STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228140
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72399940?noj=FRM72399940-19DN" width="1" height="1"></div>

This is resource CJTX8ZH, an Archived Thread.
Discovered:10/6 -2015 05:17:42

Ended:10/6 -2015 08:17:15

Checked:10/6 -2015 09:10:48

Original location: http://boards.4chan.org/f/thread/2808266/programming-ai…
Recognized format: Yes, thread post count is 8.
Discovered flash files: 1





File: petAIsupreme2.swf-(1.19 MB, 1024x600, Other)
[_] Programming AI v2 - Pet AI Supreme Anonymous 06/09/15(Tue)23:06:04 No.2808266

  Move with WASD.

  I'll keep all my updates titled "Pet AI Supreme" so anyone interested in following development
  can search them up on swfchan com - still planning on starting dev blog later.

  Old version here: swfchan com/35/171108/?petAIversion1.swf

  I will still be using a system of needs but I'm working on randomizing things so a creature
  doesn't always chase his balanced needs and can have something more like free will. Starting from
  scratch, so will program ability for them to learn/be taught next.

  As you can see I've decided the most important thing is to be able to interact with the pets, not
  just clicking on them, but walk around with them - so I made the green square main player (move
  with WASD) - I also want to have multiple spawnable creatures so I rewrote the code. Basically
  total rewrite of the program from scratch, but it had to be done.

  lots of bugs and glitches in this, but just click 'restart' when needed. have fun for 20 seconds,
  mess around.

Marked for deletion (old).
>> [_] Anonymous 06/09/15(Tue)23:21:47 No.2808274

  Thanks for posting colorfull squares. How often you will post updates?

>> [_] Anonymous 06/09/15(Tue)23:54:03 No.2808291

  >>2808274

  Hopefully every other day.

>> [_] Anonymous 06/10/15(Wed)00:18:33 No.2808304

  hope you can take this somewhere interesting. good luck.

>> [_] Anonymous 06/10/15(Wed)01:02:44 No.2808338

  >>2808266
  Top buttons don't do anything yet or are they just not working for me. It just has the icon to
  click them and I'm curious.

>> [_] Anonymous 06/10/15(Wed)01:59:02 No.2808378

  >>2808304

  Thanks!

  >>2808338

  The yellow one is least responsive right now, the other ones are commands, like make the dog seek
  out player, or go to the fireplace, they'll usually only listen to you after they've already
  fulfilled each of their basic survival needs. They run a quick lil circuit and then usually come
  to the player.

>> [_] Anonymous 06/10/15(Wed)02:01:27 No.2808382

  If you have a lot of dogs they seem to tend to collapse into one after a while. They'll all start
  to follow you and then all just act as one group.

>> [_] Anonymous 06/10/15(Wed)02:09:41 No.2808397

  >>2808382

  Good point, time to add some space between them.

  Also going to randomize size, speed, and color so we can have some different identities going.
  More actual personality programming like anger, depression, happiness etc. later.



http://swfchan.net/28/CJTX8ZH.shtml
Created: 10/6 -2015 05:17:42 Last modified: 10/6 -2015 09:10:52 Server time: 19/05 -2024 12:13:46