File[simbrothel_fixed.swf] - (7.14 MB)
[_] [G] [A][M][E][S] Anonymous 10/25/09(Sun)13:31 No.1100030
>> [_] randomnamefag !d9iT/oipos 10/25/09(Sun)14:07 No.1100047
I... don't get it. Am I the girl I start with? Then how come it reports that that girl earned me
some money?
>> [_] Anonymous 10/25/09(Sun)14:12 No.1100049
now your fuckt
>> [_] Anonymous 10/25/09(Sun)15:15 No.1100085
hee hee delicious child prostitutes
I'm thoroughly enjoying pimping chihiro for dimes in the old shack
>> [_] Anonymous 10/25/09(Sun)15:15 No.1100086
You're the pimp, and it's kinda like she's your #1 bitch.
>> [_] Anonymous 10/25/09(Sun)16:11 No.1100113
It says "cannot sell yourself" if you try to sell your starting girl.
>> [_] Anonymous 10/25/09(Sun)16:18 No.1100114
>>1100113
yes, there are many different such grammatical and spelling mistakes in the game. Just play the
damn thing and stop complaining, or fix it yourself.
>> [_] Anonymous 10/25/09(Sun)16:22 No.1100115
http://rapidshare.com/files/251748171/simbrothel_fixed2.zip
Every image from the game.
>> [_] Anonymous 10/25/09(Sun)18:54 No.1100181
Taken from swfchan:
javascript:document.embeds[0].SetVariable("_root.gold", 10000);
Sets gold. Displayed gold will update when you buy something or at a new day.
javascript:document.embeds[0].SetVariable("_root.Nbrday", 1);
Sets the current day. Displayed day is refreshed after you press new day.
javascript:document.embeds[0].SetVariable("_root.joker1", 1);
Give you a weekly joker different one for each number (works with number 1 to 11 or so),
javascript:document.embeds[0].SetVariable("_root.joker2", 1);
Gives you a different mission joker (also 1 to 11 or so).