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This is resource KR0Q3MQ, an Archived Thread.
Discovered:23/2 -2015 11:45:02

Ended:23/2 -2015 20:20:20

Checked:23/2 -2015 20:42:36

Original location: http://boards.4chan.org/f/thread/2697853
Recognized format: Yes, thread post count is 24.
Discovered flash files: 1





File: Promises.swf-(96 KB, 480x600, Game)
[_] Anonymous 02/23/15(Mon)05:43 No.2697853

Marked for deletion (old).
>> [_] Anonymous 02/23/15(Mon)06:11 No.2697865

  guys in order: Top guy, right guy, left guy

>> [_] Anonymous 02/23/15(Mon)07:03 No.2697888

  Nice puzzle, but I feel like there's supposed to be some kind of message I'm not getting here

>> [_] Anonymous 02/23/15(Mon)07:58 No.2697939

  That's it? Really. Fucking really.

  So this game is trying to say that successful people have broken all of their promises to be
  successful. Or is it that success drives one to forget their promises? Or maybe the end justifies
  the means.

  Or how's about go fuck yourself. The characters have no emotions and the puzzles are easier to
  beat than an infant with amuptated limbs. There's no reason for me to feel like I've betrayed
  someone. If I did I'll just pay them back and apologize after I'm done fucking the king's
  daughter and getting some money.

>> [_] Anonymous 02/23/15(Mon)08:17 No.2697945

  >>2697939
  Pretty nice message IMO.

  If you want to be sucessfull you only need to keep your promises untill you're on top. When
  you're the boss, no need to kiss ass no more.

>> [_] Anonymous 02/23/15(Mon)08:24 No.2697947

  >>2697888
  Just that people break their promises all the time and before you make a serious promise you need
  to really think about it.

  >>2697939
  Jesus, you're pessimistic as shit.

>> [_] Anonymous 02/23/15(Mon)08:27 No.2697950

  >>2697947
  How is that pessimistic? He just said this game is stupid. I don't see how that is pessimistic.

>> [_] Anonymous 02/23/15(Mon)08:28 No.2697951

  In this game you don't directly lose for breaking your promises, instead you just have to face
  the consequences.

>> [_] Anonymous 02/23/15(Mon)08:35 No.2697957

  the game teaches you how to slide through locking shit like honorbound promises to get what you
  want.

>> [_] Anonymous 02/23/15(Mon)10:24 No.2698031

  I kinda like this.
  There are a few ways to interpret it, but it's a nice little puzzle.

>> [_] Anonymous 02/23/15(Mon)10:53 No.2698047

  >>2697950
  The interpretation he came away with was a pretty bleak one. I wasn't talking about the quality
  of the game. Hence pessimism.

>> [_] Anonymous 02/23/15(Mon)11:02 No.2698048

  >>2698047
  It looked to me like he didn't agree with the interpretations he came away with. So I would
  assume he isn't a pessimist.

>> [_] Anonymous 02/23/15(Mon)11:11 No.2698054

  >>2698048
  The other poster still seems to think that the game is about some pretty pessimistic views. I
  think you have to have a pessimistic mindset to come away with interpretations like that in the
  first place. Pessimistic people can still want the world to be a better place. Cynicism and
  pessimism overlap sometimes, but they aren't exclusive to each other.

>> [_] Anonymous 02/23/15(Mon)11:24 No.2698065

  >>2697865
  nope, doesn't work

>> [_] Anonymous 02/23/15(Mon)11:27 No.2698066

  >>2698054
  Anon who said the game sucked here.

  It's not that I'm a pessimist, it's just that this is an art game. Art games are usually about
  how things are bad or how a person is bad so I went into it with that kind of mindset.

  Realistically this is about a man who would do anything to rescue his loved one, but this is an
  art game so I assumed the opposite.

>> [_] Anonymous 02/23/15(Mon)11:40 No.2698072

  >>2698066
  It's no problem, anon. I guess I was just sort of flabbergasted because my interpretation was
  like, nowhere near yours. Also, that new interpretation of yours I think is more interesting than
  your other one. Because that makes me think about the value of a promise.

>> [_] Anonymous 02/23/15(Mon)11:51 No.2698082

  >>2698072
  Hey, it was my fault not making it very clear in the first place. I've just gotten tired of art
  where it really means one thing but the creator says it means another, and that's what I assumed
  when I played it.

  I'm sorry if my post got anyone upset. I promise it'll never happen again.

>> [_] Anonymous 02/23/15(Mon)11:53 No.2698087

  >>2698082
  This post upset me...

>> [_] Anonymous 02/23/15(Mon)12:02 No.2698099

  >>2697888
  To beat the game, you have to visit the top guy first, zig zag to the right guy, then zig zag to
  the left guy.

  The only way to get to the end is to retrace your steps, move in the same direction more than
  once, and go east. You break everyone's promises getting to the girl.

  She asks you to swear your love to her. What does your promise to her mean if you're just going
  to break it to get to what you want, like you did to everyone else on your way to her?

>> [_] Anonymous 02/23/15(Mon)12:13 No.2698107

  >>2698082
  I can see your frustration, no worries. While I value the artists intentions when going into
  creating something, I don't think that it diminishes one's own personal revelations. Long as it
  makes you reflect, job well done right?

>> [_] Anonymous 02/23/15(Mon)12:14 No.2698111

  >>2697853
  >looks shitty
  >no gameplay
  >simple puzzle everybody with a brain can solve
  >isn't even fun
  >but... but muh message about honesty
  seriously, art games should just fuck off

>> [_] Anonymous 02/23/15(Mon)12:27 No.2698129

  >>2698111
  If you don't like it, why are you playing it?

>> [_] Anonymous 02/23/15(Mon)12:33 No.2698138

  >>2698129
  To be fair, it's not like it takes a very long time for one to get to the end. It's a very, very
  short game. Just one puzzle.

>> [_] Anonymous 02/23/15(Mon)14:19 No.2698217

  >>2698111
  Art games are cool, and should not fuck off. "Art" games that are 5 minite WOW SO DEEP BRAH
  circlejerks should definitely fuck off.



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Created: 23/2 -2015 11:45:02 Last modified: 23/2 -2015 20:42:39 Server time: 07/05 -2024 06:27:55