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This is the wiki page for Flash #131383
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TheRoseGarden.swf
5,88 MiB, 00:00 | [W] [I]

Threads (1):

[D1QU5K0]F ! http://boards.4chan.org/f/res/1982349
ARCHIVEDDiscovered: 24/5 -2013 08:22:30 Ended: 24/5 -2013 17:21:48Flashes: 1 Posts: 16
File: TheRoseGarden.swf-(5.87 MB, Game)
[_] Awesome Games Fest Anon 1982349 By Increpare http://www.increpare.com/
>> [_] Anon 1982363 Starting with a shitty game for contrast?
>> [_] Anon 1982367 > moves north > room does nothing > close window
>> [_] Anon 1982372 >># >># You guys surely didn't understand
>> [_] Anon 1982377 >complete 40 easy "puzzles" so I can walk around a set of rooms with a box full of changing pixels in the middle of each room No thanks. This is not an awesome game. It's not even a shitty game. It's barely a game at all, and I wish I could get back the 5 or so minutes I spent playing this steaming pile of shit.
>> [_] Anon 1982379 >># HAHA!
>> [_] Anon 1982380 >># I think you don't get the second part
>> [_] Anon 1982381 >># In the first part, move the cursor over the square that has a symbol in all four quadrants and press space. Repeat a bunch to fill up the middle bar. Then repeat this process in all four rooms. Boring, but not too difficult. For the second part, you need to have been paying attention to the first part and remembering or writing shit down, because it turns out there was a different pattern common to each "correct square" within a given room. Of course, there's no indication that the two parts are connected or that you need to be paying attention to the patterns (which during the first part are unnecessary and incidental), and you can't go back to the first part from the second, so the whole thing is very poorly designed, in addition to being boring and ugly.
>> [_] Anon 1982382 >># Those patterns are, to paraphrase another thread: North: the only rose in both its row and its column. South: at the center of an axis of horizontal and an axis of vertical symmetry. West: has a ring of empty space around it (although this may not be obvious if it's on an edge) East: the room as a whole is always very sparse, with few roses and many spaces.
>> [_] Anon 1982393 >># Oh, and all you get for your trouble is basically the title screen, except without "Press Space to Start."
>> [_] Anon 1982394 >># It is nice to figure everything out, though
>> [_] Anon 1982396 so, can you "solve" the second part and what comes after it?
>> [_] Anon 1982398 >># Yeah, the designs in the center match a puzzle from the first level, and you have to remember which room had a map that shape. It makes sense in hindsight. I was really nice to realize what I had been doing was the right thing to solve the puzzle.
>> [_] Anonymuos 1982413 >># Shit ending
>> [_] Anon 1982417 >># yeah, nah, i'm not an aspie so this basically has no appeal for me.
>> [_] Anon 1982522 >># With this you can actually beat the second part by finding if the pattern in the middle has the same caracteristics as the rooms in south, west north or east (and then go towards the direction the room should be in).



http://swfchan.net/27/131383.shtml
Created: 24/5 -2013 08:31:26 Last modified: 21/2 -2019 09:35:04 Server time: 01/05 -2024 15:06:48