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This is resource W3NS83X, an Archived Thread.
Discovered:2/11 -2015 23:15:39

Ended:17/12 -2015 22:55:51

Checked:17/12 -2015 23:03:54

Original location: http://swfchan.org/8025/
Recognized format: Yes, thread post count is 29.
Discovered flash files: 1





/ > /fap/ > Thread 8025

Age: 44.99d   Health: 30%   Posters: 28   Posts: 29   Replies: 28   Files: 1+2

>> xXK1T5UN3Xx 2nov2015(mo)22:56 No.25027 OP P1

6.6.6 Patch Notes

Additions
- Queen Kaliba's Halloween Quest! Start by visiting town a few times in October. It's a fairly
involved questline that includes a puzzle and a new sex scene! (let me know if there's any trouble
starting or progressing through the quest)
- New/reworked neoteny monster variants: Kittengirl, Kittenboy, Dickpup, Titpup, Chickadee, Budgie,
Heiftaurus, Vealtaurus, Boy Elfling, Girl Elfling, Imp, Lilim, Foal, and Filly
- New genderbent futas: Futa Demoness, Futa Mare, and Futa Titwolf
- Revamped futas: Futa Harpy and Futa Elf
- You can now go inside Cordelia's Lab
- Added Swine color variations

Bug Fixes / Balance
- The game now starts in August (makes it a bit closer to the existing holiday events)
- The Alchemy building should no longer be able to be upgraded, breaking the game (may still occur
with saves from 6.6 or 6.6.1: just try to fight the urge to upgrade the alchemy building, nothing
good can come of it)
- Taurus skins have been fixed
- Preferences should now be visible on the breeding and new monster screens
- Genderbent has been tuned back to occur much less frequently in the shop
- Preference gain has been tweaked slightly

Known Issues
- There may be issues loading saves from older versions
- Kittengirls have no mouths and I haven't figured out why yet. I would ask them, but...
- Skin and hair colors may be incorrect on some new monsters/variants, Vealtaurus in particular
- Pen silhouettes for the neoteny monsters and some genderbent monsters are currently incorrect and
show up as base monsters instead
- Some animations have been disabled or are glitchy due to the new overhauls and colors
- Due to the overhaul of the color system, colors are incorrect in a number of pens and animations
- There's been an increase in lag (particularly when restocking the store), and we're in the
process of fixing it/optimizing the game in general

[IMG] BreedingSeason6.6.6.swf (14.82 MiB)
960x720, Compressed. 2 frames, 28 fps (00:00).
Ver15, AS3. Network access: No. Text: Yes.
Bitmaps: Yes. Audio: No. Video: No.
[find in archive]

>> Anonymous 2nov2015(mo)23:23 No.25028 A P2R1

So on a scale of 1 to 10, how fucking broken is this release?

>> Anonymous 3nov2015(tu)00:45 No.25029 B P3R2

>>25027
>even more variation of monster

I will be back in 20 years when this would have been completed by a big corporation whose initial
funding came from Patreon.

>> Anonymous 3nov2015(tu)01:13 No.25032 C P4R3

save yourself the trouble of letting us know the patch notes

just copy and paste anything about new animations

>> Anonymous 3nov2015(tu)04:34 No.25037 D P5R4

Threadly reminder: gallery debug code is iknowwhereyouliveanon

>> Anonymous 3nov2015(tu)04:46 No.25038 E P6R5

So, assuming they will not add neotany + futa functionality and the Swines and Seraphs are going to
get the same neotany, genderbent, and futanari treatment as the rest of the monsters, the total
number of potential monster types, when you account for variations comes to 49, including the two
breeders. Assuming each monster has a distinct paired animation with each other monster and a
separate one for each of the breeders, the total base number of animations, not including
interactions with each NPC or special animations like the seasonal events or random encounters like
the Dickworlf gangbang, should be equal to or around a summation of 49.

That's 49 + 48 + 47 + ... + 1, minus the one Male Breeder x Female Breeder animation which can't
happen.

This structure is mathematically represented by the statistics equation n(n + 1) / 2, in this case,
( 49(50) / 2 ) - 1, or 1,224 distinct animations.

>> Anonymous 3nov2015(tu)05:03 No.25039 F P7R6

Loli Cat on loading screen.
Female Elf Futanari + Female cat works.
Only one.
Neoteny scenes give regular scenes.
Male Kaliba animation.
Female Kaliba animation.

Didn't go through all the genderbent combinations to see if there were any new animations for them
but it didn't look like it. Call me when the 'mare' gets one.

>> Anonymous 3nov2015(tu)14:23 No.25048 G P8R7

>>25038
They've already stated that the animations won't be completely unique for every single pairing. The
first few will be for the sake of amassing a library of parts to use, upon which they'll construct
animations using these old parts instead of having to draw new ones every single time.

>> Anonymous 3nov2015(tu)16:01 No.25053 H P9R8

Do you also have new pin ups?

>> Anonymous 3nov2015(tu)16:50 No.25056 I P10R9

>>25038
>the animations won't be completely unique for every single pairing.
It was kind of obvious that that's going to happen.
Yes, I know that prolonging the development of this project as much as possible is financially
beneficial to the devs because patreon is kind of dumb. So their willingness to go with >1000
distinct sex scenes is not the problem. But when you get down to it...
Even if you include the sort of stuff you see on /d/, there's only so many ways you can stick a
dick in an orifice.

>> Anonymous 3nov2015(tu)17:23 No.25058 J P11R10

>>25038
Average US workweek contra your proposed amount of anims and an average prize based on their
current monthly pay.
Make a (to them) generously rough low-set estimate of their Patreons potential increase in backers
if they started actually producing something.

Yadda yadda, you know the math, you know what I'm trying to say.
Most of our math is based on theories, guesstimates and numbers we can't see.

No matter how we look at it the breeding season team is still, from my point of view, an absurd
bunch of "Developers"

>> Anonymous 3nov2015(tu)19:04 No.25063 K P12R11

so apart from two Kaliba scenes there is actually nothing new?

>> Anonymous 3nov2015(tu)19:52 No.25064 L P13R12

>>25063
Of course there's nothing new, anon. There hasn't been for months.

>> Anon 3nov2015(tu)20:12 No.25065 M P14R13

How can they disable animations when there weren't any left to disable in the first place?

>> Anonymous 4nov2015(we)00:44 No.25069 N P15R14

>>25063

this game has the same code as it did in 2012 get with the memes

>> Anonymous 4nov2015(we)01:48 No.25072 O P16R15

>>25029
Hopefully after another year of no progress being made people will come to their senses. But then
again I said the same shit last year.

>> Anonymous 4nov2015(we)07:27 No.25076 P P17R16

are the neoteny variants only available in the gallary? They never show up in the shop, no matter
how big the shop size, or monster traits upgrade is. Yes, I did enable them in the main menu before
starting.

>> Anonymous 4nov2015(we)15:33 No.25084 Q P18R17

>6.6.6

Thank you Satan.

>> Anonymous 4nov2015(we)16:50 No.25085 R P19R18

>>25056
>there's only so many ways you can stick a dick in an orifice
We need to develop new methods! Think people, think!

>> Anonymous 4nov2015(we)23:43 No.25096 S P20R19

Is there any list of the animations implemented somewhere?

>> Anonymous 5nov2015(th)00:51 No.25098 T P21R20

- Some animations have been disabled or are glitchy due to the new overhauls and colors
10/10 update fuck life

>> Anonymous 5nov2015(th)16:29 No.25106 U P22R21

>New color variants
>Let's add more side quests
>Let's add more color variants
>New monster
>New color variant
>2078
>Let's add a new butterfly in this one background

>> Anonymous 5nov2015(th)19:54 No.25111 V P23R22

is it me or is the only good anim in this game this ne
http://imgrock.net/01lkj8x6l25w/hfsit.gif.html

>> Anonymous 5nov2015(th)21:01 No.25112 W P24R23

>>25111
I like the dickwolf foursome one.

How long has this game been made? I went through the gallery and expected to see more scenes than
that. Especially for the kind of money they're getting.

>> Anonymous 10nov2015(tu)17:21 No.25248 X P25R24

The game only produces money while it's in development.
You know the rest.

>> Anonymous 11nov2015(we)20:49 No.25270 Y P26R25

Still no animation list? Someone with more free time than me, get on it!!

>> Anonymous 11nov2015(we)21:12 No.25272 Z P27R26

>>25111

Right there with you, anon.

>> Anonymous 12nov2015(th)04:16 No.25287 F P28R27

>>25111
Even that one has a glitch where the top of the cat's head pushes through the body near the start
of it if you're using the arrows to get to it.

>> Anonymous 12nov2015(th)18:39 No.25306 AA P29R28

>>25106
>New animations? Pffft, fuck that. Who even wants those?



http://swfchan.net/31/W3NS83X.shtml
Created: 2/11 -2015 23:15:39 Last modified: 17/12 -2015 23:12:15 Server time: 22/12 -2024 04:19:58