:17 No.2614475 >>2614473 if it means anything, as the guy above said the animation is alright but the drawings are not up to par. Although, better than what i could do:p >> [_] Anonymous 11/29/14(Sat)03:22 No.2614480 >>2614473 Flash is a vector-based format (meaning it stores geometric objects as points in 2D space, not pixels). If you draw things using the tools in Flash, instead of importing them from other programs, you can zoom in forever without the edges of lines turning into a mess of pixels. Using raster images makes sense when you're working with photorealistic images (like the city background), but for simple cell-shaded objects, like the girl, it's better to stick with the vector format. >> [_] Anonymous 11/29/14(Sat)03:23 No.2614481 >>2614475 Well my drawings have definitely improved over the years, but I don't see myself changing the style. The big eyes and the broad lines are off putting to a lot of people I show my stuff to, but can appreciate the creative look. >> [_] Anonymous 11/29/14(Sat)03:25 No.2614484 >>2614480 Okay, I see. Thanks. I suppose I'll just have to learn to use the built in drawing tools, which won't exactly be easy.. I was gonna ask about the jagged edges, so thanks for the feedback. >> [_] Anonymous 11/29/14(Sat)03:27 No.2614485 >>2614481 It's deviant art tier. I can tell you that I click flashes mostly mindlessly without reading the title or the subject line, and the first thing I thought was "Who the hell uploaded something from Deviant Art, who would even want this?" >> [_] Anonymous 11/29/14(Sat)03:27 No.2614487 >>2614481 its not the eyes that bother me. its the triangle face and the slghtly too large ribcage. Not asking you to change your style, just pointing it out. >> [_] Anonymous 11/29/14(Sat)03:34 No.2614491 >>2614485 Yeah, It's pretty dA. It's a cartoony look that I find works well for comics and straight vectors. I've done more elaborate pictures with lighting effects and such but those still can't compare to professional things. >>2614487 This was somewhat of a hastily drawn picture, but the geometric edges for chins is definitely part of my style. I use a single corner for a more feminine jaw and a more rectangular one for masculine characters. >> [_] Anonymous 11/29/14(Sat)03:38 No.2614495 >>2614481 I don't mean to be rude, but you should try actually studying art. Look at other people's (good) art, draw from real life, study anatomy... do this a lot. I'm not saying you should change your style and make your drawings photorealistic, but these sorts of exercises will help you develop as an artist and help you avoid becoming a Deviant Aurtist >> [_] Anonymous 11/29/14(Sat)03:40 No.2614499 >>2614458 Have you considered going to /ic/? I cannot attest to, or guarantee, the quality of their criticism, but it might help. If nothing else, the sticky might provide some useful guides and tools. Try not to jump straight into digital art, until you're pretty well-seasoned with physical art. >> [_] Anonymous 11/29/14(Sat)03:44 No.2614504 >>2614484 It's possible to vectorize imported images. entheosweb.com/Flash/bitmap_to_vector.asp It tends to result in less efficient sprites than using the in-program tools though. >> [_] Anonymous 11/29/14(Sat)03:49 No.2614508 >>2614495 I didn't take it as rudeness, and even if I did, I wouldn't care, this is 4Chan after all. I don't necessarily plan on making a job out of drawing. Right now it's sort of just a hobby of mine. Honestly, I wanted to pick up basic flash animation because I wanted to make my own H-Games because I'm too cheap to order commissions and the likes. >>2614499 I don't browse many boards outside of /b/ and /f/, but I'll look in to it. Thanks! >> [_] Anonymous 11/29/14(Sat)03:55 No.2614513 >>2614481 >You don't like it, but it's my style and I'm not changing it lel this is bar none the most reliable way to tell if an artist will ever improve hint: you're not >> [_] Anonymous 11/29/14(Sat)04:05 No.2614523 >>2614513 I don't mean to say that I WON'T change it. I'd alter it to see other people's appreciation, but I'm saying it'd be difficult for me to do it. I don't find it easy to change a habit of drawing and still personally like it in addition to it being appealing and unique to others. Like I said, it's only a hobby. >> [_] Anonymous 11/29/14(Sat)04:10 No.2614530 >>2614508 Practice. Practice. Practice. Just keep doing it and keep trying, please don't stop. We need artists for /f/. Even if its just loops like these. >> [_] Anonymous 11/29/14(Sat)04:10 No.2614531 The girl looks like a strange mix of Sanai Kochiya from Touhou and a vocaloid. X P >> [_] Anonymous 11/29/14(Sat)04:14 No.2614537 >>2614530 I didn't realize OC was in such high demand on /f/. If you browse often, you'll definitely see me post more in the future. >>2614531 She's just a character from one of my stories. Usually my favorite thing to draw when I have nothing in particular in mind. >> [_] Anonymous 11/29/14(Sat)04:33 No.2614552 You asked for feedback on your animation. Fine. It's lazy. You rely entirely on tweening. You can kind of get away with it because of your flat colors, thick lines, and simplistic design. Unfortunately though, there's no subtlety of your tweens, so it just looks like large blocks of your character are moving at once. You want to create H-Games? You're in luck. Most H-Games rely HEAVILY on tweening. Look at JSK, Meet n' Fuck, and to a far lesser extent, even ZONE, especially his early work. But the hallmark of a good H-Game is their art, not their animation. JSK and Meet n' Fuck are only barely passable because their art isn't literally dA-tier. ZONE is good because his art is very good and he hand animates where necessary. If you want to make passable H-Games, you will NEED to improve your art quality. There's no way around it. >> [_] Anonymous 11/29/14(Sat)04:34 No.2614554 >>2614552 Pt. 2 Now, regarding this particular flash. For being on the top of a high-rise, the wind seems unusually smooth. I would suggest looking at ZONE's Reiko 2 opening for an example of a good loop of wind. It may not be what you're going for, but it may give you a few ideas. P.S. Throw that bullshit about "it's my style" out of the fucking window. >>2614513 This anon has it right. >> [_] Anonymous 11/29/14(Sat)04:42 No.2614565 learn how to draw before you learn how to animate >> [_] Anonymous 11/29/14(Sat)05:10 No.2614584 Art style and drawing choices has been commented on and not what I care about so I'll leave that alone. Double your frames per second. I don't know what you're using, but It's under 30 and looks like trash. Fix the god damn skirt. It just wiggles and completely detaches from the body, especially on the right side. I feel having a gap in the line on the left tit was a bad move. I dont know why it looks bad, but it does. Her breathing is fucked completely. I can't tell what is inward or outward. Her stomach goes in while her chest goes out. If you breathe with posture, your stomach wont move. If you're relaxed, it'll extend with the lungs. It's as if you tried to pass off wiggling her tits and belly button with a bit of off timed shoulder up and down as breathing. cont... >> [_] Anonymous 11/29/14(Sat)05:11 No.2614585 >>2614584 The wind timing is alright, but the wind speed doesn't make sense. A wind constant and strong enough to blow a tie out like that would unbalance you and probably put your body tilted into the wind to stay standing. Which goes to say she'd also be facing the wind for comfort. More importantly, her hair would have to be glued to her head to maintain any type of shape and the flowing strands would be crying for help. Tone back the tie to match either calm wind or redo the whole scene around sudden bursts of hard wind, your choice. Lastly, she has a fucking ridiculous chest. Not so much her anime tits, which are bound to be ridiculous, but the fact she has more fat in her back than the rest of her body combined. Small arms, sharp thin waste, sharp thin face, almost no neck, skirt hides small to medium hips.... Huge fat chest and back. Trim her down so that the tits poke out the side. I know she has great back muscles carrying those all day, but that's out of hand. >> [_] Anonymous 11/29/14(Sat)05:26 No.2614594 OP back. Thanks for the advice. I certainly need improvement and I got a lot more tips then I expected. I've seen many a flash in my day and I can only hope to get better with the criticism of friendly neighborhood anon. I took a lot of shortcuts when I made this but it's no excuse for some of the genuine issues you guys have pointed out. I'll continue practicing and hopefully I can get some feedback like this again when I make another animation! I'm gonna be in and out of the thread in strange intervals, but I'll probably still come back and read any other criticisms there are! >> [_] Anonymous 11/29/14(Sat)05:27 No.2614597 >>2614552 >>2614554 >>2614584 >>2614585 Who knew /f/ would be capable of good advice? >> [_] Anonymous 11/29/14(Sat)05:30 No.2614599 >>2614458 Then Quit >>2614537 Please don't. /f/ doesn't need to be punished. >> [_] Anonymous 11/29/14(Sat)05:34 No.2614600 >eyebrows randomly raise and drop every few seconds MeetNFuck/10 >> [_] Anonymous 11/29/14(Sat)06:17 No.2614622 well op if you really want to draw in manga style, suggest you watch markcrilley's video's on youtube and try to coppy what he's drawing, untill you can draw just about what he draws, then go on to other howto's for manga and flash. untill then it's a shitty drawing in a loop. >> [_] Anonymous 11/29/14(Sat)06:29 No.2614628 >>2614622 also i don't know what you use to draw, but if you want to become a professional, or at least good enough for people to like it, use wacom intuos or similar. it's what i use and i must say, it works perfectly. ps. sorry for no advise on the animation, i'm not great at using flash. >> [_] Anonymous 11/29/14(Sat)07:06 No.2614646 It pornography? بوتقة if neħħi? I'm sorry that my English, I am a Russian. >> [_] Anonymous 11/29/14(Sat)07:08 No.2614648 ive just made a poo in the garage >> [_] Anonymous 11/29/14(Sat)07:12 No.2614656 >>2614628 Used to have a drawing pad, but it broke and I'm poor. Now I'm reduced to draw things on paper, scan the, then use GIMP's path tool to draw over the lines and colour it. >> [_] Anonymous 11/29/14(Sat)07:52 No.2614683 >>2614439 Make it porn, o' mighty OC creator! >> [_] Anonymous 11/29/14(Sat)08:06 No.2614688 >>2614599 >>Please don't. /f/ doesn't need to be punished.| Tell that to Darkholme >> [_] Anonymous 11/29/14(Sat)08:07 No.2614690 >>2614656 >using GIMP >not even using paint tool sai you mean you can't afford software that's 37 dollars? or a small cheap drawing pad? >> [_] Anonymous 11/29/14(Sat)08:22 No.2614691 Make her tits bigger to distract from her face. >> [_] Anonymous 11/29/14(Sat)08:23 No.2614692 >>2614439 Holy shit did /f/ just get nuked by the mods?! Also /f/ has mods?! >> [_] Anonymous 11/29/14(Sat)08:25 No.2614694 >>2614690 >Using sai >Not using Photoshop CC You mean you can't afford software that's 39.99 a month? Or a Wacom Cintiq 24HD Interactive Graphic Pen Display (DTK2400)? >> [_] Anonymous 11/29/14(Sat)08:36 No.2614702 >>2614458 >As much as I'd like to improve my drawings, my art style probably won't change. So basicly you're in some phase (likely underaged sub 15 year old) where you think this shit looks good. >> [_] Anonymous 11/29/14(Sat)08:39 No.2614703 >>2614702 God, I remember when I drew eyes like that... Way ass back in seventh grade. >> [_] Anonymous 11/29/14(Sat)10:29 No.2614751 very reminiscent of meet and fuck which could be a good thing or a bad thing |
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