File: Mode_7.swf-(52 KB, 512x478, Game)
[_] Rubber NAND !0x524E/n3E 04/01/15(Wed)18:17 No.2736256
SNES-style perspective test.
Arrow keys to move, shift/ctrl to raise/lower camera, page up/down to alter viewing angle.
Many issues at the moment, not the least of which is rendering speed, but there's a lot of room
for optimization.
Marked for deletion (old).
>> [_] Anonymous 04/01/15(Wed)19:11 No.2736299
>>2736256
>not least of which is rendering speed
nigga you shitting me, this puts any CPU usage above 97% and I'm rocking an i7.
Fuck me, mate, get rid of this shit and do it properly ya cunt.
>> [_] Rubber NAND !0x524E/n3E 04/01/15(Wed)19:15 No.2736300
>>2736299
That's impossible, since Flash is single-threaded. The most it can use on your i7 is 12.5%.
And this is as close to "properly" as you're gonna get in this version, since there's only
support for affine transformation.
>> [_] Rubber NAND !0x524E/n3E 04/01/15(Wed)19:23 No.2736307
>>2736300
Scratch the first part, I guess certain non-interpreter parts of it can use multithreading.
Still, my i7 never gets above around 45% running this.
>> [_] Anonymous 04/01/15(Wed)19:41 No.2736318
>>2736256
holy fucking shit why are people even bother doing something as ineffective as using flash for
rendering complex graphics or whatever it tries to do
>> [_] Anonymous 04/01/15(Wed)19:43 No.2736320
>>2736318
What have you done with your life beside consume oxygen?
>> [_] Anonymous 04/01/15(Wed)19:43 No.2736321
>>2736318
Better than using Flash to embed youtube videos.
>> [_] Anonymous 04/01/15(Wed)19:59 No.2736328
>>2736318
>oh man someone's taking on a technical challenge instead of reposting my favourite le meymeys
fuck off let him exercise his brain
>> [_] Anonymous 04/01/15(Wed)20:40 No.2736345
>>2736328
It's great that he's trying something, but why post a flash that hardly functions yet?
>> [_] Rubber NAND !0x524E/n3E 04/01/15(Wed)20:47 No.2736348
>>2736345
In short, it's a proof of concept. It was designed to test this particular method of rendering in
Flash. Everything works as intended, if a bit slowly.
>> [_] Anonymous 04/01/15(Wed)21:49 No.2736382
>>2736300
Dude my 3.5 Quad is getting torn up with this fucker.
>> [_] Anonymous 04/01/15(Wed)21:52 No.2736384
>>2736348
Well, it's cool that you got this to work, albeit at such an abysmal frame rate. I bet you can
probably find some way to tweak the performance, I've seen a few 3D environments done in flash
before. Good luck!
>> [_] Anonymous 04/01/15(Wed)22:15 No.2736401
>>2736299
>>2736382
The hell? I have a i5 and it's less than 5% consumption.
It aint the flash bro
>> [_] Anonymous 04/01/15(Wed)22:23 No.2736410
>>2736348
Well, congratulations on getting it to work
It's still shit.
>> [_] Rubber NAND !0x524E/n3E 04/01/15(Wed)22:27 No.2736415
>>2736410
As if anything else here isn't?