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This is resource Z7N6ZLZ, an Archived Thread.
Original location: http://boards.4chan.org/f/thread/2698600 Recognized format: Yes, thread post count is 25. Discovered flash files: 1 File: CHECHEN.swf-(3.07 MB, 639x360, Loop) [_] Anonymous 02/23/15(Mon)23:11 No.2698600 >> [_] dem gains !5/TUXP9PC. 02/23/15(Mon)23:35 No.2698614 >>2698600 music sauce? I really like this combo though. Its somehow serene. Just has an essence of pedo though. lmfao.. >> [_] Anonymous 02/23/15(Mon)23:36 No.2698615 >>2698614 You mean you haven't masturbated to it already/ >> [_] Anonymous 02/23/15(Mon)23:37 No.2698616 >>2698614 https://www.youtube.com/watch?v=Pka3psIK9Eo Personally I fuckin' hate this song, but here you go >> [_] Anonymous 02/23/15(Mon)23:38 No.2698617 >>2698616 I hate everything but the part being looped. >> [_] dem gains !5/TUXP9PC. 02/23/15(Mon)23:43 No.2698621 >>2698616 >>2698617 How do people figure out good moments in bad songs like that. You cant just stick a loop of any old song in a vid and make it good. What gives. Is there a science to this >> [_] Anonymous 02/23/15(Mon)23:47 No.2698624 >>2698617 >>2698621 Something like 75% of the whole song is being looped here... Sure there are instances of people grabbing some 8 bars of gold out of some absolute shit, but this isn't one of them. >> [_] dem gains !5/TUXP9PC. 02/23/15(Mon)23:50 No.2698627 >>2698624 yeah I know what you mean. Where can I find these ones and/or make them. Teach me the ways of your people >> [_] dem gains !5/TUXP9PC. 02/23/15(Mon)23:52 No.2698629 >>2698624 I just hate going through all these AMV and attempts to be humourous flash's. Or flashes that are of videos that were on youtube or shit. I want good flash vids basically >> [_] Anonymous 02/24/15(Tue)00:01 No.2698636 >>2698627 Well step 1 to making them is getting Flash. None of that "video to swf converter" shit. After that you should learn actionscript. If you know any other c-style languages it shouldn't take more than a day or two to get the basics down. What sort of flashes are you looking for? "good" is kind of vague. >> [_] Anonymous 02/24/15(Tue)00:07 No.2698638 anime? >> [_] Anonymous 02/24/15(Tue)00:10 No.2698641 >>2698621 I think some people are just good at finding ways to do something useful with scrap. https://www.youtube.com/watch?v=lTx3G6h2xyA https://www.youtube.com/watch?v=HUe4tFF0HO0 (As always though, taste/distaste is opinion. "One man's trash..." etc.) >> [_] = 02/24/15(Tue)00:13 No.2698642 REMOVE CHECHENS YOU ARE OF HUMEN TRASH PEEDORASI SOVIET UNION STRONK >> [_] dem gains !5/TUXP9PC. 02/24/15(Tue)00:18 No.2698647 >>2698636 I'm interested in how to make ones that loop really well like audio and vid, or ones that are interactive. pretty much things that utilize flash. >>2698641 how do I acquire this skill. any theories lol >> [_] dem gains !5/TUXP9PC. 02/24/15(Tue)00:26 No.2698654 >>2698647 and also I want to see ones that are good in that way too I don't have much to go onto right now. The ones I liked that I've seen in the loop music way are "zone tan grind" "Billy Mays is no more" "desu song" "Megumi Hues" ">>2698647 and also I want to see ones that are good in that way too I don't have much to go onto right now. The ones I liked that I've seen in the loop perspective are "zone tan grind" "Billy Mays is no more" "desu song" "Megumi Hues" >> [_] Anonymous 02/24/15(Tue)00:29 No.2698664 >>2698647 For looping well there's sound.play(0, int.MAX_VALUE) which lets the sound loop independently of the timeline, rather than pausing for sync with video, which is what a lot of sloppily thrown together flashes run into. For doing anything interactive, I usually try to separate the concept into basic components, and then dig around in the actionscript docs and on google to find classes and methods that fulfill those needs. Then I'll make a project for each of those individual components, to get acquainted with how they work and to iron out any bugs, and then I'll incorporate them into the final work. For instance, if you're doing a thing with lines that move based on mouse movement, you'd make a project for detecting mouse movement, a project for drawing lines, and a project for moving objects before putting them all together. >> [_] Anonymous 02/24/15(Tue)00:35 No.2698668 >>2698664 Also, a lot of optimization in flash comes from knowing what you're working with ahead of time. Need to portray a 3D object? If you already know what angle it'll be seen from, make it a couple of 2D objects from the right perspectives. Need to sync something to the beat of the music? Don't try to detect it by analyzing the sound spectrum; you already know what music is playing, so just get the soundposition instead. >> [_] dem gains !5/TUXP9PC. 02/24/15(Tue)00:45 No.2698673 >>2698668 >>2698664 hey thanks for the info. Is there also any guides online (preferably a flash vid lmfao) I'm want to help contribute to make something neat for others to enjoy also. >> [_] Anonymous 02/24/15(Tue)00:50 No.2698677 >>2698673 Probably; don't know any off the top of my head though. I found it easy enough to get into without needing a tutorial. The docs are pretty self-explanatory for the most part. That said, pretty much all of what I do is coding. If you're going to be doing proper animation it might be different. >> [_] Anonymous 02/24/15(Tue)01:01 No.2698682 >>2698673 My long post was too long to post apparently, so I'll try to summarise what I wanted to say in a few keypoints: -If you're interested in making your own music loops, you can check out Cubase, Ableton, Propellerhead's Reason, or FrootyLoops. (The former is more like ProTools, but the rest are more for loop stuff). Skill in remixing stuff is basically just "play by ear and use what sounds good" which is essentially how a lot of the production side of the music industry works to be honest. Music production is mostly just a lot of time consuming repetition, playing the same small section of song over and over as you make adjustments to EQ, cutoff filters, fades, splices, redrawing waveforms to make sure shit doesn't pop, etc. I give you another example vid: https://www.youtube.com/watch?v=VwpGmCVhm1o (don't needa watch the whole thing but it'll give you a good-if-simplified idea of what goes into making your own tracks) >> [_] Anonymous 02/24/15(Tue)01:06 No.2698686 >>2698677 One last thing, for running initialization functions what I do is frame 1: initialize(); frame 2: update(); frame 3: gotoAndPlay(2); >>2698682 +1 for Ableton. I use it mainly for production, but if you're remixing its "slice to new MIDI track" function can work miracles. >> [_] dem gains !5/TUXP9PC. 02/24/15(Tue)01:12 No.2698694 >>2698686 do you have anythings that you made and uploaded? Also do you have an email or anyway to communicate just for future advice possibly? >> [_] Anonymous 02/24/15(Tue)01:20 No.2698705 >>2698694 I'm >>2698670 and >>2698698 for a couple of examples. (I don't use the name outside of threads where it's relevant) >> [_] dem gains !5/TUXP9PC. 02/24/15(Tue)01:24 No.2698709 >>2698705 ayyy lmfao. I just replied to that thread before reading this. >> [_] Anonymous 02/24/15(Tue)01:28 No.2698719 >>2698709 ha, didn't even notice the names were the same. |
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