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This is resource HX8HO2V, an Archived Thread.
Discovered:15/11 -2015 12:32:26

Ended:15/11 -2015 19:19:08

Checked:15/11 -2015 20:00:48

Original location: http://boards.4chan.org/f/thread/2951334
Recognized format: Yes, thread post count is 12.
Discovered flash files: 1





File: that fucking cat.swf-(11 KB, 600x480, Other)
[_] Anonymous 11/15/15(Sun)06:29:43 No.2951334

Marked for deletion (old).
>> [_] Anonymous 11/15/15(Sun)06:48:18 No.2951346

  >>2951334
  http://i.imgur.com/m6GcSCh.jpg

>> [_] Anonymous 11/15/15(Sun)06:54:05 No.2951352

  >>2951346
  http://i.imgur.com/BiotAsf.jpg

>> [_] Anonymous 11/15/15(Sun)06:56:45 No.2951354

  i beat it on the first try is this supposed to be hard?

>> [_] Anonymous 11/15/15(Sun)07:01:26 No.2951355

  >>2951354
  It depends on how the dark spots are in the beginning

>> [_] Anonymous 11/15/15(Sun)07:30:45 No.2951370

  I wonder if it's possible to encircle the cat on an infinite grid with no starting spots. I'm
  sure someone has figured it out already.

>> [_] Anonymous 11/15/15(Sun)07:43:18 No.2951374

  >>2951355
  i beat it twice in a row simple understanding of how the cat will move when you place a dot super
  predicatable

>> [_] Anonymous 11/15/15(Sun)08:03:06 No.2951383

  >>2951346
  >>2951352
  You both lost. You’re not supposed to trap the cat.

>> [_] Anonymous 11/15/15(Sun)08:24:16 No.2951391

  >>2951370
  I bet it is. Straight-line walls of arbitrary thinness can be constructed that will fence the cat
  if the cat is distant enough. They can be filled in as the cat approaches.But as the distance of
  the cat from the wall increases by one space, the wall can be safe with half as many spots.

  For example, this wall is safe until the cat reaches a danger spot marked c: (imagine the wall
  extends in both directions indefinitely)

  O X c <-cat
  ..O O X c
  O O O O X c
  ..O O O O O X c
  O O O O O O O X

  and on this wall, if the cat reaches a spot marked d you're dead, but you're safe until the cat
  reaches a c:

  O X d c c
  ..O O O d c c <-cat
  O O O O X d c c
  ..O O O O O O d c
  O O O O O O O X

  so if the cat moves one space away, the wall needs only half as many spots to be safe.

  That's a very sloppy proof, but I'm pretty sure it works.

>> [_] Anonymous 11/15/15(Sun)08:25:21 No.2951393

  >>2951383
  LET IT GO FREE THAT IS THE ONLY WAY TO WIN

  game designed by PETA.

>> [_] Anonymous 11/15/15(Sun)13:17:05 No.2951539

  The trick to beating the cat is to not block it but heard it by creating walls way ahead of its
  advance with 1 hole to make it waste time then on the last possible move close it and heard it to
  a new hole, rinse and repeat till you can box it in.

  More starting blocks makes this easier.

>> [_] Anonymous 11/15/15(Sun)13:17:39 No.2951541

  >>2951374
  You're like that guy in school who claims he can beat anybody at anything, then fails all the
  time when he's challenged.



http://swfchan.net/31/HX8HO2V.shtml
Created: 15/11 -2015 12:32:26 Last modified: 15/11 -2015 20:01:41 Server time: 27/04 -2024 07:10:19