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This is resource CDAAEGY, an Archived Thread.
Discovered:29/11 -2014 08:54:49

Ended:29/11 -2014 16:30:14

Checked:29/11 -2014 16:36:30

Original location: http://boards.4chan.org/f/thread/2614439
Recognized format: Yes, thread post count is 53.
Discovered flash files: 1


Anim test.swf
FIRST SIGHT [W] [I] | WIKI



File: Anim test.swf-(286 KB, 1537x896, Loop)
[_] Feedback is nice. Anonymous 11/29/14(Sat)02:49 No.2614439

Marked for deletion (old).
>> [_] Anonymous 11/29/14(Sat)02:51 No.2614440

  My first animated loop in flash. How's it look?

>> [_] Anonymous 11/29/14(Sat)02:53 No.2614441

  Like ass. What else you want to know?

>> [_] Anonymous 11/29/14(Sat)02:53 No.2614442

  its shit

>> [_] Anonymous 11/29/14(Sat)02:53 No.2614443

  >>2614440
  Watched for about 15 seconds. Seems looped well if the audio was shorter than that. Better than
  most people's shit.

>> [_] Anonymous 11/29/14(Sat)02:55 No.2614446

  motion tween all day er day

>> [_] Anonymous 11/29/14(Sat)02:57 No.2614449

  drawing is shit, animation is good and the loop is fine

>> [_] Anonymous 11/29/14(Sat)02:57 No.2614450

  Those eyelashes put camels to shame.

>> [_] Anonymous 11/29/14(Sat)02:58 No.2614451

  The song is Ordinary Days by some guys
  I dont know who made the song
  I only know the song because its in Lethal League.
  Animation looks good and smooth but that fuckin drawing looks like ass

>> [_] Anonymous 11/29/14(Sat)02:59 No.2614454

  >>2614451
  Klaus veen
  bretty cool music he makes

>> [_] Anonymous 11/29/14(Sat)03:03 No.2614458

  OP Here. Thanks for the replies.
  As much as I'd like to improve my drawings, my art style probably won't change.

>> [_] Anonymous 11/29/14(Sat)03:04 No.2614459

  > zoom in
  > pixels
  > "Wait a minute..."
  > decompile
  > raster bitmaps of vector objects
  God damn it, /f/.

>> [_] Anonymous 11/29/14(Sat)03:05 No.2614462

  >uses music from Lethal League
  >doesn't add source information
  it's fuckers like you

>> [_] Anonymous 11/29/14(Sat)03:10 No.2614473

  >>2614459
  I dun't quite understand. Care to explain? I'm a newfag to Flash.
  >>2614462
  Completely forgot, thanks for the reminder.

>> [_] Anonymous 11/29/14(Sat)03:17 No.2614475

  >>2614473
  if it means anything, as the guy above said the animation is alright but the drawings are not up
  to par. Although, better than what i could do:p

>> [_] Anonymous 11/29/14(Sat)03:22 No.2614480

  >>2614473
  Flash is a vector-based format (meaning it stores geometric objects as points in 2D space, not
  pixels). If you draw things using the tools in Flash, instead of importing them from other
  programs, you can zoom in forever without the edges of lines turning into a mess of pixels.

  Using raster images makes sense when you're working with photorealistic images (like the city
  background), but for simple cell-shaded objects, like the girl, it's better to stick with the
  vector format.

>> [_] Anonymous 11/29/14(Sat)03:23 No.2614481

  >>2614475
  Well my drawings have definitely improved over the years, but I don't see myself changing the
  style. The big eyes and the broad lines are off putting to a lot of people I show my stuff to,
  but can appreciate the creative look.

>> [_] Anonymous 11/29/14(Sat)03:25 No.2614484

  >>2614480
  Okay, I see. Thanks. I suppose I'll just have to learn to use the built in drawing tools, which
  won't exactly be easy..
  I was gonna ask about the jagged edges, so thanks for the feedback.

>> [_] Anonymous 11/29/14(Sat)03:27 No.2614485

  >>2614481
  It's deviant art tier.
  I can tell you that I click flashes mostly mindlessly without reading the title or the subject
  line, and the first thing I thought was "Who the hell uploaded something from Deviant Art, who
  would even want this?"

>> [_] Anonymous 11/29/14(Sat)03:27 No.2614487

  >>2614481
  its not the eyes that bother me. its the triangle face and the slghtly too large ribcage. Not
  asking you to change your style, just pointing it out.

>> [_] Anonymous 11/29/14(Sat)03:34 No.2614491

  >>2614485
  Yeah, It's pretty dA. It's a cartoony look that I find works well for comics and straight
  vectors. I've done more elaborate pictures with lighting effects and such but those still can't
  compare to professional things.
  >>2614487
  This was somewhat of a hastily drawn picture, but the geometric edges for chins is definitely
  part of my style. I use a single corner for a more feminine jaw and a more rectangular one for
  masculine characters.

>> [_] Anonymous 11/29/14(Sat)03:38 No.2614495

  >>2614481
  I don't mean to be rude, but you should try actually studying art. Look at other people's (good)
  art, draw from real life, study anatomy... do this a lot. I'm not saying you should change your
  style and make your drawings photorealistic, but these sorts of exercises will help you develop
  as an artist and help you avoid becoming a Deviant Aurtist

>> [_] Anonymous 11/29/14(Sat)03:40 No.2614499

  >>2614458
  Have you considered going to /ic/? I cannot attest to, or guarantee, the quality of their
  criticism, but it might help. If nothing else, the sticky might provide some useful guides and
  tools.

  Try not to jump straight into digital art, until you're pretty well-seasoned with physical art.

>> [_] Anonymous 11/29/14(Sat)03:44 No.2614504

  >>2614484
  It's possible to vectorize imported images.
  entheosweb.com/Flash/bitmap_to_vector.asp
  It tends to result in less efficient sprites than using the in-program tools though.

>> [_] Anonymous 11/29/14(Sat)03:49 No.2614508

  >>2614495
  I didn't take it as rudeness, and even if I did, I wouldn't care, this is 4Chan after all. I
  don't necessarily plan on making a job out of drawing. Right now it's sort of just a hobby of
  mine. Honestly, I wanted to pick up basic flash animation because I wanted to make my own H-Games
  because I'm too cheap to order commissions and the likes.
  >>2614499
  I don't browse many boards outside of /b/ and /f/, but I'll look in to it. Thanks!

>> [_] Anonymous 11/29/14(Sat)03:55 No.2614513

  >>2614481
  >You don't like it, but it's my style and I'm not changing it
  lel

  this is bar none the most reliable way to tell if an artist will ever improve
  hint: you're not

>> [_] Anonymous 11/29/14(Sat)04:05 No.2614523

  >>2614513
  I don't mean to say that I WON'T change it. I'd alter it to see other people's appreciation, but
  I'm saying it'd be difficult for me to do it. I don't find it easy to change a habit of drawing
  and still personally like it in addition to it being appealing and unique to others. Like I said,
  it's only a hobby.

>> [_] Anonymous 11/29/14(Sat)04:10 No.2614530

  >>2614508
  Practice. Practice. Practice.

  Just keep doing it and keep trying, please don't stop. We need artists for /f/. Even if its just
  loops like these.

>> [_] Anonymous 11/29/14(Sat)04:10 No.2614531

  The girl looks like a strange mix of Sanai Kochiya from Touhou and a vocaloid. X P

>> [_] Anonymous 11/29/14(Sat)04:14 No.2614537

  >>2614530
  I didn't realize OC was in such high demand on /f/. If you browse often, you'll definitely see me
  post more in the future.
  >>2614531
  She's just a character from one of my stories. Usually my favorite thing to draw when I have
  nothing in particular in mind.

>> [_] Anonymous 11/29/14(Sat)04:33 No.2614552

  You asked for feedback on your animation. Fine.

  It's lazy. You rely entirely on tweening. You can kind of get away with it because of your flat
  colors, thick lines, and simplistic design. Unfortunately though, there's no subtlety of your
  tweens, so it just looks like large blocks of your character are moving at once.

  You want to create H-Games? You're in luck. Most H-Games rely HEAVILY on tweening. Look at JSK,
  Meet n' Fuck, and to a far lesser extent, even ZONE, especially his early work. But the hallmark
  of a good H-Game is their art, not their animation. JSK and Meet n' Fuck are only barely passable
  because their art isn't literally dA-tier. ZONE is good because his art is very good and he hand
  animates where necessary. If you want to make passable H-Games, you will NEED to improve your art
  quality. There's no way around it.

>> [_] Anonymous 11/29/14(Sat)04:34 No.2614554

  >>2614552
  Pt. 2

  Now, regarding this particular flash. For being on the top of a high-rise, the wind seems
  unusually smooth. I would suggest looking at ZONE's Reiko 2 opening for an example of a good loop
  of wind. It may not be what you're going for, but it may give you a few ideas.

  P.S. Throw that bullshit about "it's my style" out of the fucking window. >>2614513 This anon has
  it right.

>> [_] Anonymous 11/29/14(Sat)04:42 No.2614565

  learn how to draw before you learn how to animate

>> [_] Anonymous 11/29/14(Sat)05:10 No.2614584

  Art style and drawing choices has been commented on and not what I care about so I'll leave that
  alone.

  Double your frames per second. I don't know what you're using, but It's under 30 and looks like
  trash.
  Fix the god damn skirt. It just wiggles and completely detaches from the body, especially on the
  right side.
  I feel having a gap in the line on the left tit was a bad move. I dont know why it looks bad, but
  it does.
  Her breathing is fucked completely. I can't tell what is inward or outward. Her stomach goes in
  while her chest goes out. If you breathe with posture, your stomach wont move. If you're relaxed,
  it'll extend with the lungs. It's as if you tried to pass off wiggling her tits and belly button
  with a bit of off timed shoulder up and down as breathing.
  cont...

>> [_] Anonymous 11/29/14(Sat)05:11 No.2614585

  >>2614584
  The wind timing is alright, but the wind speed doesn't make sense. A wind constant and strong
  enough to blow a tie out like that would unbalance you and probably put your body tilted into the
  wind to stay standing. Which goes to say she'd also be facing the wind for comfort. More
  importantly, her hair would have to be glued to her head to maintain any type of shape and the
  flowing strands would be crying for help. Tone back the tie to match either calm wind or redo the
  whole scene around sudden bursts of hard wind, your choice.
  Lastly, she has a fucking ridiculous chest. Not so much her anime tits, which are bound to be
  ridiculous, but the fact she has more fat in her back than the rest of her body combined. Small
  arms, sharp thin waste, sharp thin face, almost no neck, skirt hides small to medium hips....
  Huge fat chest and back. Trim her down so that the tits poke out the side. I know she has great
  back muscles carrying those all day, but that's out of hand.

>> [_] Anonymous 11/29/14(Sat)05:26 No.2614594

  OP back.
  Thanks for the advice. I certainly need improvement and I got a lot more tips then I expected.
  I've seen many a flash in my day and I can only hope to get better with the criticism of friendly
  neighborhood anon. I took a lot of shortcuts when I made this but it's no excuse for some of the
  genuine issues you guys have pointed out. I'll continue practicing and hopefully I can get some
  feedback like this again when I make another animation! I'm gonna be in and out of the thread in
  strange intervals, but I'll probably still come back and read any other criticisms there are!

>> [_] Anonymous 11/29/14(Sat)05:27 No.2614597

  >>2614552
  >>2614554
  >>2614584
  >>2614585
  Who knew /f/ would be capable of good advice?

>> [_] Anonymous 11/29/14(Sat)05:30 No.2614599

  >>2614458
  Then Quit
  >>2614537
  Please don't. /f/ doesn't need to be punished.

>> [_] Anonymous 11/29/14(Sat)05:34 No.2614600

  >eyebrows randomly raise and drop every few seconds

  MeetNFuck/10

>> [_] Anonymous 11/29/14(Sat)06:17 No.2614622

  well op if you really want to draw in manga style, suggest you watch markcrilley's video's on
  youtube and try to coppy what he's drawing, untill you can draw just about what he draws, then go
  on to other howto's for manga and flash.
  untill then it's a shitty drawing in a loop.

>> [_] Anonymous 11/29/14(Sat)06:29 No.2614628

  >>2614622
  also i don't know what you use to draw, but if you want to become a professional, or at least
  good enough for people to like it, use wacom intuos or similar.
  it's what i use and i must say, it works perfectly.

  ps.
  sorry for no advise on the animation, i'm not great at using flash.

>> [_] Anonymous 11/29/14(Sat)07:06 No.2614646

  It pornography? بوتقة if neħħi?

  I'm sorry that my English, I am a Russian.

>> [_] Anonymous 11/29/14(Sat)07:08 No.2614648

  ive just made a poo in the garage

>> [_] Anonymous 11/29/14(Sat)07:12 No.2614656

  >>2614628
  Used to have a drawing pad, but it broke and I'm poor. Now I'm reduced to draw things on paper,
  scan the, then use GIMP's path tool to draw over the lines and colour it.

>> [_] Anonymous 11/29/14(Sat)07:52 No.2614683

  >>2614439
  Make it porn, o' mighty OC creator!

>> [_] Anonymous 11/29/14(Sat)08:06 No.2614688

  >>2614599
  >>Please don't. /f/ doesn't need to be punished.|
  Tell that to Darkholme

>> [_] Anonymous 11/29/14(Sat)08:07 No.2614690

  >>2614656
  >using GIMP
  >not even using paint tool sai
  you mean you can't afford software that's 37 dollars?
  or a small cheap drawing pad?

>> [_] Anonymous 11/29/14(Sat)08:22 No.2614691

  Make her tits bigger to distract from her face.

>> [_] Anonymous 11/29/14(Sat)08:23 No.2614692

  >>2614439
  Holy shit did /f/ just get nuked by the mods?!

  Also /f/ has mods?!

>> [_] Anonymous 11/29/14(Sat)08:25 No.2614694

  >>2614690
  >Using sai
  >Not using Photoshop CC
  You mean you can't afford software that's 39.99 a month?
  Or a Wacom Cintiq 24HD Interactive Graphic Pen Display (DTK2400)?

>> [_] Anonymous 11/29/14(Sat)08:36 No.2614702

  >>2614458

  >As much as I'd like to improve my drawings, my art style probably won't change.

  So basicly you're in some phase (likely underaged sub 15 year old) where you think this shit
  looks good.

>> [_] Anonymous 11/29/14(Sat)08:39 No.2614703

  >>2614702
  God, I remember when I drew eyes like that... Way ass back in seventh grade.

>> [_] Anonymous 11/29/14(Sat)10:29 No.2614751

  very reminiscent of meet and fuck
  which could be a good thing or a bad thing



http://swfchan.net/25/CDAAEGY.shtml
Created: 29/11 -2014 08:54:49 Last modified: 29/11 -2014 16:36:30 Server time: 18/05 -2024 05:54:13