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<div style="position:absolute;top:-99px;left:-99px;"><img src="https://tools.swfchan.com/stathit.asp?noj=FRM18520069-5DN&rnd=18520069" width="1" height="1"></div>

This is resource DWO440W, an Archived Thread.
Discovered:7/11 -2014 10:08:59

Ended:7/11 -2014 15:39:08

Checked:7/11 -2014 19:54:11

Original location: http://boards.4chan.org/f/thread/2590485
Recognized format: Yes, thread post count is 4.
Discovered flash files: 1





File: crunchdown.swf-(9.56 MB, 800x500, Game)
[_] Anonymous 11/07/14(Fri)04:07 No.2590485

  gobble gobble

>> [_] Anonymous 11/07/14(Fri)08:33 No.2590594

  The game has two actions possible, a punch and an eating action. The health restoring items are
  pies.

  You activate the pies by punching.

  That right there is a mild example of gameplay and narrative segregation. The gameplay designer
  thinks, "wait eating the pies is a different mechanic than eating random objects and
  transforming. It's more like the picking-up-weapon mechanic"

  So fuck the narrative, right? Triple-A games don't seem to care, why should flash game designers.

>> [_] Anonymous 11/07/14(Fri)09:06 No.2590617

  >>2590594
  it's still fun though and the aesthetic is enjoyable

  deal with it

>> [_] Anonymous 11/07/14(Fri)09:38 No.2590636

  >>2590485
  >hitboxes are shit
  >dodging is a joke
  >mobs dont have cooldown on "specials" like charge...
  shit game is shit



http://swfchan.net/25/DWO440W.shtml
Created: 7/11 -2014 10:08:59 Last modified: 7/11 -2014 19:54:12 Server time: 05/12 -2025 13:45:56