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This is resource QE1L4R2, an Archived Thread.
Discovered:23/9 -2015 02:07:59

Ended:1/12 -2015 17:57:58

Checked:1/12 -2015 18:11:51

Original location: http://swfchan.org/7840/
Recognized format: Yes, thread post count is 35.
Discovered flash files: 1





/ > /fap/ > Thread 7840

Age: 62.65d   Health: 0%   Posters: 29   Posts: 35   Replies: 34   Files: 1+2

>> Anonymous 23sep2015(we)02:05 No.23828 OP P1

BreedingSeason6.5.2

Additions
- New monster type: Swine (color/skin variations not yet implemented), they can be obtained by
purchasing an expansion to the Holstaurus Barn
- New Genderbent monster: Cockatiel (skin variations not yet implemented)
- New Color variations and skincolors: Harpies, Mares, Demons, Demonesses
- You may now upgrade various farm buildings to their second tier, unlocking more slots to add
expansions
- You can now remove building expansions in order to make room for new ones

Bug Fixes / Balance
- Changed some mechanics consumables for the new monsters (this process is ongoing)
- Seraphs can no longer give birth to other Seraphs: instead any monster fed a Seraph Ichor has a
chance of giving birth to a Seraph
- Fluffdragons can now be correctly bred (they can still only be unlocked in-game by using the
debug code "addmontype.Fluffdragon")
- The Seraph Cage must now be unlocked through the Marchioness questline, which has been slightly
altered
- Fish are now worth money
- Minor bug fixes

Known Issues
- Skincolors for the Elves and Cockatiels have some errors
- Monster descriptions, consumable effects, and game mechanics are unfinished/unimplemented on a
number of new monsters
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Due to the on-going overhaul of the color system, colors are incorrect in a number of pens and
animations
- There's been a slight increase in lag from the new color/animation system, which we still need to
optimize

[IMG] BreedingSeason6.5.2.swf (12.4 MiB)
960x720, Compressed. 2 frames, 28 fps (00:00).
Ver15, AS3. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: No. Video: No.
[find in archive]

>> Anonymous 23sep2015(we)05:03 No.23831 A P2R1

I just wanna watch monsterpeople fuck eachother and learn to fuck others.

pls more fucks.... ples

>> Anonymous 23sep2015(we)05:08 No.23832 B P3R2

Well... at least the special scenes still work properly.

>> Anonymous 23sep2015(we)08:15 No.23833 C P4R3

So is the swine supposed to represent all the dumbasses who donate to this dude's Patreon?

>> Anonymous 23sep2015(we)08:31 No.23834 D P5R4

Why does these faggots add more classes than actual scenes? This is ridiculous!They were NEVER
going to finish this game even at the rates long past. It only gets more, and more ludicrous with
time.

>> Anonymous 23sep2015(we)13:14 No.23840 E P6R5

Future updates posted here should come with a warning:
"May result in severe butt-blasting and/or unjustified bitching in comments - read at own risk"
Most of y'all didn't pay anything, so your bitching is as empty as your balls. More over, game
development - even flash based - can take a long fucking time when it's as complicated and
detail-oriented as this.
Calm those ungracious tits of yours and actually consider how much work goes into things, and the
time required when only 3-4 people are making the damn thing.

>> Anonymous 23sep2015(we)13:43 No.23843 F P7R6

>still no feral trait
>adding new monsters when they haven't even done all the animations for the old ones yet

>> Anonymous 23sep2015(we)14:14 No.23844 G P8R7

>>23843
If you think about it, it's rather smart. Tempt people with the promise of scenes instead of
delivering scenes. Limitless potential.

>> Anonymous 23sep2015(we)14:45 No.23845 H P9R8

just keep milking this sucker, yet so many idiots out there is throwing money at this "game" more
like broken mess

>> Anonymous 23sep2015(we)15:16 No.23846 I P10R9

iknowwhereyouliveanon
gallery
youthinkidontknow.X
Money
butireallydo.X
GP

>> Anonymous 23sep2015(we)15:59 No.23847 J P11R10

>>23840
It wouldn't be that bad if they really made some progress, but they just keep fiddling with a lot
of unnecessary stuff instead of finishing the animations.

>>23845
People seem to think the game gets done faster the more money they have but it's the opposite
really.

>> Anonymous 23sep2015(we)17:58 No.23849 K P12R11

I feel like update posts of Breeding Season are a chance to watch a dishonest, manipulative asshole
who's potentially harming an industry for his own profit wander into a den of rabid wolverines.
I don't want to watch, but I feel he's earned what he gets here.

>>23840
Look, a white knight! OMG that's hilarious! Long response incoming.
Seriously, some of us were there since the beginning. Some of us offered to make an alternative to
Breeding Season, even making a seperate forum to discuss imitating the game and remaking as we saw
fit. We had volunteer artists, coders, and testers. And some of us have decades of programming
experience and know that a game like Breeding Season involves a huge amount of work when done in
the inefficient and unworkable method that Hartista was dedicated to. Some of us had donated to him
years ago, you see. He took our money and ran.
Then he came back just as we were about to make our own version of his game, all apologies and
excuses. We backed off, gave him a second chance. So he started to work again, did well, but then
he set up a donation system, and this has been how it is ever since. Stubborn adherence to an
unfinishable system where he can ONLY profit by maintaining non-completeness. We've been here the
whole time, watching things progress, bitching occasionall, even defending him occasionally. But
for the most part, unhappy that he decided to be a dick.

And it's not even a game worth all the drama, anyway.

>> Anonymous 24sep2015(th)00:48 No.23855 L P13R12

>>23840

The fact that only a few people are working on this is precisely the issue. This is a project
making 39.6K per fucking month. Split four ways these guys are making nearly 10k a month. That's
absolutely insane. Programmers working on AAA games would be lucky to make half of what they make a
year.

>> Anonymous 24sep2015(th)02:24 No.23857 M P14R13

With all the traits, each monster has like 25 different animations that need to be done and that's
just fucking itself...every time a new monster gets added the number of new animations needed
explodes...this will NEVER be done...the guy making it will die before then unless he can get an
army of mexicans to work on it or something.

>> Anonymous 24sep2015(th)07:11 No.23876 L P15R14

>>23857

This is true too. They can't keep up with content as it is but they want to keep adding new monster
types and variation types before finishing what's already planned. It exponentially increases the
workload every time. I did the math on it once awhile back and at one point adding a single new
monster and variation basically doubled the workload.

>> Anonymous 24sep2015(th)07:11 No.23877 N P16R15

I was really hoping we'd get the pig women this update.

>> Anonymous 24sep2015(th)11:54 No.23883 O P17R16

So what are the possibility count up to now? 9races 2 genders for all women (considering dickgirls)
and some men (elf) + neoteny + feral.

thats 36 "variables" So about 1200 animations right? How many are implemented in the game and work
correctly.. 3?

>> Anonymous 24sep2015(th)15:13 No.23887 I P18R17

Dudes... this game is not a game, is a "Patreon Money Maker" xD

>> Anonymous 24sep2015(th)17:28 No.23889 P P19R18

Does anyone have a list of all current combinations of animals+traits with animations? I'm too lazy
to try them all myself.

>> Anonymous 26sep2015(sa)00:31 No.23918 Q P20R19

http://www.myalbum.com/Album=I4MLIB7F

>> Anonymous 27sep2015(su)12:25 No.23968 F P21R20

>>23918
>make a game with a focus on breeding monsters
>suddenly shift gears and focus on a bunch of sex scenes with the human npcs

>> Anonymous 27sep2015(su)18:07 No.23974 R P22R21

Why the fuck are they adding more monsters? They already have too many monsters to make enough
animations.

>> Anonymous 27sep2015(su)20:43 No.23980 S P23R22

Is there any way to get the Roxie scenes outside of the gallery?

>> Anonymous 27sep2015(su)21:23 No.23982 T P24R23

>>23974
so they can milk the cash cow of the idiots who pay for this until the sun burns out

>> Anonymous 27sep2015(su)21:24 No.23983 U P25R24

No genderswapped scenes yet?

>> Anonymous 28sep2015(mo)01:28 No.23987 V P26R25

>>23982
>by year 2025 Breeding Season becomes the most revenue generating Flash based indie game

>> Anonymous 28sep2015(mo)06:56 No.23995 W P27R26

Possible solution: make it so that only some monsters are capable of breeding with each other?

E.g. Breeds A, B, C, D, and E all exist. The first letter here would be a male of the breed, and
the second/third would be a female of the mated breed.

A can breed with B and C;
B can breed with A and D;
C can breed with A and E;
D can breed with B and E;
E can breed with C and D.

Counting self-self, that's 15 (just straight), then counting flipped genders, it's 30. With gay
stuff, it's 60, then counting harvest scenes that's 80 (60 + [{5 Breeds}*{2 Genders} * 2 Breeders].

Compare this with including all combinations:

A can breed with B, C, D, and E.
B can breed with A, C, D, and E.
C can breed with A, B, D, and E.
D can breed with A, B, C, and E.
E can breed with A, B, C, and D.

That's now 25 with self-self, flipped genders it's 50. 100 for gay, then the same number of harvest
scenes (20) for a new total of 120.

It doesn't really seem to help THAT much, unless you really cut it down, aka: Instead of 1 can
breed with 2 others out of 5, it's more like 1 can breed with 2 others out of 10, which seems to be
the way things are going at this pace anyway. Fuck that math though, Prob and Stat was years back.

>> Anonymous 28sep2015(mo)13:14 No.24009 X P28R27

You know what the stupidest thing about this shit is? Flash is dieing. In another year or so
they're going to have to start this whole "rebuild the game" song and dance all over again in a
different engine, thus enabling them to continue sucking on the patreon cash tit.

>> Anonymous 29sep2015(tu)07:28 No.24024 T P29R28

>>23995
if they had any intention of finishing the game they wouldn't have added any more monsters. with
every update they're netting like -15 animations

>> Anonymous 30sep2015(we)11:31 No.24047 Y P30R29

Anyone with patreon provide a link download with all the pin-up pics they have release plz.

>> Anonymous 30sep2015(we)15:14 No.24048 Q P31R30

>>23918

>>24047

There were pin-puns but something happend to the album.

>> Anonymous 2oct2015(fr)20:09 No.24115 Z P32R31

>>24048
the site got some bullshit ui update and the devs probably started purging galleries with porn or
piracy related material or some shit, fuck i don't know, i just wasn't able to get into the comment
section of the album to check what was going on but my phone wouln't load shit and by the time i
tried to check back on my pc it was too late.

i really hope "Your God" shows up around these parts to save the ark from sinking

>> random 2oct2015(fr)20:56 No.24118 AA P33R32

if i remember with the old myalbum the name of it was just a bunch of num and letters and title was
backer bs. when myalbum updated the sight the title became the album name and there nuking any
album with that name(breeding season, and all other of the backer bs related stuff). just what i've
been seeing as of now

>> Anonymous 2oct2015(fr)23:56 No.24124 AB P34R33

Makes sense to add all the character models and finalize em before redoing the animations. Not
having the humping animations is fine as long as the breeding products are animated, since
re-rolling for traits is like 90% of gameplay for most.

>> Anonymous 3oct2015(sa)02:18 No.24129 V P35R34

>>24124
isn't fapping 90% of the game



http://swfchan.net/31/QE1L4R2.shtml
Created: 23/9 -2015 02:07:59 Last modified: 1/12 -2015 19:43:46 Server time: 22/12 -2024 10:50:50